Design notes cleanup

This commit is contained in:
Robert 2013-12-25 08:03:46 -05:00
parent 1d6b738a3e
commit ebffeb1049
10 changed files with 2 additions and 11 deletions

View file

@ -15,11 +15,11 @@
<exclude name=".git/**"/>
<exclude name="**/*.xml"/>
</fileset>
<fileset dir="${dir.development}Built-Broken-Lib">
<fileset dir="${dir.development}Built-Broken-Lib/src">
<exclude name=".git/**"/>
<exclude name="**/*.xml"/>
</fileset>
<fileset dir="${dir.development}CoreLibrary">
<fileset dir="${dir.development}CoreLibrary/src">
<exclude name=".git/**"/>
<exclude name="**/*.xml"/>
</fileset>

View file

Before

Width:  |  Height:  |  Size: 21 KiB

After

Width:  |  Height:  |  Size: 21 KiB

View file

Before

Width:  |  Height:  |  Size: 197 KiB

After

Width:  |  Height:  |  Size: 197 KiB

View file

Before

Width:  |  Height:  |  Size: 2 MiB

After

Width:  |  Height:  |  Size: 2 MiB

View file

Before

Width:  |  Height:  |  Size: 1.3 MiB

After

Width:  |  Height:  |  Size: 1.3 MiB

View file

@ -1,9 +0,0 @@
The Core Machine
Idea
This originally started as a library for all my mods to share to cut down on code. As well provide a group API, and classes to work out of. The design now is to work it into a mod that provides very basic machine, item, and ore support. That way all my mods will have what they need in order to be used by the player. However, after 1.7 i plan to rework this back into a lib that will simpley be downloaded by each mod during run time. That way i remove the need for the core mod. As for the machines, ores, and items they will most likely become a mod of there own.
Reason
Mainly i was running into so many issues with each mod having the same Lib files inside it. So my options were either make a lib downloader, make a coremod, or make a mod core. Since make a mod core is simplier i decided to go with that. Though i plan to later make a lib downloader to support both my own libs, and other mods libs.