Rseifert
b6048c7cac
Cleanup
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removed old canConnect method from psiCreator and cleanup the comments
for the new one so they are easier to understand.
2013-03-26 13:27:47 -04:00
Brian Ricketts
a8487f8427
Fixed wrenchy things
2013-03-25 16:14:40 -05:00
Rseifert
ca9c037fa6
worked on pressure updating in the network
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this will not be easy as i've forgot some of my hydraulic's class. As
well if the pressure or load changes i have to update the entire network
to the change and recalculate the network's pressure.
2013-03-25 13:49:50 -04:00
Rseifert
15759fb7f1
cleanup
2013-03-25 13:30:14 -04:00
Rseifert
dff62a74bf
added code to apply pressure to IPsiRecievers
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even if the tileEntity is a ITankContainer it will call
IPsiReceiver.onRecieve first then if there is anything left of the stack
it will call ITankContainer.fill. I still need rework this too work
better, and use the path finder but for now it will do.
2013-03-25 13:01:00 -04:00
Rseifert
5823ad2c85
reworked the network code
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added comments and change comments in several places
added can connect method to psi receiver and change the receiver method
to get a liquid stack so it can pass that stack to the next network.
changed onOverCharge to onPressureChange that will check each time the
pressure network increases if one of the parts will bust.
2013-03-25 12:33:32 -04:00
Rseifert
2d41e3031d
merged IPsiMachine with IFluidPipe
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They are now known as ILiquidNetworkPart since any tileEntity can act as
a conveyor of liquids in the network as long as they use that interface
and its methods right. This allows for pipes, as well as guages, fluid
motors, and other things to exist in the network without its spliting or
changing the over all network.
2013-03-25 11:56:16 -04:00
Brian Ricketts
f531771e12
Fixed GUIs, IC2 log spam, and bad Manipulator
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shift-right-wrench-doohigie-really-long-commit-message-click issue.
2013-03-25 04:08:29 -05:00
Brian Ricketts
87d22898a8
Removed BasicComponents
2013-03-23 01:56:24 -05:00
Brian Ricketts
39bcb6ffa1
Fixed textures. I have no clue if anything actually works.
2013-03-23 01:00:35 -05:00
Brian Ricketts
f222ce9b7f
Update to 1.5.1
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Still need to fix textures
2013-03-22 23:54:10 -05:00
Rseifert
c5d47c43cc
Textures mostly done
...
Detector and turntable have yet to be finished but i've run out of time
to work on this today. If no one else fixes it by tommorow i will work
on it.
2013-03-18 01:10:02 -04:00
Rseifert
9df766ce28
Fixed crash on load
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forgot to remove preload of old textures which would cause a crash since
the textures are missing.
2013-03-18 00:48:07 -04:00
Rseifert
d6f06e5276
mostly updated to 1.5
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doing bug testing now too see what i missed or need to work on
2013-03-18 00:45:36 -04:00
Robert WC Seifert
1c02582307
Merge pull request #2 from AssemblyLine/Minecraft-1.5
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Split textures for MC 1.5
2013-03-17 21:12:17 -07:00
Rseifert
9e0cfe6201
untested basic update to 1.5
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Still have to bug test and add textures but it looks to be mostly done.
2013-03-18 00:08:52 -04:00
Rseifert
5b6781e811
got rid of render for detector
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Get icon method for block now contains world xyz so you can get the
tileEntity for better texture control of blocks
2013-03-17 23:33:20 -04:00
Rseifert
8ceb2dba22
Starting the update to 1.5
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Thought you guys had this handled but guess since i'm doing the same
thing for 5 other mods i'll do this as well.
2013-03-17 23:32:32 -04:00
Rseifert
8c110124e4
cleanup and reformating
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trying to save myself grief later with the hydraulic system for when
other use it. I've split it into two parts api for working with FM and
core for using the pipe network system.
2013-03-14 08:42:11 -04:00
Rseifert
99578a289f
Fixed pump
2013-03-14 07:48:19 -04:00
Rseifert
1d084e6301
renamed files & changed psi to use LiquidStack
2013-03-14 07:38:28 -04:00
Rseifert
a1a17343e8
Fixed Textures
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Getting close to being done now that the pre update stuff is out of the
way. Now its on to testing and bug hunting. After that its on to working
on the new pipe system and getting it done some time this week.
2013-03-14 07:09:25 -04:00
Rseifert
74a7cce60e
killed all the errors
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This doesn't mean done as i'm sure there are bugs to smash plus i still
need to implement the new network system as well fix the pump.
2013-03-14 06:28:19 -04:00
RSeifert
feceea5b7b
working on update to 1.5
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Not done yet not sure if i will be any time soon.
2013-03-14 01:38:07 -04:00
RSeifert
01e0d80b85
renamed pump
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mainly just a sync up
2013-03-12 22:58:16 -04:00
Brian Ricketts
e94ea438bc
Push build #88
2013-03-12 13:49:46 -05:00
Brian Ricketts
deacd434a9
Cleaned up imports and reformatted RenderCrate.java and BlockCrate.java
2013-03-12 12:52:22 -05:00
Brian Ricketts
9f65322f78
Crate improvements
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- Crate now accepts any IC2- or BC3-compatible wrench to drop keeping
items
- Crate now renders item name and amount as a floating tag above itself
when being looked at
- Item icon, name, and amount now glows on the side of the crate so it
is visible at night
2013-03-12 12:51:10 -05:00
Henry Mao
a38c7f4b4d
Split textures for MC 1.5
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I split and reorganized the texture files to be compatible with MC 1.5.
2013-03-10 22:34:30 +08:00
RSeifert
21a60d5c13
cleanup
2013-03-09 04:24:49 -05:00
RSeifert
3783314c6f
Worked on pump
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Still need to work on this more to fix some issue before the 1.5 update
2013-03-09 04:24:42 -05:00
RSeifert
fc6fbcb560
.
2013-03-04 20:44:16 -05:00
Brian Ricketts
aae7782356
Fixed naming in manipulator
2013-03-03 00:31:45 -06:00
Brian Ricketts
ec4bb7fa6f
Push build #87
2013-03-03 00:19:52 -06:00
Brian Ricketts
1346f22e4e
Added full OmniWrench support and partial IC2 wrench support
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IC2 team: if you're reading this, ADD FREAKING SHIFT-RIGHT-CLICK
FUNCTIONALITY TO YOUR STUPID WRENCH!
2013-03-03 00:12:17 -06:00
Brian Ricketts
bde31f8d30
Attempt to fix IC2 recipes
2013-03-02 23:01:51 -06:00
Brian Ricketts
8fede10d38
Changed logs to planks in belt recipe
2013-03-02 22:59:51 -06:00
Brian Ricketts
5edb3f813a
Added messages for recipes
2013-03-02 22:57:59 -06:00
Brian Ricketts
226b02e2c1
Fixed invalid IC2 recipe
2013-03-02 22:29:36 -06:00
Brian Ricketts
7747a5525e
Reverted bad builds
2013-03-02 22:27:44 -06:00
Brian Ricketts
5a1d3e5bd7
Merge branch 'master' of https://github.com/briman0094/Assembly-Line
2013-03-02 22:17:29 -06:00
RSeifert
f7c6588335
Corrected a possible pump connection issue
2013-03-02 18:22:08 -05:00
RSeifert
f2bdbd3cb0
Moved prefab out of core package
2013-03-02 18:21:36 -05:00
Henry Mao
615ae220da
Version Bump to 0.2.8
2013-03-02 14:44:12 +08:00
Henry Mao
287aef601d
Integrated crate pathfinding
2013-03-02 14:42:15 +08:00
Henry Mao
c1eee86fd2
Added pathfinding algorithm
2013-03-02 14:34:52 +08:00
Henry Mao
380ffc55ae
Fixed build script
2013-03-02 14:26:28 +08:00
Brian Ricketts
fcd46b3804
Added BC API to repo
2013-03-02 00:25:07 -06:00
Henry Mao
4e84bf5090
Revert "Removed scripts. NO PASSWORD FOR YOU."
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This reverts commit e50921e6c3
.
2013-03-02 14:21:02 +08:00
Brian Ricketts
0c93388b73
Pushed build
2013-03-02 00:04:40 -06:00