Robert Seifert
1dcebc7ab5
Dropped sound level of armbot
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per kodos's request
2013-05-08 09:58:53 -04:00
Robert Seifert
da69f16b7d
possibly fixed imprinter
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so far i think i've fixed most of the issues with crafting results but
there might still be a few
2013-05-08 08:10:33 -04:00
Robert Seifert
9c4c2461fa
updated power systems
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AL should now run on IC2 and BC power using a prefab class from one of
the code libraries
2013-05-08 03:42:27 -04:00
Robert Seifert
290631cf8a
cleanup and package changes
2013-05-08 03:14:46 -04:00
Robert Seifert
0850129263
updated power system check
2013-05-08 03:12:08 -04:00
Robert Seifert
16ce63aadd
Crate top slot in creative auto fills crate
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Added this for testing so that i can right click the top slot of a crate
with an item to fill the crate all the way up.
2013-05-07 03:58:55 -04:00
Robert Seifert
94b83ea1c5
fixed slanted belt rocketing items
2013-05-05 21:47:52 -04:00
Robert Seifert
c0d7e392ec
Fixed input & output sides for imprinter
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Only a armbot can do auto crafting since no side can access the output
slot. This is by design to prevent pipe or manipulator crafting. I will
add bonus later to the crafting arm to get people to want to use this
system. e.g. Blue prints that don't use some items, or use less items.
All sides will connect to the internal inv. Crafting and imprinter slots
have not automated use so no access is given. I might change this later
but you should only need to mess with the inv slots.
2013-05-05 04:30:59 -04:00
Robert Seifert
a00326e4ae
updated for 1.5.2
2013-05-03 15:58:08 -04:00
Robert Seifert
3d56f9e158
added catch for failure to load IC2 recipes
2013-05-03 04:59:09 -04:00
Robert Seifert
cc2284d1d0
reduce view distance of crate text and item
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Once more this is to reduce resource demand of the mod for large crate
rooms. More improvement will be made to reduce the frame rate lose of
the mod.
2013-05-02 23:04:22 -04:00
Robert Seifert
dd7085eee9
removed text render above crate
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Mainly removed this to reduce lag of large rooms of crates were each
block would do a ray trace causing extra resource use. Second the name
of the item is already on the face of the crate so there is no need to
have it.
2013-05-02 03:06:11 -04:00
Robert Seifert
914436cb9e
working on imprinter
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imprint is just broke. They only thing it will do is inv crafting just
like a crafting bench. As well it will still imprint.
2013-04-30 15:57:17 -04:00
Robert Seifert
fe842a1b8d
cleanup
2013-04-30 14:06:13 -04:00
Robert Seifert
613a072a3b
Fixed Crate item import into crate block
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My check to prevent crates from entering crates also keep them from
imputing into each other.
2013-04-29 12:37:40 -04:00
Robert Seifert
87cd116996
updated IC2 api
2013-04-29 12:18:43 -04:00
Robert Seifert
6fa80ebda9
cleanup
2013-04-27 05:08:19 -04:00
Robert Seifert
f4eb3e6aa6
remove wrench methods in favor of UE way
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UE has it so why should i have my own methods for the same thing
2013-04-23 23:48:31 -04:00
Robert Seifert
3b651891a4
changed build script too download api's
2013-04-21 03:43:15 -04:00
Robert Seifert
2d27765897
edited crate item interaction behavior
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It wasn't really checking if the item it was interacting with was a
crate, null, or unstackable before trying to insert or eject.
2013-04-21 02:07:19 -04:00
Robert Seifert
1b26c2f407
cleanup
2013-04-20 08:24:57 -04:00
Robert Seifert
741d2e1bf4
correct errors caused by forge version change
2013-04-20 07:41:03 -04:00
Rseifert
14aaefa6a4
edited for ant script
2013-04-10 06:32:01 -04:00
Rseifert
f8263c9b2b
Updated CC api
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need to just no include this in the repo but rather have the ant script
just download it each build
2013-04-10 06:24:16 -04:00
Alex_hawks
f9a4ef453d
Fix up getDirection, and imports in 2 TE classes
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To make it compile with newer Forge versions
2013-04-09 17:25:29 +08:00
Brian Ricketts
cede7be524
Fixed sound paths
2013-03-29 03:32:24 -05:00
Brian Ricketts
a8487f8427
Fixed wrenchy things
2013-03-25 16:14:40 -05:00
Brian Ricketts
f531771e12
Fixed GUIs, IC2 log spam, and bad Manipulator
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shift-right-wrench-doohigie-really-long-commit-message-click issue.
2013-03-25 04:08:29 -05:00
Brian Ricketts
39bcb6ffa1
Fixed textures. I have no clue if anything actually works.
2013-03-23 01:00:35 -05:00
Brian Ricketts
f222ce9b7f
Update to 1.5.1
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Still need to fix textures
2013-03-22 23:54:10 -05:00
Rseifert
c5d47c43cc
Textures mostly done
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Detector and turntable have yet to be finished but i've run out of time
to work on this today. If no one else fixes it by tommorow i will work
on it.
2013-03-18 01:10:02 -04:00
Rseifert
9df766ce28
Fixed crash on load
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forgot to remove preload of old textures which would cause a crash since
the textures are missing.
2013-03-18 00:48:07 -04:00
Rseifert
d6f06e5276
mostly updated to 1.5
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doing bug testing now too see what i missed or need to work on
2013-03-18 00:45:36 -04:00
Rseifert
9e0cfe6201
untested basic update to 1.5
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Still have to bug test and add textures but it looks to be mostly done.
2013-03-18 00:08:52 -04:00
Rseifert
5b6781e811
got rid of render for detector
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Get icon method for block now contains world xyz so you can get the
tileEntity for better texture control of blocks
2013-03-17 23:33:20 -04:00
Rseifert
8ceb2dba22
Starting the update to 1.5
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Thought you guys had this handled but guess since i'm doing the same
thing for 5 other mods i'll do this as well.
2013-03-17 23:32:32 -04:00
Brian Ricketts
deacd434a9
Cleaned up imports and reformatted RenderCrate.java and BlockCrate.java
2013-03-12 12:52:22 -05:00
Brian Ricketts
9f65322f78
Crate improvements
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- Crate now accepts any IC2- or BC3-compatible wrench to drop keeping
items
- Crate now renders item name and amount as a floating tag above itself
when being looked at
- Item icon, name, and amount now glows on the side of the crate so it
is visible at night
2013-03-12 12:51:10 -05:00
Brian Ricketts
aae7782356
Fixed naming in manipulator
2013-03-03 00:31:45 -06:00
Brian Ricketts
1346f22e4e
Added full OmniWrench support and partial IC2 wrench support
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IC2 team: if you're reading this, ADD FREAKING SHIFT-RIGHT-CLICK
FUNCTIONALITY TO YOUR STUPID WRENCH!
2013-03-03 00:12:17 -06:00
Brian Ricketts
bde31f8d30
Attempt to fix IC2 recipes
2013-03-02 23:01:51 -06:00
Brian Ricketts
8fede10d38
Changed logs to planks in belt recipe
2013-03-02 22:59:51 -06:00
Brian Ricketts
5edb3f813a
Added messages for recipes
2013-03-02 22:57:59 -06:00
Brian Ricketts
226b02e2c1
Fixed invalid IC2 recipe
2013-03-02 22:29:36 -06:00
Henry Mao
615ae220da
Version Bump to 0.2.8
2013-03-02 14:44:12 +08:00
Henry Mao
287aef601d
Integrated crate pathfinding
2013-03-02 14:42:15 +08:00
Henry Mao
c1eee86fd2
Added pathfinding algorithm
2013-03-02 14:34:52 +08:00
Brian Ricketts
915cb257ec
Fixed an invalid Detector recipe
2013-03-02 00:03:09 -06:00
Brian Ricketts
4789830fa5
Something.
2013-03-01 23:15:34 -06:00
Brian Ricketts
6eb4a93b88
Added separate recipes for IC2, vanilla, and BasicComponents
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Fixed "buildlocal.bat". Dark, make a copy...
Tried fixing an imprinter bug; seems like a vanilla problem
2013-03-01 23:08:31 -06:00