Commit graph

333 commits

Author SHA1 Message Date
Robert Seifert
1dcebc7ab5 Dropped sound level of armbot
per kodos's request
2013-05-08 09:58:53 -04:00
Robert Seifert
da69f16b7d possibly fixed imprinter
so far i think i've fixed most of the issues with crafting results but
there might still be a few
2013-05-08 08:10:33 -04:00
Robert Seifert
9c4c2461fa updated power systems
AL should now run on IC2 and BC power using a prefab class from one of
the code libraries
2013-05-08 03:42:27 -04:00
Robert Seifert
290631cf8a cleanup and package changes 2013-05-08 03:14:46 -04:00
Robert Seifert
0850129263 updated power system check 2013-05-08 03:12:08 -04:00
Robert Seifert
16ce63aadd Crate top slot in creative auto fills crate
Added this for testing so that i can right click the top slot of a crate
with an item to fill the crate all the way up.
2013-05-07 03:58:55 -04:00
Robert Seifert
94b83ea1c5 fixed slanted belt rocketing items 2013-05-05 21:47:52 -04:00
Robert Seifert
c0d7e392ec Fixed input & output sides for imprinter
Only a armbot can do auto crafting since no side can access the output
slot. This is by design to prevent pipe or manipulator crafting. I will
add bonus later to the crafting arm to get people to want to use this
system. e.g. Blue prints that don't use some items, or use less items.

All sides will connect to the internal inv. Crafting and imprinter slots
have not automated use so no access is given. I might change this later
but you should only need to mess with the inv slots.
2013-05-05 04:30:59 -04:00
Robert Seifert
a00326e4ae updated for 1.5.2 2013-05-03 15:58:08 -04:00
Robert Seifert
3d56f9e158 added catch for failure to load IC2 recipes 2013-05-03 04:59:09 -04:00
Robert Seifert
cc2284d1d0 reduce view distance of crate text and item
Once more this is to reduce resource demand of the mod for large crate
rooms. More improvement will be made to reduce the frame rate lose of
the mod.
2013-05-02 23:04:22 -04:00
Robert Seifert
dd7085eee9 removed text render above crate
Mainly removed this to reduce lag of large rooms of crates were each
block would do a ray trace causing extra resource use. Second the name
of the item is already on the face of the crate so there is no need to
have it.
2013-05-02 03:06:11 -04:00
Robert Seifert
914436cb9e working on imprinter
imprint is just broke. They only thing it will do is inv crafting just
like a crafting bench. As well it will still imprint.
2013-04-30 15:57:17 -04:00
Robert Seifert
fe842a1b8d cleanup 2013-04-30 14:06:13 -04:00
Robert Seifert
613a072a3b Fixed Crate item import into crate block
My check to prevent crates from entering crates also keep them from
imputing into each other.
2013-04-29 12:37:40 -04:00
Robert Seifert
87cd116996 updated IC2 api 2013-04-29 12:18:43 -04:00
Robert Seifert
6fa80ebda9 cleanup 2013-04-27 05:08:19 -04:00
Robert Seifert
f4eb3e6aa6 remove wrench methods in favor of UE way
UE has it so why should i have my own methods for the same thing
2013-04-23 23:48:31 -04:00
Robert Seifert
3b651891a4 changed build script too download api's 2013-04-21 03:43:15 -04:00
Robert Seifert
2d27765897 edited crate item interaction behavior
It wasn't really checking if the item it was interacting with was a
crate, null, or unstackable before trying to insert or eject.
2013-04-21 02:07:19 -04:00
Robert Seifert
1b26c2f407 cleanup 2013-04-20 08:24:57 -04:00
Robert Seifert
741d2e1bf4 correct errors caused by forge version change 2013-04-20 07:41:03 -04:00
Rseifert
14aaefa6a4 edited for ant script 2013-04-10 06:32:01 -04:00
Rseifert
f8263c9b2b Updated CC api
need to just no include this in the repo but rather have the ant script
just download it each build
2013-04-10 06:24:16 -04:00
Alex_hawks
f9a4ef453d Fix up getDirection, and imports in 2 TE classes
To make it compile with newer Forge versions
2013-04-09 17:25:29 +08:00
Brian Ricketts
cede7be524 Fixed sound paths 2013-03-29 03:32:24 -05:00
Brian Ricketts
a8487f8427 Fixed wrenchy things 2013-03-25 16:14:40 -05:00
Brian Ricketts
f531771e12 Fixed GUIs, IC2 log spam, and bad Manipulator
shift-right-wrench-doohigie-really-long-commit-message-click issue.
2013-03-25 04:08:29 -05:00
Brian Ricketts
39bcb6ffa1 Fixed textures. I have no clue if anything actually works. 2013-03-23 01:00:35 -05:00
Brian Ricketts
f222ce9b7f Update to 1.5.1
Still need to fix textures
2013-03-22 23:54:10 -05:00
Rseifert
c5d47c43cc Textures mostly done
Detector and turntable have yet to be finished but i've run out of time
to work on this today. If no one else fixes it by tommorow i will work
on it.
2013-03-18 01:10:02 -04:00
Rseifert
9df766ce28 Fixed crash on load
forgot to remove preload of old textures which would cause a crash since
the textures are missing.
2013-03-18 00:48:07 -04:00
Rseifert
d6f06e5276 mostly updated to 1.5
doing bug testing now too see what i missed or need to work on
2013-03-18 00:45:36 -04:00
Rseifert
9e0cfe6201 untested basic update to 1.5
Still have to bug test and add textures but it looks to be mostly done.
2013-03-18 00:08:52 -04:00
Rseifert
5b6781e811 got rid of render for detector
Get icon method for block now contains world xyz so you can get the
tileEntity for better texture control of blocks
2013-03-17 23:33:20 -04:00
Rseifert
8ceb2dba22 Starting the update to 1.5
Thought you guys had this handled but guess since i'm doing the same
thing for 5 other mods i'll do this as well.
2013-03-17 23:32:32 -04:00
Brian Ricketts
deacd434a9 Cleaned up imports and reformatted RenderCrate.java and BlockCrate.java 2013-03-12 12:52:22 -05:00
Brian Ricketts
9f65322f78 Crate improvements
- Crate now accepts any IC2- or BC3-compatible wrench to drop keeping
  items
- Crate now renders item name and amount as a floating tag above itself
  when being looked at
- Item icon, name, and amount now glows on the side of the crate so it
  is visible at night
2013-03-12 12:51:10 -05:00
Brian Ricketts
aae7782356 Fixed naming in manipulator 2013-03-03 00:31:45 -06:00
Brian Ricketts
1346f22e4e Added full OmniWrench support and partial IC2 wrench support
IC2 team: if you're reading this, ADD FREAKING SHIFT-RIGHT-CLICK
FUNCTIONALITY TO YOUR STUPID WRENCH!
2013-03-03 00:12:17 -06:00
Brian Ricketts
bde31f8d30 Attempt to fix IC2 recipes 2013-03-02 23:01:51 -06:00
Brian Ricketts
8fede10d38 Changed logs to planks in belt recipe 2013-03-02 22:59:51 -06:00
Brian Ricketts
5edb3f813a Added messages for recipes 2013-03-02 22:57:59 -06:00
Brian Ricketts
226b02e2c1 Fixed invalid IC2 recipe 2013-03-02 22:29:36 -06:00
Henry Mao
615ae220da Version Bump to 0.2.8 2013-03-02 14:44:12 +08:00
Henry Mao
287aef601d Integrated crate pathfinding 2013-03-02 14:42:15 +08:00
Henry Mao
c1eee86fd2 Added pathfinding algorithm 2013-03-02 14:34:52 +08:00
Brian Ricketts
915cb257ec Fixed an invalid Detector recipe 2013-03-02 00:03:09 -06:00
Brian Ricketts
4789830fa5 Something. 2013-03-01 23:15:34 -06:00
Brian Ricketts
6eb4a93b88 Added separate recipes for IC2, vanilla, and BasicComponents
Fixed "buildlocal.bat". Dark, make a copy...
Tried fixing an imprinter bug; seems like a vanilla problem
2013-03-01 23:08:31 -06:00