Fixed tank and pipe render connection issues

This commit is contained in:
DarkGuardsman 2013-10-31 04:51:38 -04:00
parent 7d19ddb767
commit d78adb1892

View file

@ -164,6 +164,7 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
{
boolean[] previousConnections = this.renderConnection.clone();
this.connectedBlocks.clear();
this.renderConnection = new boolean[6];
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
@ -429,7 +430,7 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
public void sendRenderUpdate()
{
Object[] data = new Object[8];
data[0] = "renderPacket";
data[0] = "RenderPacket";
data[1] = this.subID;
data[2] = this.renderConnection[0];
data[3] = this.renderConnection[1];