Fixed vertical gutter render
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32ee1527c9
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cbec2db9c8
2 changed files with 15 additions and 1 deletions
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@ -88,7 +88,7 @@ public class BlockGutter extends BlockFluidNetwork
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if (!world.isRemote && tile instanceof TileGutter)
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{
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((TileGutter) tile).fill(ForgeDirection.UNKNOWN, new FluidStack(FluidRegistry.WATER, 1), true);
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((TileGutter) tile).fill(ForgeDirection.UNKNOWN, new FluidStack(FluidRegistry.WATER, 10), true);
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}
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}
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@ -46,8 +46,22 @@ public class RenderGutter extends TileEntitySpecialRenderer implements ISimpleIt
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}
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if (!WorldUtility.isEnabledSide(sides, ForgeDirection.DOWN))
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{
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MODEL.renderOnly("base");
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}
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else
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{
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GL11.glPushMatrix();
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GL11.glRotatef(-90, 0, 0, 1);
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MODEL.renderOnly("backCornerL", "frontCornerL");
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glRotatef(90, 0, 1, 0);
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GL11.glRotatef(-90, 0, 0, 1);
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MODEL.renderOnly("backCornerL", "frontCornerL");
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GL11.glPopMatrix();
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}
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}
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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