Removed more rail junk and TileSorter
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parent
255a566a7c
commit
d110776a6e
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@ -36,7 +36,6 @@ import resonantinduction.mechanical.logistic.belt.BlockDetector;
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import resonantinduction.mechanical.logistic.belt.BlockManipulator;
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import resonantinduction.mechanical.logistic.belt.TileDetector;
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import resonantinduction.mechanical.logistic.belt.TileManipulator;
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import resonantinduction.mechanical.logistic.belt.TileSorter;
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import resonantinduction.mechanical.process.crusher.TileMechanicalPiston;
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import resonantinduction.mechanical.process.edit.TileBreaker;
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import resonantinduction.mechanical.process.edit.TilePlacer;
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@ -88,9 +87,7 @@ public class Mechanical
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public static Block blockConveyorBelt;
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public static Block blockManipulator;
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public static Block blockDetector;
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// public static Block blockRejector;
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public static Block blockSorter;
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// Fluids
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public static Block blockReleaseValve;
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public static Block blockPump;
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@ -125,7 +122,6 @@ public class Mechanical
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blockManipulator = contentRegistry.createTile(BlockManipulator.class, TileManipulator.class);
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blockDetector = contentRegistry.createTile(BlockDetector.class, TileDetector.class);
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// blockRejector = contentRegistry.createTile(BlockRejector.class, TileRejector.class);
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blockSorter = contentRegistry.newBlock(TileSorter.class);
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blockPump = contentRegistry.newBlock(TilePump.class);
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@ -147,7 +143,6 @@ public class Mechanical
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PacketAnnotation.register(TileWindTurbine.class);
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PacketAnnotation.register(TileWaterTurbine.class);
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PacketAnnotation.register(TileSorter.class);
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}
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@EventHandler
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@ -171,7 +166,6 @@ public class Mechanical
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConveyorBelt, 4), "III", "GGG", 'I', Item.ingotIron, 'G', itemGear));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockManipulator, "SSS", "SRS", "SCS", 'S', Item.ingotIron, 'C', blockConveyorBelt, 'R', Block.blockRedstone));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, "SWS", "SRS", "SWS", 'S', Item.ingotIron, 'W', UniversalRecipe.WIRE.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockSorter, "SSS", "SPS", "SRS", 'P', Block.pistonStickyBase, 'S', Item.ingotIron, 'R', Block.blockRedstone));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 0), "CWC", "WGW", "CWC", 'G', itemGear, 'C', Block.cloth, 'W', Item.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 1), "CWC", "WGW", "CWC", 'G', new ItemStack(blockWindTurbine, 1, 0), 'C', Block.stone, 'W', Item.stick));
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@ -1,276 +0,0 @@
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package resonantinduction.mechanical.logistic.belt;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.IModelCustom;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import resonant.lib.content.module.TileRender;
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import resonant.lib.content.module.prefab.TileInventory;
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import resonant.lib.network.Synced.SyncedInput;
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import resonant.lib.network.Synced.SyncedOutput;
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import resonant.lib.prefab.vector.Cuboid;
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import resonant.lib.render.RenderUtility;
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import resonant.lib.utility.inventory.InventoryUtility;
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import resonantinduction.core.Reference;
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import resonantinduction.core.prefab.imprint.ItemImprint;
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import universalelectricity.api.UniversalElectricity;
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import universalelectricity.api.vector.Vector3;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class TileSorter extends TileInventory
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{
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private boolean isInverted = false;
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public TileSorter()
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{
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super(UniversalElectricity.machine);
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textureName = "material_metal_side";
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maxSlots = 12;
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normalRender = false;
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isOpaqueCube = false;
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bounds = Cuboid.full().expand(-0.01);
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}
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@Override
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public boolean use(EntityPlayer player, int side, Vector3 vector3)
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{
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return interactCurrentItem(side, player);
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}
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@Override
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protected boolean configure(EntityPlayer player, int side, Vector3 vector3)
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{
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isInverted = !isInverted;
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if (world().isRemote)
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{
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player.addChatMessage("Sorter filter inversion: " + !isInverted);
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}
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return true;
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack stack)
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{
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if (slot < 6)
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return stack.getItem() instanceof ItemImprint;
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return true;
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}
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@Override
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public boolean canStore(ItemStack stack, int slot, ForgeDirection side)
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{
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return true;
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}
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@Override
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public void collide(Entity entity)
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{
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if (!world().isRemote)
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{
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if (entity instanceof EntityItem)
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{
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EntityItem entityItem = (EntityItem) entity;
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sortItem(entityItem.getEntityItem());
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entityItem.setDead();
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}
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}
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}
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@Override
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public ItemStack getStackInSlot(int i)
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{
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if (i < 6)
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return this.getInventory().getStackInSlot(i);
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return null;
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack)
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{
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if (i >= 6)
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{
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if (itemStack != null)
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sortItem(itemStack);
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return;
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}
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super.setInventorySlotContents(i, itemStack);
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}
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public void sortItem(ItemStack sortStack)
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{
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List<ForgeDirection> possibleDirections = new ArrayList<ForgeDirection>();
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/**
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* Move item to position where a filter allows it.
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*/
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for (int i = 0; i < 6; i++)
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{
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ItemStack stack = getStackInSlot(i);
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if (!isInverted == ItemImprint.isFiltering(stack, sortStack))
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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int blockID = position().translate(dir).getBlockID(world());
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Block block = Block.blocksList[blockID];
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if (block == null || !Block.isNormalCube(blockID))
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{
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possibleDirections.add(dir);
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}
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}
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}
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if (possibleDirections.size() == 0)
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{
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List<ForgeDirection> inventoryDirections = new ArrayList<ForgeDirection>();
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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int blockID = position().translate(dir).getBlockID(world());
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Block block = Block.blocksList[blockID];
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if (block == null || !Block.isNormalCube(blockID))
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{
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possibleDirections.add(dir);
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}
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if (position().translate(dir).getTileEntity(world()) instanceof IInventory)
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{
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inventoryDirections.add(dir);
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}
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}
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if (inventoryDirections.size() > 0)
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possibleDirections = inventoryDirections;
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}
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int size = possibleDirections.size();
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ForgeDirection dir = possibleDirections.get(size > 1 ? world().rand.nextInt(size - 1) : 0);
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Vector3 spawn = center().translate(dir, 1);
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TileEntity tile = spawn.getTileEntity(world());
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ItemStack remain = sortStack;
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if (tile instanceof IInventory)
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remain = InventoryUtility.putStackInInventory((IInventory) tile, remain, dir.ordinal(), false);
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if (remain != null)
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{
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if (!world().isRemote)
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InventoryUtility.dropItemStack(world(), spawn, remain, 20, 0);
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remain = null;
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}
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side)
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{
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return new int[] { side + 6 };
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}
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@Override
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public Cuboid getSelectBounds()
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{
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return Cuboid.full();
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}
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@SyncedInput
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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nbt.getBoolean("isInverted");
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}
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@SyncedOutput
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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super.writeToNBT(nbt);
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nbt.setBoolean("isInverted", isInverted);
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}
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@SideOnly(Side.CLIENT)
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@Override
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protected TileRender newRenderer()
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{
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return new TileRender()
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{
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final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "sorter.tcn");
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final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "sorter.png");
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@Override
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public boolean renderStatic(RenderBlocks renderer, Vector3 position)
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{
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return true;
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}
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@Override
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public boolean renderDynamic(Vector3 position, boolean isItem, float frame)
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{
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GL11.glPushMatrix();
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RenderUtility.enableBlending();
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GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5);
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RenderUtility.bind(TEXTURE);
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if (!isItem)
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{
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for (int i = 0; i < TileSorter.this.getSizeInventory(); i++)
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{
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if (TileSorter.this.getStackInSlot(i) != null)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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GL11.glPushMatrix();
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if (dir.ordinal() == 0)
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GL11.glRotatef(-90, 0, 0, 1);
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if (dir.ordinal() == 1)
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GL11.glRotatef(90, 0, 0, 1);
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RenderUtility.rotateBlockBasedOnDirection(dir);
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if (TileSorter.this.isInverted)
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MODEL.renderOnly("portRed", "connector");
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else
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MODEL.renderOnly("portBlue", "connector");
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GL11.glPopMatrix();
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}
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}
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}
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MODEL.renderAllExcept("portBlue", "portRed", "connector");
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RenderUtility.disableBlending();
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GL11.glPopMatrix();
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return true;
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}
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};
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}
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}
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@ -1,9 +0,0 @@
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package resonantinduction.mechanical.logistic.rail;
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import universalelectricity.api.net.IConnector;
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import universalelectricity.api.net.INodeNetwork;
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public interface IRailing extends IConnector<INodeNetwork>
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{
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}
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@ -1,70 +0,0 @@
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package resonantinduction.mechanical.logistic.rail;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.core.prefab.part.PartFramedConnection;
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import resonantinduction.mechanical.fluid.pipe.EnumPipeMaterial;
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import universalelectricity.api.net.INodeNetwork;
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import codechicken.microblock.IHollowConnect;
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import codechicken.multipart.JNormalOcclusion;
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import codechicken.multipart.TSlottedPart;
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/**
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* NO-OP
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*
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* @author Calclavia
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*
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*/
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public class PartRailing extends PartFramedConnection<EnumPipeMaterial, IRailing, INodeNetwork> implements IRailing, TSlottedPart, JNormalOcclusion, IHollowConnect
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{
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public PartRailing()
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{
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super(null);
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}
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RedstoneControl control;
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@Override
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protected boolean canConnectTo(TileEntity tile, ForgeDirection dir)
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{
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// TODO Auto-generated method stub
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return false;
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}
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@Override
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protected PartRailing getConnector(TileEntity tile)
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public void setMaterial(int i)
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{
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// TODO Auto-generated method stub
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}
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@Override
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protected ItemStack getItem()
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public String getType()
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public INodeNetwork getNetwork()
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{
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// TODO Auto-generated method stub
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return null;
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}
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}
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@ -1,58 +0,0 @@
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package resonantinduction.mechanical.logistic.rail;
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import net.minecraft.tileentity.TileEntity;
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public class RedstoneControl
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{
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private TileEntity tile;
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/**
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* Settings
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* 0 - Ignore Redstone
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* 1 - Redstone Pulse
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* 2 - Redstone Constant
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*/
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private byte input;
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private byte output;
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boolean pulse = false;
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boolean isOutputting = false;
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public RedstoneControl(TileEntity tile)
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{
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this.tile = tile;
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}
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public void update()
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{
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if (pulse)
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pulse = false;
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if (isRedstonePowered())
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pulse = true;
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if (isOutputting && output == 1)
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isOutputting = false;
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}
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public void setOutput(boolean isOutputting)
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{
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if (output > 0)
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this.isOutputting = isOutputting;
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}
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public boolean isRedstonePowered()
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{
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return tile.worldObj.isBlockIndirectlyGettingPowered(tile.xCoord, tile.yCoord, tile.zCoord);
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}
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public boolean isActive()
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{
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return pulse;
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}
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public int getOutput()
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{
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return isOutputting ? 15 : 0;
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}
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}
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