Commit graph

636 commits

Author SHA1 Message Date
DarkGuardsman
88778499fb more work on assembly network
still buggy as in not working past powering assembly tiles. As well it
seems to be getting a 100W packet of power every 2 seconds from both
mekanism and buildcraft power pipes. It should not be storing anymore
than the internal battery size but its seem to be anyways. As well max
packet size should only be equal to the request which as well is not the
case.
2013-07-07 05:15:13 -04:00
DarkGuardsman
aade0001b4 Fixed infinite power issue 2013-07-06 02:17:11 -04:00
DarkGuardsman
202a775a6d Cleanup and fixed network split 2013-07-06 00:46:56 -04:00
DarkGuardsman
5113e5f660 Got network working on power now
Still need to fix what looks like an infinite power issue.
2013-07-05 23:21:32 -04:00
DarkGuardsman
b0b7ae3c06 Fixed slanted belt network connections 2013-07-05 22:32:47 -04:00
DarkGuardsman
4f4225d6f8 more work on assembly power network 2013-07-05 22:11:31 -04:00
DarkGuardsman
353333f80a cleaned up armbot 2013-07-05 22:11:15 -04:00
DarkGuardsman
1fc0664683 rejector cleanup 2013-07-05 20:12:23 -04:00
DarkGuardsman
0621433663 slight package change 2013-07-05 19:52:51 -04:00
DarkGuardsman
f9f985b468 removed basic components submodule
no longer needed
2013-07-04 22:56:48 -04:00
DarkGuardsman
976f382fbd general work on belt network 2013-07-04 22:55:41 -04:00
DarkGuardsman
6dc9cb3255 changed recipes 2013-07-01 19:41:54 -04:00
DarkGuardsman
e3816bb574 Changes for the dark-lib 2013-07-01 19:41:47 -04:00
DarkGuardsman
0d465abb7e working on belts 2013-06-30 22:35:01 -04:00
DarkGuardsman
c69ac743ee cleanup 2013-06-30 22:13:49 -04:00
DarkGuardsman
7de88e4d70 worked on packet handling and power
changed the packet handler to use a method allowing for super classes to
work with the packet. This is without losing the packet ID or needing to
reread the data from the packet again.

As well more improvement to how the tile understands how its powered
from the network. Added ways to detect if the tile was remove, no longer
connected, and a delay in case the power source missed a power cycle.
More improvement are to come especial with how much power is used by the
entire network.
2013-06-30 21:48:59 -04:00
DarkGuardsman
702e72227f updated subs 2013-06-30 19:26:51 -04:00
DarkGuardsman
12ea85d5b9 more work on tile network code 2013-06-30 19:25:37 -04:00
DarkGuardsman
1160213f47 more work on network code 2013-06-30 01:58:26 -04:00
DarkGuardsman
aca1e28a97 Changed how config file is handled 2013-06-27 13:39:31 -04:00
DarkGuardsman
bdd481f8c2 move TileEntity Registry to main file 2013-06-27 13:12:36 -04:00
DarkGuardsman
c479ce22ac changed base block file 2013-06-27 13:08:05 -04:00
DarkGuardsman
4e9da6a76f wrote a pathfinder to see if the tile has power
This path finder will track back to see if it can find a power source in
range to power it.
2013-06-25 23:29:31 -04:00
DarkGuardsman
f23892e224 Reworking assembly network
Changing the fake network like power system for the belts into a better
network. This way i can start to do more with the network and manage it
better.
2013-06-25 22:30:27 -04:00
DarkGuardsman
b5bb3e6316 Worked on Manipulator
This has not fixed issue with mekanism interaction yet. However, i am
still working on this though i don't think it just the manipulator
causing the issue.

Changes:
*Fixed: Filter not resetting for inventory helper
*Fixed: Manipulator consume items
*Fixed: Manipulator taking more items than existed
*General: Cleanup, docs, and minor corrections
2013-06-25 14:52:23 -04:00
DarkGuardsman
934814cfbf Fixed an error with give stack being null
All though this caused no crash it was still an issue
2013-06-22 23:00:23 -04:00
DarkGuardsman
0b64248a5a updated dark lib 2013-06-19 06:25:22 -04:00
DarkGuardsman
465a3093fe Made the give and take command use manipulator methods 2013-06-18 06:28:53 -04:00
Robert Seifert
3fa2c5e83f updated subs 2013-06-16 21:36:01 -04:00
Robert Seifert
e758a930ef updated build script 2013-06-14 12:44:13 -04:00
Robert Seifert
b561b90a3b Add API-Bank submodule 2013-06-14 12:35:22 -04:00
Robert Seifert
f8c50fa573 removed Calc's Modding Library 2013-06-14 12:33:03 -04:00
Robert Seifert
ba534b0e3e Updated for Dark-Library 2013-06-11 20:46:15 -04:00
Robert Seifert
4535ccb2ba updated subs 2013-06-11 00:53:45 -04:00
Robert Seifert
ee91848b48 updated subs 2013-06-10 20:03:32 -04:00
Robert Seifert
dccf527020 Fixed a null crash for crates
unkown if this was common or rare how it should be fixed. As well i
removed some code since it was already handled again else where. This
should make the crates load from map faster.
2013-06-07 23:58:46 -04:00
Robert Seifert
0b8822a0d2 updated subs 2013-06-03 23:18:53 -04:00
Robert Seifert
7239fbb58c updated subs 2013-06-03 05:27:41 -04:00
Robert Seifert
a7dc361a8e add lang to load path 2013-06-02 03:45:21 -04:00
Robert WC Seifert
4cca8f565a Merge pull request #34 from PancakeCandy/patch-1
Created France Translation
2013-06-02 00:38:05 -07:00
PancakeCandy
a92bef70c7 Created France Translation
Now people from france can use Assembly line in their language!
2013-06-02 09:05:00 +02:00
Robert Seifert
b9d17eeb84 ... 2013-06-01 01:52:19 -04:00
Robert Seifert
a7e8785cb8 prop name correction 2013-06-01 01:51:49 -04:00
Robert WC Seifert
e03f6de845 Merge pull request #31 from PancakeCandy/patch-1
Translated Encoder to Codeerder Fix
2013-05-29 12:48:06 -07:00
PancakeCandy
cfd1f82248 Translated Encoder to Codeerder Fix
Another translation
2013-05-29 16:10:17 +03:00
Robert Seifert
d42b579ad0 update subs 2013-05-29 01:46:54 -04:00
Robert Seifert
711b51f947 Dutch translation by PancakeCandy
Might have to see if this actually loads correctly later but for now its
added.
2013-05-28 21:51:35 -04:00
Robert Seifert
b536463a5c Model Upload 2013-05-28 21:39:38 -04:00
Robert Seifert
06c4b53895 updated Dark-Lib sub 2013-05-25 23:54:21 -04:00
Robert Seifert
8e11878c0a cleanup 2013-05-25 23:51:19 -04:00