Fixed All Crates not being in sync with Client, now updates correctly display
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parent
1c7724933d
commit
c71459a49e
2 changed files with 4 additions and 3 deletions
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@ -372,14 +372,15 @@ public class BlockCrate extends BlockTile
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}
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}
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if (ammountEjected >= requestSize)
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if (ammountEjected >= requestSize)
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{
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{
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tileEntity.onInventoryChanged();
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return true;
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return true;
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}
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}
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}
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}
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tileEntity.onInventoryChanged();
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return true;
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return true;
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}
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}
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}
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}
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tileEntity.onInventoryChanged();
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return false;
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return false;
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}
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}
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@ -68,7 +68,7 @@ public class TileCrate extends TileExternalInventory implements IPacketReceiver,
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* Turns the inventory array into a single stack of matching items. This assumes that all items
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* Turns the inventory array into a single stack of matching items. This assumes that all items
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* in the crate are the same TODO eject minority items and only keep the majority that are the
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* in the crate are the same TODO eject minority items and only keep the majority that are the
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* same to prevent duplication issues
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* same to prevent duplication issues
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*
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* TODO: Add Force?
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* @param force - force a rebuild of the inventory from the single stack created
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* @param force - force a rebuild of the inventory from the single stack created
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*/
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*/
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public void buildSampleStack()
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public void buildSampleStack()
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