Removed more rail junk and TileSorter

This commit is contained in:
Robert S 2014-09-09 01:50:15 -04:00
parent 255a566a7c
commit d110776a6e
5 changed files with 1 additions and 420 deletions

View file

@ -36,7 +36,6 @@ import resonantinduction.mechanical.logistic.belt.BlockDetector;
import resonantinduction.mechanical.logistic.belt.BlockManipulator;
import resonantinduction.mechanical.logistic.belt.TileDetector;
import resonantinduction.mechanical.logistic.belt.TileManipulator;
import resonantinduction.mechanical.logistic.belt.TileSorter;
import resonantinduction.mechanical.process.crusher.TileMechanicalPiston;
import resonantinduction.mechanical.process.edit.TileBreaker;
import resonantinduction.mechanical.process.edit.TilePlacer;
@ -88,9 +87,7 @@ public class Mechanical
public static Block blockConveyorBelt;
public static Block blockManipulator;
public static Block blockDetector;
// public static Block blockRejector;
public static Block blockSorter;
// Fluids
public static Block blockReleaseValve;
public static Block blockPump;
@ -125,7 +122,6 @@ public class Mechanical
blockManipulator = contentRegistry.createTile(BlockManipulator.class, TileManipulator.class);
blockDetector = contentRegistry.createTile(BlockDetector.class, TileDetector.class);
// blockRejector = contentRegistry.createTile(BlockRejector.class, TileRejector.class);
blockSorter = contentRegistry.newBlock(TileSorter.class);
blockPump = contentRegistry.newBlock(TilePump.class);
@ -147,7 +143,6 @@ public class Mechanical
PacketAnnotation.register(TileWindTurbine.class);
PacketAnnotation.register(TileWaterTurbine.class);
PacketAnnotation.register(TileSorter.class);
}
@EventHandler
@ -171,7 +166,6 @@ public class Mechanical
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConveyorBelt, 4), "III", "GGG", 'I', Item.ingotIron, 'G', itemGear));
GameRegistry.addRecipe(new ShapedOreRecipe(blockManipulator, "SSS", "SRS", "SCS", 'S', Item.ingotIron, 'C', blockConveyorBelt, 'R', Block.blockRedstone));
GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, "SWS", "SRS", "SWS", 'S', Item.ingotIron, 'W', UniversalRecipe.WIRE.get()));
GameRegistry.addRecipe(new ShapedOreRecipe(blockSorter, "SSS", "SPS", "SRS", 'P', Block.pistonStickyBase, 'S', Item.ingotIron, 'R', Block.blockRedstone));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 0), "CWC", "WGW", "CWC", 'G', itemGear, 'C', Block.cloth, 'W', Item.stick));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 1), "CWC", "WGW", "CWC", 'G', new ItemStack(blockWindTurbine, 1, 0), 'C', Block.stone, 'W', Item.stick));

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@ -1,276 +0,0 @@
package resonantinduction.mechanical.logistic.belt;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import resonant.lib.content.module.TileRender;
import resonant.lib.content.module.prefab.TileInventory;
import resonant.lib.network.Synced.SyncedInput;
import resonant.lib.network.Synced.SyncedOutput;
import resonant.lib.prefab.vector.Cuboid;
import resonant.lib.render.RenderUtility;
import resonant.lib.utility.inventory.InventoryUtility;
import resonantinduction.core.Reference;
import resonantinduction.core.prefab.imprint.ItemImprint;
import universalelectricity.api.UniversalElectricity;
import universalelectricity.api.vector.Vector3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class TileSorter extends TileInventory
{
private boolean isInverted = false;
public TileSorter()
{
super(UniversalElectricity.machine);
textureName = "material_metal_side";
maxSlots = 12;
normalRender = false;
isOpaqueCube = false;
bounds = Cuboid.full().expand(-0.01);
}
@Override
public boolean use(EntityPlayer player, int side, Vector3 vector3)
{
return interactCurrentItem(side, player);
}
@Override
protected boolean configure(EntityPlayer player, int side, Vector3 vector3)
{
isInverted = !isInverted;
if (world().isRemote)
{
player.addChatMessage("Sorter filter inversion: " + !isInverted);
}
return true;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack)
{
if (slot < 6)
return stack.getItem() instanceof ItemImprint;
return true;
}
@Override
public boolean canStore(ItemStack stack, int slot, ForgeDirection side)
{
return true;
}
@Override
public void collide(Entity entity)
{
if (!world().isRemote)
{
if (entity instanceof EntityItem)
{
EntityItem entityItem = (EntityItem) entity;
sortItem(entityItem.getEntityItem());
entityItem.setDead();
}
}
}
@Override
public ItemStack getStackInSlot(int i)
{
if (i < 6)
return this.getInventory().getStackInSlot(i);
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack)
{
if (i >= 6)
{
if (itemStack != null)
sortItem(itemStack);
return;
}
super.setInventorySlotContents(i, itemStack);
}
public void sortItem(ItemStack sortStack)
{
List<ForgeDirection> possibleDirections = new ArrayList<ForgeDirection>();
/**
* Move item to position where a filter allows it.
*/
for (int i = 0; i < 6; i++)
{
ItemStack stack = getStackInSlot(i);
if (!isInverted == ItemImprint.isFiltering(stack, sortStack))
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
int blockID = position().translate(dir).getBlockID(world());
Block block = Block.blocksList[blockID];
if (block == null || !Block.isNormalCube(blockID))
{
possibleDirections.add(dir);
}
}
}
if (possibleDirections.size() == 0)
{
List<ForgeDirection> inventoryDirections = new ArrayList<ForgeDirection>();
for (int i = 0; i < 6; i++)
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
int blockID = position().translate(dir).getBlockID(world());
Block block = Block.blocksList[blockID];
if (block == null || !Block.isNormalCube(blockID))
{
possibleDirections.add(dir);
}
if (position().translate(dir).getTileEntity(world()) instanceof IInventory)
{
inventoryDirections.add(dir);
}
}
if (inventoryDirections.size() > 0)
possibleDirections = inventoryDirections;
}
int size = possibleDirections.size();
ForgeDirection dir = possibleDirections.get(size > 1 ? world().rand.nextInt(size - 1) : 0);
Vector3 spawn = center().translate(dir, 1);
TileEntity tile = spawn.getTileEntity(world());
ItemStack remain = sortStack;
if (tile instanceof IInventory)
remain = InventoryUtility.putStackInInventory((IInventory) tile, remain, dir.ordinal(), false);
if (remain != null)
{
if (!world().isRemote)
InventoryUtility.dropItemStack(world(), spawn, remain, 20, 0);
remain = null;
}
}
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return new int[] { side + 6 };
}
@Override
public Cuboid getSelectBounds()
{
return Cuboid.full();
}
@SyncedInput
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
nbt.getBoolean("isInverted");
}
@SyncedOutput
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
nbt.setBoolean("isInverted", isInverted);
}
@SideOnly(Side.CLIENT)
@Override
protected TileRender newRenderer()
{
return new TileRender()
{
final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "sorter.tcn");
final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "sorter.png");
@Override
public boolean renderStatic(RenderBlocks renderer, Vector3 position)
{
return true;
}
@Override
public boolean renderDynamic(Vector3 position, boolean isItem, float frame)
{
GL11.glPushMatrix();
RenderUtility.enableBlending();
GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5);
RenderUtility.bind(TEXTURE);
if (!isItem)
{
for (int i = 0; i < TileSorter.this.getSizeInventory(); i++)
{
if (TileSorter.this.getStackInSlot(i) != null)
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
GL11.glPushMatrix();
if (dir.ordinal() == 0)
GL11.glRotatef(-90, 0, 0, 1);
if (dir.ordinal() == 1)
GL11.glRotatef(90, 0, 0, 1);
RenderUtility.rotateBlockBasedOnDirection(dir);
if (TileSorter.this.isInverted)
MODEL.renderOnly("portRed", "connector");
else
MODEL.renderOnly("portBlue", "connector");
GL11.glPopMatrix();
}
}
}
MODEL.renderAllExcept("portBlue", "portRed", "connector");
RenderUtility.disableBlending();
GL11.glPopMatrix();
return true;
}
};
}
}

View file

@ -1,9 +0,0 @@
package resonantinduction.mechanical.logistic.rail;
import universalelectricity.api.net.IConnector;
import universalelectricity.api.net.INodeNetwork;
public interface IRailing extends IConnector<INodeNetwork>
{
}

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@ -1,70 +0,0 @@
package resonantinduction.mechanical.logistic.rail;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.prefab.part.PartFramedConnection;
import resonantinduction.mechanical.fluid.pipe.EnumPipeMaterial;
import universalelectricity.api.net.INodeNetwork;
import codechicken.microblock.IHollowConnect;
import codechicken.multipart.JNormalOcclusion;
import codechicken.multipart.TSlottedPart;
/**
* NO-OP
*
* @author Calclavia
*
*/
public class PartRailing extends PartFramedConnection<EnumPipeMaterial, IRailing, INodeNetwork> implements IRailing, TSlottedPart, JNormalOcclusion, IHollowConnect
{
public PartRailing()
{
super(null);
}
RedstoneControl control;
@Override
protected boolean canConnectTo(TileEntity tile, ForgeDirection dir)
{
// TODO Auto-generated method stub
return false;
}
@Override
protected PartRailing getConnector(TileEntity tile)
{
// TODO Auto-generated method stub
return null;
}
@Override
public void setMaterial(int i)
{
// TODO Auto-generated method stub
}
@Override
protected ItemStack getItem()
{
// TODO Auto-generated method stub
return null;
}
@Override
public String getType()
{
// TODO Auto-generated method stub
return null;
}
@Override
public INodeNetwork getNetwork()
{
// TODO Auto-generated method stub
return null;
}
}

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@ -1,58 +0,0 @@
package resonantinduction.mechanical.logistic.rail;
import net.minecraft.tileentity.TileEntity;
public class RedstoneControl
{
private TileEntity tile;
/**
* Settings
* 0 - Ignore Redstone
* 1 - Redstone Pulse
* 2 - Redstone Constant
*/
private byte input;
private byte output;
boolean pulse = false;
boolean isOutputting = false;
public RedstoneControl(TileEntity tile)
{
this.tile = tile;
}
public void update()
{
if (pulse)
pulse = false;
if (isRedstonePowered())
pulse = true;
if (isOutputting && output == 1)
isOutputting = false;
}
public void setOutput(boolean isOutputting)
{
if (output > 0)
this.isOutputting = isOutputting;
}
public boolean isRedstonePowered()
{
return tile.worldObj.isBlockIndirectlyGettingPowered(tile.xCoord, tile.yCoord, tile.zCoord);
}
public boolean isActive()
{
return pulse;
}
public int getOutput()
{
return isOutputting ? 15 : 0;
}
}