Calclavia
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0daba1a577
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Patched some sync blocks preventing mechanical concurrent modification
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2014-06-20 16:58:16 -07:00 |
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Robert S
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9c8fc0370e
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Fixed MechanicalNode using TMultiPart regardless of what the parent class type
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2014-06-10 20:25:28 -04:00 |
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Robert S
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51cb0119e0
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Reduced loss code in mech node too a few lines making it easier to read
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2014-06-10 10:38:42 -04:00 |
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Robert S
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a90702fa27
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Added torque syncing to client in TileMechanical
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2014-06-10 10:14:59 -04:00 |
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Robert S
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2e9ce162fd
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Worked on mechanical tiles in an attempt to fix a few issues
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2014-06-08 10:25:38 -04:00 |
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Robert S
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14971d9747
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Removed a debug line that was spamming console
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2014-06-08 09:04:28 -04:00 |
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Robert S
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8a62bdb2e3
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Merged TileTurbine & TileMechanicalTurbine
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2014-06-07 07:27:35 -04:00 |
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Robert S
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9f4c9edf7d
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Gears now update client side showing animation, Fixed a NPE when breaking gears
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2014-06-07 06:54:36 -04:00 |
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Robert S
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92b047741e
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Removed debug as gears mostly work now, only need to fix client sync issue
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2014-06-07 04:31:46 -04:00 |
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Robert S
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ca6fd86ba3
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Added more debug to gears, created a debug sub set function, added java notes
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2014-06-06 08:36:06 -04:00 |
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Robert S
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7f075a0c03
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Changed mech node to do a connection rebuild every 5 secs for testing
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2014-06-06 07:15:26 -04:00 |
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Robert S
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26c67697a4
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Improved debug gui
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2014-06-05 03:18:20 -04:00 |
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Robert S
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5572a27736
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Created a GUI window to debug gears outside of MC GUI
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2014-06-05 02:47:54 -04:00 |
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Robert S
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055bbf4b82
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Cleaned up debug messages making them easier to read
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2014-06-05 01:08:47 -04:00 |
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Robert S
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7196ee31e4
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Added a way to debug gears one at a time using a stick, only works with mod set in dev mode
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2014-06-05 00:56:10 -04:00 |
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Robert S
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f98782541a
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Toyed with MechanicalNode in attempts to fix issues
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2014-06-04 09:36:06 -04:00 |
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Robert S
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4070d0e4ce
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Changed angle to renderAngle making it clear its a client only var
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2014-06-04 08:24:46 -04:00 |
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Robert S
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48472f5d57
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Removed debug
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2014-06-04 06:17:42 -04:00 |
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Robert S
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109d716cd2
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Changed a few api methods for gears
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2014-06-04 03:23:16 -04:00 |
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Robert S
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6e5b1c9a04
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Toyed with new gear network, moved IMechanicalNode into RI from RE
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2014-06-04 01:53:20 -04:00 |
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Robert S
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9bbc8e4d2c
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Reformatted MechanicalNode.class
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2014-05-24 21:34:58 -04:00 |
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Robert S
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9b67a2d66d
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Moved some stuff around, and started on new gear network code
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2014-05-24 14:28:03 -04:00 |
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Robert S
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aff169b0b2
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Changes for Return type change for INodeProvider
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2014-05-23 01:15:46 -04:00 |
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Robert S
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7615acc605
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Updated to use Resonant-Engine as the core mod
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2014-05-14 01:32:00 -04:00 |
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Calclavia
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b2f0926b64
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Prevented mechanical node from creating negative energy
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2014-04-17 22:07:00 +08:00 |
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Robert S
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555e3f0cce
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Changes to IMechanicalNode api
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2014-04-13 04:20:27 -04:00 |
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Robert S
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a9f80a1692
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Fixed render limits causing gears to spin to fast
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2014-04-10 18:28:26 -04:00 |
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Robert S
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79f3fa57e0
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Reduced max angle change from 15 to 10 degrees per tick
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2014-04-10 17:19:53 -04:00 |
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Robert S
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651f51c08b
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Implemented max rotation delta for renders
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2014-04-10 16:58:16 -04:00 |
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Calclavia
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9844af336b
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Fixed #431 - Mechanical nodes now decelerate itself
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2014-03-27 21:58:14 +08:00 |
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Calclavia
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90a85e7dcb
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Moved everything to scala folder
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2014-03-23 17:19:47 +08:00 |
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