Henry Mao
eb323c77ec
Added Armbot recipe
2013-01-12 23:10:19 +08:00
Henry Mao
10312d6110
Finished Imprinter
2013-01-12 22:57:46 +08:00
Henry Mao
cab2361358
Briman, you do know about ItemStack.isItemEqual?
2013-01-12 22:38:34 +08:00
Henry Mao
bf481c0eca
Fixed BIG ISidedInventory Bug
2013-01-12 22:26:34 +08:00
Henry Mao
7f08eaa0ef
Removed weird extra function in manipulator
2013-01-12 22:23:35 +08:00
Henry Mao
055e7623b4
Weird Thumbs.db file appearing...
2013-01-12 22:22:29 +08:00
Henry Mao
09f519ede1
More work on the imprinter
2013-01-12 22:22:08 +08:00
Rseifert
899aaa0c52
Armbot model update
...
not done yet but since i won't work on it again til tommorrow i'll back
it up to github.
2013-01-12 00:13:18 -05:00
Henry Mao
8a561c5921
Reworked Imprinter to have an inventory
2013-01-12 12:41:01 +08:00
Henry Mao
f58b88d30e
Some work on imprinter
2013-01-12 12:12:07 +08:00
Brian Ricketts
09d4febe13
Some work on ArmBot (trying to smooth things up a bit)
2013-01-11 22:11:18 -06:00
Rseifert
f493c4b4f2
Fixed Crafting
...
Forgot to make a crafting for all the pipes, also fixed and rebalanced
some receipes.
2013-01-11 22:30:41 -05:00
Henry Mao
67a59a6af7
More work on Armbot
2013-01-11 23:56:36 +08:00
Henry Mao
f2a0867399
Fixed stacking glitch
2013-01-11 23:26:42 +08:00
Henry Mao
9b4665a6b5
Added repeat command
2013-01-11 22:41:57 +08:00
Henry Mao
b6bfa34561
Made grab and drop commmands work
2013-01-11 22:41:50 +08:00
Brian Ricketts
8668049be7
Some more work on the ArmBot and command handling
...
TODO: Make the client not "simulate smoothness" if the thing hasn't
received any power in a while (right now it twitches)
2013-01-10 13:02:08 -06:00
Henry Mao
60ec8b365e
Build Bump
2013-01-10 21:43:50 +08:00
Henry Mao
6521bfa305
Added command parameters
2013-01-10 21:41:12 +08:00
Henry Mao
e07b10b47f
Fixed command processing to work
2013-01-10 21:18:17 +08:00
Henry Mao
af74b4230b
Make disks work on Armbot
2013-01-10 21:04:20 +08:00
Henry Mao
f1cd1bf848
Briman you doin' it wrong! :D
2013-01-10 19:54:25 +08:00
Henry Mao
7d822b0cee
Fixed up slanted belt render
2013-01-10 19:50:11 +08:00
Rseifert
370681e042
Textured Slanted Model
...
well mostly, the Up slant needs a seperate texture unless someone can
think of a way to use the current without rotating the model alot.
2013-01-10 01:22:26 -05:00
Rseifert
d62c13e675
Correct Slanted Belt Render Issue
...
Some one on the forum noticed this issue with Slanted Belts not
rendering connected. I didn't know this was a feature that was usable or
i would have caught it sooner. Anyways its mostly fixed but needs a
texture which i'll try to create.
Also who every made the conveyor belt textures animated like that nice
job.
2013-01-09 23:11:17 -05:00
Rseifert
7a7ff20133
model edit
...
mainly just so i can sync my repo. But its also contains the half
finished Slanted belt model
2013-01-09 22:24:45 -05:00
Rseifert
6db9138c5a
Finally fixed names
...
took me all week too get the name to work for the lang file but now
there done. Still not sure why they didn't work, most likely i should
find out but meh. Also:
*Added a way to ID Milk if someone adds it to minecraft as a liquid
block, might make it into a block later if not don by LiQuid.
*Change: ColorCode and LiquidHandler method to work a little better so i
don't have to manual change each liquid that is added to the LiquidData
2013-01-09 21:52:52 -05:00
Brian Ricketts
1fa56d7827
Major work on ArmBot.
...
Command/task management system still needs lots of work.
2013-01-09 19:54:07 -06:00
Brian Ricketts
ab51a5203d
Removed list of commands from disk
...
Users will have too many commands! The list will be taller than the
screen! D:
2013-01-09 15:31:50 -06:00
Brian Ricketts
34abdcd933
Fixed merge errors
2013-01-09 15:27:34 -06:00
Brian Ricketts
2a7c9ff03c
Finished GUI encoder.
...
(This is also an attempt to merge a Git conflict...let's see how it works)
2013-01-09 15:15:40 -06:00
Henry Mao
7e9073fe55
Cheapened Recipe
2013-01-09 21:42:22 +08:00
Henry Mao
e029a35c6a
Added rotate command
2013-01-09 21:24:23 +08:00
Henry Mao
c5b703a48f
Fixed minor render bug
2013-01-09 21:21:03 +08:00
Henry Mao
b96dfd8783
Reorganized Commands
2013-01-09 21:12:48 +08:00
Henry Mao
93352fb3df
Made belts render as connected when slanted
2013-01-09 20:49:17 +08:00
Henry Mao
74c631c691
Made conveyor belts have stair collision
2013-01-09 20:43:42 +08:00
Brian Ricketts
52abadc662
Moved some armbot classes into the armbot package (yay organization! :D)
...
Also fixed typo in RenderArmbot
2013-01-08 12:05:27 -06:00
Brian Ricketts
47fba5551d
Made ArmHelper methods static
2013-01-08 11:46:03 -06:00
Henry Mao
5821ac583d
Build Bump
2013-01-08 21:38:27 +08:00
Henry Mao
4d95ce5621
Fixed Packet NPE
2013-01-08 21:28:32 +08:00
Henry Mao
2042a8625c
Improved Armbot Render
2013-01-08 21:15:09 +08:00
Henry Mao
d81c015793
Added Armbot Blocks
2013-01-08 20:59:56 +08:00
Henry Mao
6fc94411b6
Version Bump
2013-01-08 19:51:28 +08:00
Henry Mao
b18db04b1e
Added paramters
2013-01-08 19:22:26 +08:00
Henry Mao
f0dcceddb7
Improved Idle Command
2013-01-08 19:19:47 +08:00
Henry Mao
88f5e31eef
Fixed NPE
2013-01-08 17:01:32 +08:00
Henry Mao
a4a54a784a
Removed unused APIs
2013-01-08 16:56:52 +08:00
Rseifert
8b1179699f
Added model to release valve
...
Model is not fully done since i want to get the valve to set on diffrent
faces when the top is in use. Also want it to rotate a bit when powered
by redstone.
Also worked on connectionHelper and switch a few of the itemRenders to
an actual itemRenderHelper so they look nice in the inventory and in the
players hand.
2013-01-07 15:19:00 -05:00
Rseifert
064ef38db9
changes/fixed stuff
...
*Finished basic version of new release valve
*Fixed a tank render issue
*Changed PipeColor to ColorCode
2013-01-07 11:37:13 -05:00