Work on Battery Multiblock
This commit is contained in:
parent
1535e1de10
commit
dea370c0e3
6 changed files with 552 additions and 143 deletions
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@ -12,6 +12,7 @@ import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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/**
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* @author Calclavia
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@ -108,6 +109,11 @@ public class Vector3
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{
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return this.x * vec2.x + this.y * vec2.y + this.z * vec2.z;
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}
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public Vector3 getFromSide(ForgeDirection side)
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{
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return new Vector3(x+side.offsetX, y+side.offsetY, z+side.offsetZ);
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}
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/**
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* @return The perpendicular vector.
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@ -300,6 +306,34 @@ public class Vector3
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{
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return new Vector3(this.x, this.y, this.z);
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}
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@Override
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public int hashCode()
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{
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int code = 1;
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code = 31 * new Double(x).hashCode();
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code = 31 * new Double(y).hashCode();
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code = 31 * new Double(z).hashCode();
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return code;
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}
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@Override
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public boolean equals(Object obj)
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{
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if(!(obj instanceof Vector3))
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{
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return false;
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}
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Vector3 vec = (Vector3)obj;
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if(vec.x != x || vec.y != y || vec.z != z)
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{
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return false;
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}
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return true;
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}
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@Override
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public String toString()
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@ -1,6 +0,0 @@
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package resonantinduction.battery;
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public class BatteryCache
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{
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}
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190
src/resonantinduction/battery/BatteryMultiblockManager.java
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190
src/resonantinduction/battery/BatteryMultiblockManager.java
Normal file
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@ -0,0 +1,190 @@
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package resonantinduction.battery;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidStack;
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import resonantinduction.base.Vector3;
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import cpw.mods.fml.common.ITickHandler;
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import cpw.mods.fml.common.TickType;
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public class BatteryMultiblockManager implements ITickHandler
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{
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public static final int WILDCARD = -1;
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public static Map<Integer, BatteryCache> dynamicInventories = new HashMap<Integer, BatteryCache>();
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/**
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* Grabs an inventory from the world's caches, and removes all the world's references to it.
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* @param world - world the cache is stored in
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* @param id - inventory ID to pull
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* @return correct Dynamic Tank inventory cache
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*/
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public static BatteryCache pullInventory(World world, int id)
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{
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BatteryCache toReturn = dynamicInventories.get(id);
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for(Vector3 obj : dynamicInventories.get(id).locations)
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{
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TileEntityBattery tileEntity = (TileEntityBattery)obj.getTileEntity(world);
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if(tileEntity != null)
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{
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tileEntity.inventory = new HashSet<ItemStack>();
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tileEntity.inventoryID = -1;
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}
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}
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dynamicInventories.remove(id);
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return toReturn;
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}
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/**
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* Updates a dynamic tank cache with the defined inventory ID with the parameterized values.
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* @param inventoryID - inventory ID of the dynamic tank
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* @param fluid - cached fluid of the dynamic tank
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* @param inventory - inventory of the dynamic tank
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* @param tileEntity - dynamic tank TileEntity
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*/
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public static void updateCache(int inventoryID, HashSet<ItemStack> inventory, TileEntityBattery tileEntity)
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{
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if(!dynamicInventories.containsKey(inventoryID))
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{
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BatteryCache cache = new BatteryCache();
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cache.inventory = inventory;
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cache.dimensionId = tileEntity.worldObj.provider.dimensionId;
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cache.locations.add(new Vector3(tileEntity));
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dynamicInventories.put(inventoryID, cache);
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return;
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}
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dynamicInventories.get(inventoryID).inventory = inventory;
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dynamicInventories.get(inventoryID).locations.add(new Vector3(tileEntity));
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}
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/**
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* Grabs a unique inventory ID for a dynamic tank.
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* @return unique inventory ID
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*/
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public static int getUniqueInventoryID()
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{
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int id = 0;
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while(true)
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{
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for(Integer i : dynamicInventories.keySet())
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{
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if(id == i)
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{
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id++;
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continue;
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}
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}
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return id;
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}
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}
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@Override
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public void tickStart(EnumSet<TickType> type, Object... tickData)
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{
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}
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@Override
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public void tickEnd(EnumSet<TickType> type, Object... tickData)
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{
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if(tickData[0] instanceof World)
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{
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ArrayList<Integer> idsToKill = new ArrayList<Integer>();
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HashMap<Integer, HashSet<Vector3>> tilesToKill = new HashMap<Integer, HashSet<Vector3>>();
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World world = (World)tickData[0];
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if(!world.isRemote)
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{
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for(Map.Entry<Integer, BatteryCache> entry : dynamicInventories.entrySet())
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{
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int inventoryID = entry.getKey();
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if(entry.getValue().dimensionId == world.provider.dimensionId)
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{
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for(Vector3 obj : entry.getValue().locations)
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{
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TileEntityBattery tileEntity = (TileEntityBattery)obj.getTileEntity(world);
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if(tileEntity == null || tileEntity.inventoryID != inventoryID)
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{
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if(!tilesToKill.containsKey(inventoryID))
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{
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tilesToKill.put(inventoryID, new HashSet<Vector3>());
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}
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tilesToKill.get(inventoryID).add(obj);
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}
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}
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}
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if(entry.getValue().locations.isEmpty())
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{
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idsToKill.add(inventoryID);
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}
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}
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for(Map.Entry<Integer, HashSet<Vector3>> entry : tilesToKill.entrySet())
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{
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for(Vector3 obj : entry.getValue())
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{
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dynamicInventories.get(entry.getKey()).locations.remove(obj);
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}
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}
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for(int inventoryID : idsToKill)
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{
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for(Vector3 obj : dynamicInventories.get(inventoryID).locations)
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{
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TileEntityBattery dynamicTank = (TileEntityBattery)obj.getTileEntity(world);
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if(dynamicTank != null)
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{
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dynamicTank.inventory = new HashSet<ItemStack>();
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dynamicTank.inventoryID = -1;
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}
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}
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dynamicInventories.remove(inventoryID);
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}
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}
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}
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}
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@Override
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public EnumSet<TickType> ticks()
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{
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return EnumSet.of(TickType.WORLD);
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}
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@Override
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public String getLabel()
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{
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return "BatteryMultiblockManager";
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}
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public static class BatteryCache
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{
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public Set<ItemStack> inventory = new HashSet<ItemStack>();
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public int dimensionId;
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public Set<Vector3> locations = new HashSet<Vector3>();
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}
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}
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@ -1,6 +1,278 @@
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package resonantinduction.battery;
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import java.util.HashSet;
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import java.util.Set;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.base.Vector3;
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import resonantinduction.battery.BatteryMultiblockManager.BatteryCache;
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public class BatteryUpdateProtocol
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{
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/** The battery nodes that have already been iterated over. */
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public Set<TileEntityBattery> iteratedNodes = new HashSet<TileEntityBattery>();
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/** The structures found, all connected by some nodes to the pointer. */
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public SynchronizedBatteryData structureFound = null;
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/** The original block the calculation is getting run from. */
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public TileEntity pointer;
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public BatteryUpdateProtocol(TileEntity tileEntity)
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{
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pointer = tileEntity;
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}
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/**
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* Recursively loops through each node connected to the given TileEntity.
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* @param tile - the TileEntity to loop over
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*/
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public void loopThrough(TileEntity tile)
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{
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World worldObj = tile.worldObj;
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int origX = tile.xCoord, origY = tile.yCoord, origZ = tile.zCoord;
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boolean isCorner = true;
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boolean rightBlocks = true;
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Set<Vector3> locations = new HashSet<Vector3>();
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int xmin = 0, xmax = 0, ymin = 0, ymax = 0, zmin = 0, zmax = 0;
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int x = 0, y = 0, z = 0;
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if((isViableNode(origX + 1, origY, origZ) && isViableNode(origX - 1, origY, origZ)) ||
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(isViableNode(origX, origY + 1, origZ) && isViableNode(origX, origY - 1, origZ)) ||
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(isViableNode(origX, origY, origZ + 1) && isViableNode(origX, origY, origZ - 1)))
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{
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isCorner = false;
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}
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if(isCorner)
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{
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if(isViableNode(origX+1, origY, origZ))
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{
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xmin = 0;
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while(isViableNode(origX+x+1, origY, origZ))
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{
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x++;
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}
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xmax = x;
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}
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else {
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xmax = 0;
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while(isViableNode(origX+x-1, origY, origZ))
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{
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x--;
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}
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xmin = x;
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}
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if(isViableNode(origX, origY+1, origZ))
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{
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ymin = 0;
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while(isViableNode(origX, origY+y+1, origZ))
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{
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y++;
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}
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ymax = y;
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}
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else {
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ymax = 0;
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while(isViableNode(origX, origY+y-1 ,origZ))
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{
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y--;
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}
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ymin = y;
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}
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if(isViableNode(origX, origY, origZ+1))
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{
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zmin = 0;
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while(isViableNode(origX, origY, origZ+z+1))
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{
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z++;
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}
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zmax = z;
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}
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else {
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zmax = 0;
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while(isViableNode(origX, origY, origZ+z-1))
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{
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z--;
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}
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zmin = z;
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}
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for(x = xmin; x <= xmax; x++)
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{
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for(y = ymin; y <= ymax; y++)
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{
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for(z = zmin; z <= zmax; z++)
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{
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if(!isViableNode(origX+x, origY+y, origZ+z))
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{
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rightBlocks = false;
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break;
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}
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else {
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locations.add(new Vector3(tile).translate(new Vector3(x, y, z)));
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}
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}
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if(!rightBlocks)
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{
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break;
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}
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}
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if(!rightBlocks)
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{
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break;
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}
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}
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}
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if(locations.size() >= 1 && locations.size() < 512)
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{
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if(rightBlocks && isCorner)
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{
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SynchronizedBatteryData structure = new SynchronizedBatteryData();
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structure.locations = locations;
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structure.length = Math.abs(xmax-xmin)+1;
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structure.height = Math.abs(ymax-ymin)+1;
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structure.width = Math.abs(zmax-zmin)+1;
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if(structure.locations.contains(new Vector3(pointer)))
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{
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structureFound = structure;
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return;
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}
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}
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}
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iteratedNodes.add((TileEntityBattery)tile);
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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{
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TileEntity tileEntity = new Vector3(tile).getFromSide(side).getTileEntity(tile.worldObj);
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if(tileEntity instanceof TileEntityBattery)
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{
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if(!iteratedNodes.contains(tileEntity))
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{
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loopThrough(tileEntity);
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}
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}
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}
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}
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/**
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* Whether or not the block at the specified location is an air block.
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* @param x - x coordinate
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* @param y - y coordinate
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* @param z - z coordinate
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* @return
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*/
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private boolean isAir(int x, int y, int z)
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{
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return pointer.worldObj.isAirBlock(x, y, z);
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}
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/**
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* Whether or not the block at the specified location is a viable node for a dynamic tank.
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* @param x - x coordinate
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* @param y - y coordinate
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* @param z - z coordinate
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* @return
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*/
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private boolean isViableNode(int x, int y, int z)
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{
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if(pointer.worldObj.getBlockTileEntity(x, y, z) instanceof TileEntityBattery)
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{
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return true;
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}
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return false;
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}
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/**
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* Runs the protocol and updates all tanks that make a part of the dynamic tank.
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*/
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public void updateTanks()
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{
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loopThrough(pointer);
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if(structureFound != null)
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{
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for(TileEntityBattery tileEntity : iteratedNodes)
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{
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if(!structureFound.locations.contains(new Vector3(tileEntity)))
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{
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for(TileEntity tile : iteratedNodes)
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{
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((TileEntityBattery)tileEntity).structure = null;
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}
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return;
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}
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}
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int idFound = -1;
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for(Vector3 obj : structureFound.locations)
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{
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TileEntityBattery tileEntity = (TileEntityBattery)obj.getTileEntity(pointer.worldObj);
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if(tileEntity.inventoryID != -1)
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{
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idFound = tileEntity.inventoryID;
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break;
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}
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}
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BatteryCache cache = new BatteryCache();
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if(idFound != -1)
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{
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if(BatteryMultiblockManager.dynamicInventories.get(idFound) != null)
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{
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cache = BatteryMultiblockManager.pullInventory(pointer.worldObj, idFound);
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}
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}
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else {
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idFound = BatteryMultiblockManager.getUniqueInventoryID();
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}
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structureFound.inventory = cache.inventory;
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for(Vector3 obj : structureFound.locations)
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{
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TileEntityBattery tileEntity = (TileEntityBattery)obj.getTileEntity(pointer.worldObj);
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tileEntity.inventoryID = idFound;
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tileEntity.structure = structureFound;
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tileEntity.inventory = cache.inventory;
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}
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}
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else {
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for(TileEntity tileEntity : iteratedNodes)
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{
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((TileEntityBattery)tileEntity).structure = null;
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}
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}
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}
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}
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@ -1,12 +1,56 @@
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package resonantinduction.battery;
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import java.util.HashSet;
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import java.util.Set;
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import net.minecraft.item.ItemStack;
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import resonantinduction.base.Vector3;
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public class SynchronizedBatteryData
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{
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public Set<Vector3> locations = new HashSet<Vector3>();
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public Set<ItemStack> inventory = new HashSet<ItemStack>();
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public int length;
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public int width;
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public int height;
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public int volume;
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public boolean didTick;
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@Override
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public int hashCode()
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||||
{
|
||||
int code = 1;
|
||||
code = 31 * locations.hashCode();
|
||||
code = 31 * length;
|
||||
code = 31 * width;
|
||||
code = 31 * height;
|
||||
return code;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if(!(obj instanceof SynchronizedBatteryData))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
SynchronizedBatteryData data = (SynchronizedBatteryData)obj;
|
||||
|
||||
if(!data.locations.equals(locations))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if(data.length != length || data.width != width || data.height != height)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
*/
|
||||
package resonantinduction.battery;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -14,10 +17,14 @@ import resonantinduction.base.TileEntityBase;
|
|||
*
|
||||
* @author Calclavia
|
||||
*/
|
||||
public class TileEntityBattery extends TileEntityBase implements IInventory
|
||||
public class TileEntityBattery extends TileEntityBase
|
||||
{
|
||||
private ItemStack[] inventory = new ItemStack[4 * 4];
|
||||
public Set<ItemStack> inventory = new HashSet<ItemStack>();
|
||||
private byte[] sideStatus = new byte[] { 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
public SynchronizedBatteryData structure;
|
||||
|
||||
public int inventoryID;
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
|
@ -29,10 +36,8 @@ public class TileEntityBattery extends TileEntityBase implements IInventory
|
|||
{
|
||||
float max = 0;
|
||||
|
||||
for (int i = 0; i < this.getSizeInventory(); i++)
|
||||
for (ItemStack itemStack : inventory)
|
||||
{
|
||||
ItemStack itemStack = this.getStackInSlot(i);
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof IBattery)
|
||||
|
@ -44,134 +49,4 @@ public class TileEntityBattery extends TileEntityBase implements IInventory
|
|||
|
||||
return max;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the number of slots in the inventory.
|
||||
*/
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return this.inventory.length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the stack in slot i
|
||||
*/
|
||||
public ItemStack getStackInSlot(int par1)
|
||||
{
|
||||
return this.inventory[par1];
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and
|
||||
* returns them in a new stack.
|
||||
*/
|
||||
public ItemStack decrStackSize(int par1, int par2)
|
||||
{
|
||||
if (this.inventory[par1] != null)
|
||||
{
|
||||
ItemStack itemstack;
|
||||
|
||||
if (this.inventory[par1].stackSize <= par2)
|
||||
{
|
||||
itemstack = this.inventory[par1];
|
||||
this.inventory[par1] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else
|
||||
{
|
||||
itemstack = this.inventory[par1].splitStack(par2);
|
||||
|
||||
if (this.inventory[par1].stackSize == 0)
|
||||
{
|
||||
this.inventory[par1] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* When some containers are closed they call this on each slot, then drop whatever it returns as
|
||||
* an EntityItem - like when you close a workbench GUI.
|
||||
*/
|
||||
public ItemStack getStackInSlotOnClosing(int par1)
|
||||
{
|
||||
if (this.inventory[par1] != null)
|
||||
{
|
||||
ItemStack itemstack = this.inventory[par1];
|
||||
this.inventory[par1] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor
|
||||
* sections).
|
||||
*/
|
||||
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
|
||||
{
|
||||
this.inventory[par1] = par2ItemStack;
|
||||
|
||||
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
|
||||
{
|
||||
par2ItemStack.stackSize = this.getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInvName()
|
||||
{
|
||||
return this.getBlockType().getLocalizedName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInvNameLocalized()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see net.minecraft.inventory.IInventory#openChest()
|
||||
*/
|
||||
@Override
|
||||
public void openChest()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeChest()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack itemstack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue