Rseifert
2043d4b09e
seperated pipes to another repo
...
cleaning up how i do stuff and moved pipes to its own repo
2012-07-13 18:34:40 -04:00
Rseifert
07f231fb72
removed some classes/updated some stuff
2012-07-13 17:36:01 -04:00
DarkGuardsman
be1391391d
forgot '+'
2012-07-11 05:39:55 -03:00
DarkGuardsman
75a33719a7
Merge pull request #2 from atrain99/master
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Fix item Textures! :)
2012-07-10 10:42:58 -07:00
atrain99
5dae4c992f
Merge branch 'master' of https://github.com/atrain99/Dark-sIndustry
2012-07-10 10:11:52 -05:00
atrain99
44604ee2d5
Texture Fixes
2012-07-10 10:11:11 -05:00
AJ Fleming
030d0725b4
Fix texture Indices
2012-07-10 10:10:07 -05:00
DarkGuardsman
2213013cfa
Update master
2012-07-10 06:39:51 -03:00
DarkGuardsman
8dffee1d42
Added doc to code
2012-07-10 06:38:59 -03:00
DarkGuardsman
6a704fbc8b
Add docs to code
2012-07-10 06:36:49 -03:00
DarkGuardsman
78937cbf29
Add some documentation to code
2012-07-10 06:33:44 -03:00
Rseifert
357ad64fd7
Corrected add connections with old code
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readded code from old steam pipes to pipe code too use a clean and
better pipe connection code. A lot easier to read and should check if it
can connect on weither or not that side does anything.
2012-07-10 05:24:41 -04:00
Rseifert
0ffc8eab65
upload textures
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This is the correct spot for the textures too work when compiled. For
eclipse they go into eui/ in defualt package
2012-07-10 03:13:50 -04:00
Rseifert
d776f1842d
Corrected and cleanup code
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Changed names from electric/watt to Volume/vol. Also cleaned up some
code and remove un needed code that made its.....
2012-07-10 03:11:12 -04:00
Rseifert
6624b8455d
Version Change
2012-07-10 03:09:55 -04:00
Rseifert
646befeaa2
Added Test Item
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Use this too get volume in pipes
2012-07-10 03:09:37 -04:00
Rseifert
4efc554934
Code upload
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no real changes
2012-07-10 02:54:04 -04:00
DarkGuardsman
4e37d9bba4
removed unneeded code. canProduceLiquid is use to control connections. No need to double up code
2012-07-10 03:50:54 -03:00
DarkGuardsman
ae6896e292
removed unNeeded Code Sorry aTrain but canRecieveLiquid is used to determin connection
2012-07-10 03:48:42 -03:00
calclavia
a5d1fac4e7
Merge pull request #1 from atrain99/master
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Changed Pipe tileEntity, the API interfaces, added textures.
2012-07-09 18:30:54 -07:00
atrain99
8b0d8a9c82
Texture Files now included
2012-07-09 19:54:56 -05:00
AJ Fleming
9d720d48ec
Updates.
2012-07-09 19:00:24 -05:00
AJ Fleming
945f9c962b
Update master
2012-07-09 18:53:33 -05:00
AJ Fleming
9197dc0dab
Update master
2012-07-09 18:53:11 -05:00
AJ Fleming
da780329bc
Update master
2012-07-09 18:52:33 -05:00
Rseifert
5d098d517d
Code Clean up
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messed with some code and cleanup a little
2012-07-07 03:36:27 -04:00
Rseifert
2e245662c2
Fixed liquid storage
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Liquid entering was being used as the current liquid storage. Fixed so
liquid entering added to current
2012-07-07 03:35:55 -04:00
Rseifert
23b1e4ee29
Remove old code
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*already remove from main code but forgot to delete from git repo
2012-07-07 03:34:42 -04:00
Rseifert
e3f5753b0e
Seperated pipes from mods
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Seperated pipes and there related files from steam power in order to
make it it's own mod. Too do so a lot of classes where edited to fit the
new API. Though the code has bugs that still need fixed. Main bug: pipe
only transfer if the consumer falls under the pipes max volume.
2012-07-06 03:49:13 -04:00
Rseifert
cd3ee4e4c8
stuff
2012-07-02 02:38:05 -04:00
Rseifert
2a6f3cb9f9
Changed version #
2012-07-02 02:37:26 -04:00
Rseifert
4dac2739c1
Updated for UE 3.1
2012-06-29 04:42:17 -04:00
Rseifert
aa8432a07a
Signed-off-by: Rseifert <rseifert.phone@gmail.com>
2012-06-18 13:42:50 -04:00
DarkGuardsman
1c41902c6e
Initial commit
2012-05-19 10:38:59 -07:00