This commit is contained in:
DarkGuardsman 2013-09-02 16:26:02 -04:00
parent c7947817e7
commit c3158aeb74
5 changed files with 21 additions and 81 deletions

View file

@ -59,7 +59,7 @@ public class DarkMain extends ModPrefab
public static final String MOD_NAME = "Darks CoreMachine";
public static final String VERSION = MAJOR_VERSION + "." + MINOR_VERSION + "." + REVIS_VERSION + "." + BUILD_VERSION;
@SidedProxy(clientSide = "dark.core.ClientProxy", serverSide = "dark.core.CommonProxy")
@SidedProxy(clientSide = "dark.client.ClientProxy", serverSide = "dark.common.CommonProxy")
public static CommonProxy proxy;
public static final String CHANNEL = "DarkPackets";

View file

@ -3,16 +3,11 @@ package dark.prefab;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.Configuration;
import universalelectricity.prefab.block.BlockAdvanced;
import universalelectricity.prefab.block.BlockTile;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.common.DarkMain;
@ -23,7 +18,7 @@ import dark.interfaces.INetworkPart;
* file each time
*
* @author Darkguardsman */
public abstract class BlockMachine extends BlockAdvanced implements ITileEntityProvider
public abstract class BlockMachine extends BlockTile implements ITileEntityProvider
{
/** @param name - The name the block will use for both the config and translation file
* @param config - configuration reference used to pull blockID from
@ -34,15 +29,16 @@ public abstract class BlockMachine extends BlockAdvanced implements ITileEntityP
super(config.getBlock(name, blockID).getInt(), material);
this.isBlockContainer = true;
this.setUnlocalizedName(name);
}
@SideOnly(Side.CLIENT)
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconReg)
{
if (this.blockIcon == null)
{
this.blockIcon = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "machine");
}
}
@Override
@ -56,25 +52,18 @@ public abstract class BlockMachine extends BlockAdvanced implements ITileEntityP
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
super.onBlockAdded(world, x, y, z);
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof INetworkPart)
{
((INetworkPart) tileEntity).refresh();
}
super.onBlockAdded(world, x, y, z);
}
@Override
public void breakBlock(World world, int x, int y, int z, int par5, int par6)
{
super.breakBlock(world, x, y, z, par5, par6);
this.dropEntireInventory(world, x, y, z, par5, par6);
world.removeBlockTileEntity(x, y, z);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockID)
{
super.onNeighborBlockChange(world, x, y, z, blockID);
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof INetworkPart)
@ -83,64 +72,4 @@ public abstract class BlockMachine extends BlockAdvanced implements ITileEntityP
}
}
/** Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it
* on to the tile entity at this location. Args: world, x, y, z, blockID, EventID, event
* parameter */
@Override
public boolean onBlockEventReceived(World world, int x, int y, int z, int blockID, int eventID)
{
super.onBlockEventReceived(world, x, y, z, blockID, eventID);
TileEntity tileentity = world.getBlockTileEntity(x, y, z);
return tileentity != null ? tileentity.receiveClientEvent(blockID, eventID) : false;
}
public void dropEntireInventory(World world, int x, int y, int z, int par5, int par6)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
if (tileEntity instanceof IInventory)
{
IInventory inventory = (IInventory) tileEntity;
for (int slot = 0; slot < inventory.getSizeInventory(); ++slot)
{
ItemStack itemStack = inventory.getStackInSlot(slot);
if (itemStack != null)
{
float deltaX = world.rand.nextFloat() * 0.8F + 0.1F;
float deltaY = world.rand.nextFloat() * 0.8F + 0.1F;
float deltaZ = world.rand.nextFloat() * 0.8F + 0.1F;
while (itemStack.stackSize > 0)
{
int stackSplit = world.rand.nextInt(21) + 10;
if (stackSplit > itemStack.stackSize)
{
stackSplit = itemStack.stackSize;
}
itemStack.stackSize -= stackSplit;
EntityItem entityItem = new EntityItem(world, (x + deltaX), (y + deltaY), (z + deltaZ), new ItemStack(itemStack.itemID, stackSplit, itemStack.getItemDamage()));
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float var13 = 0.05F;
entityItem.motionX = ((float) world.rand.nextGaussian() * var13);
entityItem.motionY = ((float) world.rand.nextGaussian() * var13 + 0.2F);
entityItem.motionZ = ((float) world.rand.nextGaussian() * var13);
world.spawnEntityInWorld(entityItem);
}
}
}
}
}
}
}

View file

@ -10,6 +10,9 @@ import dark.interfaces.IExternalInv;
import dark.interfaces.IInvBox;
import dark.prefab.invgui.InvChest;
/** Prefab for simple object who only need basic inv support and nothing more
*
* @author Darkguardsman */
public class TileEntityInv extends TileEntityAdvanced implements IExternalInv, ISidedInventory
{
protected IInvBox inventory;

View file

@ -333,6 +333,10 @@ public abstract class TileEntityMachine extends TileEntityUniversalElectrical im
nbt.setBoolean("shouldPower", this.unpowered);
}
/*--------------------------------------------------------------
* IInventory stuff
* ------------------------------------------------------------- */
@Override
public IInvBox getInventory()
{

View file

@ -3,10 +3,14 @@ package dark.prefab.damage;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
/** Used by tiles that want to pretend to be living objects. Will require the use of this interface
* as well spawning a EntityTileDamage entity as its location
*
* @author DarkGuardsman */
public interface IHpTile
{
/** Same as attackEntityFrom in Entity.class
*
*
* @param source - DamageSource/DamageType
* @param ammount - amount of damage
* @return */
@ -20,7 +24,7 @@ public interface IHpTile
public int hp();
/** Sets the tiles hp
*
*
* @param i - amount
* @param increase - increase instead of replace */
public void setHp(int i, boolean increase);