Manipulator was stacking up items more than there max stack size
Also i Change the .gitignore too support the fact i use the textures in
the src folder for my eclipse to function. I would have use the include
bat but it failed to function
I Also added a simple boolean in TileEntityAssemblyNetwork to test
everything without having a power supply attacked to the blocks.
*Still need to do the item view
*I also removed some unneeded textures
*Change gitignore to not include thumb.db files since they always seem
to change