Temporarily disabled OBJ rendering

This commit is contained in:
Calclavia 2013-12-31 00:17:20 +08:00
parent a12f51ffea
commit e1a16d4bcd

View file

@ -86,14 +86,15 @@ public class RenderBattery extends TileEntitySpecialRenderer
public static void render()
{
/*
advancedmodel.renderAll();
FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderBattery.TEXTURE);
FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderBattery.TEXTURE);*/
}
@Override
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
{
/*GL11.glPushMatrix();
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 1.5, z + 0.5);
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
@ -107,6 +108,6 @@ public class RenderBattery extends TileEntitySpecialRenderer
}
MODEL.render(0.0625f);
GL11.glPopMatrix();*/
GL11.glPopMatrix();
}
}