Commit graph

14 commits

Author SHA1 Message Date
DarkGuardsman
913618afe6 Started work on electric furnace model 2013-09-21 23:31:10 -04:00
DarkGuardsman
4a2dd3eca1 Added metal fragment textures & other crafting 2013-09-21 22:22:33 -04:00
DarkGuardsman
be157ae1fc corrected var names for ores in lang files
Nothing has changed but the new ore setup need the vars to be lower
case, as well aluminum ore is now called by its correct name.
2013-09-21 11:38:57 -04:00
DarkGuardsman
687a966992 reworked how ores are setup
Removed the dependency on using the material enum as it was adding ores
that should not generate which was causing a lot of issues. So to solve
this the block has its own enum set of ores it will work with. However,
i still need to reset the ore generator
2013-09-21 11:36:03 -04:00
Vexatos
4b7ac191cc Update de_DE.properties 2013-09-21 11:43:28 +02:00
DarkGuardsman
0884cb61dd Added solar panel 2013-09-20 13:48:57 -04:00
DarkGuardsman
36a480b9c0 Added fill/drain fluid item helpers to fluid helper
Simple code to work with fluid container items.
2013-09-16 12:01:33 -04:00
crafteverywhere
419442ed3a Create zh_CN.properties 2013-09-13 14:58:03 +08:00
Vexatos
1e09c1dcdb Created de_DE.properties
I guess this must be ISO 8859-1 (Calclavia version) encoded.
2013-09-08 14:50:56 +02:00
DarkGuardsman
81abfe2627 Correct textures and name loading 2013-09-06 01:05:37 -04:00
DarkGuardsman
d048d92da4 Worked on lang file a bit 2013-09-06 00:47:28 -04:00
DarkGuardsman
f19ac591ae Added Ilus Element mod for merging
Content will be merged into the core as an optional decor block/item
set.
2013-09-03 17:24:43 -04:00
DarkGuardsman
972bb67835 Imported textures from FM, and minor work 2013-08-26 15:52:24 -04:00
DarkGuardsman
d95799cd0a Fixed texture file name mod->asset
Forgot to do this right after starting working on 1.6.2 :P i'm behind i
guess on a few things more then just bugs
2013-08-26 13:32:47 -04:00