This commit is contained in:
Calclavia 2014-01-19 17:01:41 +08:00
commit db4af58b2b
3 changed files with 257 additions and 248 deletions

View file

@ -21,141 +21,148 @@ import calclavia.lib.utility.LanguageUtility;
@UniversalClass
public class ItemBlockBattery extends ItemBlock implements IEnergyItem, IVoltageItem
{
public ItemBlockBattery(int id)
{
super(id);
this.setMaxStackSize(1);
this.setMaxDamage(100);
this.setNoRepair();
}
public ItemBlockBattery(int id)
{
super(id);
this.setMaxStackSize(1);
this.setMaxDamage(100);
this.setNoRepair();
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4)
{
String color = "";
long joules = this.getEnergy(itemStack);
@SuppressWarnings("unchecked")
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4)
{
String color = "";
long joules = this.getEnergy(itemStack);
if (joules <= this.getEnergyCapacity(itemStack) / 3)
{
color = "\u00a74";
}
else if (joules > this.getEnergyCapacity(itemStack) * 2 / 3)
{
color = "\u00a72";
}
else
{
color = "\u00a76";
}
if (joules <= this.getEnergyCapacity(itemStack) / 3)
{
color = "\u00a74";
}
else if (joules > this.getEnergyCapacity(itemStack) * 2 / 3)
{
color = "\u00a72";
}
else
{
color = "\u00a76";
}
itemStack.getItemDamageForDisplay();
list.add(LanguageUtility.getLocal("tooltip.battery.energy").replace("%0", color).replace("%1", EnumColor.GREY.toString()).replace("%v0", UnitDisplay.getDisplayShort(joules, Unit.JOULES)).replace("%v1", UnitDisplay.getDisplayShort(this.getEnergyCapacity(itemStack), Unit.JOULES)));
}
list.add(LanguageUtility.getLocal("tooltip.battery.energy").replace("%0", color).replace("%1", EnumColor.GREY.toString()).replace("%v0", UnitDisplay.getDisplayShort(joules, Unit.JOULES)).replace("%v1", UnitDisplay.getDisplayShort(this.getEnergyCapacity(itemStack), Unit.JOULES)));
}
@Override
public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
{
boolean place = super.placeBlockAt(stack, player, world, x, y, z, side, hitX, hitY, hitZ, metadata);
@Override
public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
{
boolean place = super.placeBlockAt(stack, player, world, x, y, z, side, hitX, hitY, hitZ, metadata);
if (place)
{
TileBattery tileEntity = (TileBattery) world.getBlockTileEntity(x, y, z);
tileEntity.setEnergy(null, this.getEnergy(stack));
}
if (place)
{
TileBattery tileEntity = (TileBattery) world.getBlockTileEntity(x, y, z);
tileEntity.setEnergy(null, this.getEnergy(stack));
}
return place;
}
return place;
}
/** Makes sure the item is uncharged when it is crafted and not charged. Change this if you do
* not want this to happen! */
@Override
public void onCreated(ItemStack itemStack, World par2World, EntityPlayer par3EntityPlayer)
{
this.setEnergy(itemStack, 0);
}
/**
* Makes sure the item is uncharged when it is crafted and not charged. Change this if you do
* not want this to happen!
*/
@Override
public void onCreated(ItemStack itemStack, World par2World, EntityPlayer par3EntityPlayer)
{
this.setEnergy(itemStack, 0);
}
@Override
public long recharge(ItemStack itemStack, long energy, boolean doReceive)
{
long rejectedElectricity = Math.max((this.getEnergy(itemStack) + energy) - this.getEnergyCapacity(itemStack), 0);
long energyToReceive = Math.min(energy - rejectedElectricity, getTransferRate(itemStack));
@Override
public long recharge(ItemStack itemStack, long energy, boolean doReceive)
{
long rejectedElectricity = Math.max((this.getEnergy(itemStack) + energy) - this.getEnergyCapacity(itemStack), 0);
long energyToReceive = Math.min(energy - rejectedElectricity, getTransferRate(itemStack));
if (doReceive)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) + energyToReceive);
}
if (doReceive)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) + energyToReceive);
}
return energyToReceive;
}
return energyToReceive;
}
@Override
public long discharge(ItemStack itemStack, long energy, boolean doTransfer)
{
long energyToExtract = Math.min(Math.min(this.getEnergy(itemStack), energy), getTransferRate(itemStack));
@Override
public long discharge(ItemStack itemStack, long energy, boolean doTransfer)
{
long energyToExtract = Math.min(Math.min(this.getEnergy(itemStack), energy), getTransferRate(itemStack));
if (doTransfer)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) - energyToExtract);
}
if (doTransfer)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) - energyToExtract);
}
return energyToExtract;
}
return energyToExtract;
}
@Override
public long getVoltage(ItemStack itemStack)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public long getVoltage(ItemStack itemStack)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public void setEnergy(ItemStack itemStack, long joules)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
@Override
public void setEnergy(ItemStack itemStack, long joules)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
long electricityStored = Math.max(Math.min(joules, this.getEnergyCapacity(itemStack)), 0);
itemStack.getTagCompound().setLong("electricity", electricityStored);
}
long electricityStored = Math.max(Math.min(joules, this.getEnergyCapacity(itemStack)), 0);
itemStack.getTagCompound().setLong("electricity", electricityStored);
itemStack.setItemDamage((int) (100 - ((double) electricityStored / (double) getEnergyCapacity(itemStack)) * 100));
}
public long getTransfer(ItemStack itemStack)
{
return this.getEnergyCapacity(itemStack) - this.getEnergy(itemStack);
}
public long getTransfer(ItemStack itemStack)
{
return this.getEnergyCapacity(itemStack) - this.getEnergy(itemStack);
}
/** Gets the energy stored in the item. Energy is stored using item NBT */
@Override
public long getEnergy(ItemStack itemStack)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
/** Gets the energy stored in the item. Energy is stored using item NBT */
@Override
public long getEnergy(ItemStack itemStack)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
long energyStored = itemStack.getTagCompound().getLong("electricity");
return energyStored;
}
long energyStored = itemStack.getTagCompound().getLong("electricity");
itemStack.setItemDamage((int) (100 - ((double) energyStored / (double) getEnergyCapacity(itemStack)) * 100));
return energyStored;
}
@Override
public int getDisplayDamage(ItemStack stack)
{
return (int) (100 - ((double) this.getEnergy(stack) / (double) getEnergyCapacity(stack)) * 100);
}
@Override
public long getEnergyCapacity(ItemStack theItem)
{
return TileBattery.getEnergyForTier(theItem.getItemDamage());
}
@Override
public long getEnergyCapacity(ItemStack theItem)
{
return TileBattery.getEnergyForTier(theItem.getItemDamage() + 1);
}
public long getTransferRate(ItemStack itemStack)
{
return this.getEnergyCapacity(itemStack) / 100;
}
public long getTransferRate(ItemStack itemStack)
{
return this.getEnergyCapacity(itemStack) / 100;
}
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this), 0));
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this), this.getEnergyCapacity(new ItemStack(this))));
}
@SuppressWarnings("unchecked")
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
par3List.add(new ItemStack(this, 1, 0));
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this, 1, 0), this.getEnergyCapacity(new ItemStack(this, 1, 0))));
par3List.add(new ItemStack(this, 1, 1));
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this, 1, 1), this.getEnergyCapacity(new ItemStack(this, 1, 1))));
}
}

View file

@ -24,169 +24,171 @@ import com.google.common.io.ByteArrayDataInput;
import cpw.mods.fml.common.network.PacketDispatcher;
/**
* A modular battery.
/** A modular battery.
*
* @author Calclavia
*/
* @author Calclavia */
public class TileBattery extends TileElectrical implements IConnector<BatteryStructure>, IVoltageInput, IVoltageOutput, IPacketSender, IPacketReceiver, IEnergyInterface, IEnergyContainer
{
/** The transfer rate **/
public static final long DEFAULT_WATTAGE = (long) (getEnergyForTier(1) * 0.01);
/** The transfer rate **/
public static final long DEFAULT_WATTAGE = getEnergyForTier(1);
/** Voltage increases as series connection increases */
public static final long DEFAULT_VOLTAGE = UniversalElectricity.DEFAULT_VOLTAGE;
/** Voltage increases as series connection increases */
public static final long DEFAULT_VOLTAGE = UniversalElectricity.DEFAULT_VOLTAGE;
private BatteryStructure structure;
private BatteryStructure structure;
public Set<EntityPlayer> playersUsing = new HashSet<EntityPlayer>();
public Set<EntityPlayer> playersUsing = new HashSet<EntityPlayer>();
public float clientEnergy;
public int clientCells;
public float clientMaxEnergy;
public float clientEnergy;
public int clientCells;
public float clientMaxEnergy;
public TileBattery()
{
this.energy = new EnergyStorageHandler(getEnergyForTier(1));
this.saveIOMap = true;
}
public TileBattery()
{
this.energy = new EnergyStorageHandler(getEnergyForTier(1));
this.saveIOMap = true;
}
public static long getEnergyForTier(int tier)
{
return (long) Math.pow(1000000, tier);
}
public static long getEnergyForTier(int tier)
{
if (tier <= 0)
{
tier = 1;
}
return (long) Math.pow(1000000, tier);
}
@Override
public void initiate()
{
this.updateStructure();
}
@Override
public void initiate()
{
this.updateStructure();
}
public void updateStructure()
{
if (!this.worldObj.isRemote)
{
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
public void updateStructure()
{
if (!this.worldObj.isRemote)
{
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
if (tile instanceof TileBattery)
{
this.getNetwork().merge(((TileBattery) tile).getNetwork());
}
}
if (tile instanceof TileBattery)
{
this.getNetwork().merge(((TileBattery) tile).getNetwork());
}
}
this.energy.setMaxTransfer(DEFAULT_WATTAGE * this.getNetwork().get().size());
this.getNetwork().redistribute();
}
}
this.energy.setMaxTransfer(DEFAULT_WATTAGE * this.getNetwork().get().size());
this.getNetwork().redistribute();
}
}
@Override
public void updateEntity()
{
super.updateEntity();
@Override
public void updateEntity()
{
super.updateEntity();
if (!this.worldObj.isRemote)
{
if (this.produce() > 0)
{
this.getNetwork().redistribute();
}
}
}
if (!this.worldObj.isRemote)
{
if (this.produce() > 0)
{
this.getNetwork().redistribute();
}
}
}
@Override
public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
{
long returnValue = super.onReceiveEnergy(from, receive, doReceive);
this.getNetwork().redistribute();
return returnValue;
}
@Override
public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
{
long returnValue = super.onReceiveEnergy(from, receive, doReceive);
this.getNetwork().redistribute();
return returnValue;
}
@Override
public long onExtractEnergy(ForgeDirection from, long extract, boolean doExtract)
{
long returnValue = super.onExtractEnergy(from, extract, doExtract);
this.getNetwork().redistribute();
return returnValue;
}
@Override
public long onExtractEnergy(ForgeDirection from, long extract, boolean doExtract)
{
long returnValue = super.onExtractEnergy(from, extract, doExtract);
this.getNetwork().redistribute();
return returnValue;
}
public void updateClient()
{
PacketDispatcher.sendPacketToAllPlayers(ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray()));
}
public void updateClient()
{
PacketDispatcher.sendPacketToAllPlayers(ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray()));
}
@Override
public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
{
}
@Override
public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
{
}
@Override
public ArrayList getPacketData(int type)
{
ArrayList data = new ArrayList();
return data;
}
@Override
public ArrayList getPacketData(int type)
{
ArrayList data = new ArrayList();
return data;
}
@Override
public BatteryStructure getNetwork()
{
if (this.structure == null)
{
this.structure = new BatteryStructure();
this.structure.add(this);
}
@Override
public BatteryStructure getNetwork()
{
if (this.structure == null)
{
this.structure = new BatteryStructure();
this.structure.add(this);
}
return this.structure;
}
return this.structure;
}
@Override
public void setNetwork(BatteryStructure structure)
{
this.structure = structure;
}
@Override
public void setNetwork(BatteryStructure structure)
{
this.structure = structure;
}
@Override
public Object[] getConnections()
{
Object[] connections = new Object[6];
@Override
public Object[] getConnections()
{
Object[] connections = new Object[6];
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
if (tile instanceof TileBattery)
{
connections[dir.ordinal()] = tile;
}
}
if (tile instanceof TileBattery)
{
connections[dir.ordinal()] = tile;
}
}
return connections;
}
return connections;
}
@Override
public void invalidate()
{
this.getNetwork().redistribute(this);
this.getNetwork().split(this);
super.invalidate();
}
@Override
public void invalidate()
{
this.getNetwork().redistribute(this);
this.getNetwork().split(this);
super.invalidate();
}
@Override
public long getVoltageOutput(ForgeDirection side)
{
return DEFAULT_VOLTAGE;
}
@Override
public long getVoltageOutput(ForgeDirection side)
{
return DEFAULT_VOLTAGE;
}
@Override
public long getVoltageInput(ForgeDirection direction)
{
return DEFAULT_VOLTAGE;
}
@Override
public long getVoltageInput(ForgeDirection direction)
{
return DEFAULT_VOLTAGE;
}
@Override
public void onWrongVoltage(ForgeDirection direction, long voltage)
{
@Override
public void onWrongVoltage(ForgeDirection direction, long voltage)
{
}
}
}

View file

@ -24,7 +24,7 @@ public class TileSolarPanel extends TileElectrical
{
if (!(this.worldObj.isThundering() || this.worldObj.isRaining()))
{
this.energy.receiveEnergy(1, true);
this.energy.receiveEnergy(5, true);
this.produce();
}
}