DarkGuardsman
e3816bb574
Changes for the dark-lib
2013-07-01 19:41:47 -04:00
DarkGuardsman
a18587e998
changes for dark-Library
2013-07-01 19:40:40 -04:00
DarkGuardsman
ce76d225ee
removed basic components
2013-07-01 19:05:40 -04:00
DarkGuardsman
296838857a
updated basic component lib
2013-07-01 19:01:21 -04:00
DarkGuardsman
ac15cf12a0
Changed RunnableMachine to function diffrent
2013-07-01 19:00:36 -04:00
DarkGuardsman
0d465abb7e
working on belts
2013-06-30 22:35:01 -04:00
DarkGuardsman
c69ac743ee
cleanup
2013-06-30 22:13:49 -04:00
DarkGuardsman
7de88e4d70
worked on packet handling and power
...
changed the packet handler to use a method allowing for super classes to
work with the packet. This is without losing the packet ID or needing to
reread the data from the packet again.
As well more improvement to how the tile understands how its powered
from the network. Added ways to detect if the tile was remove, no longer
connected, and a delay in case the power source missed a power cycle.
More improvement are to come especial with how much power is used by the
entire network.
2013-06-30 21:48:59 -04:00
DarkGuardsman
702e72227f
updated subs
2013-06-30 19:26:51 -04:00
DarkGuardsman
12ea85d5b9
more work on tile network code
2013-06-30 19:25:37 -04:00
DarkGuardsman
6474b73099
updated subs
2013-06-30 19:24:20 -04:00
DarkGuardsman
30fc0c0914
cleanup
2013-06-30 19:23:37 -04:00
DarkGuardsman
1160213f47
more work on network code
2013-06-30 01:58:26 -04:00
DarkGuardsman
aca1e28a97
Changed how config file is handled
2013-06-27 13:39:31 -04:00
DarkGuardsman
bdd481f8c2
move TileEntity Registry to main file
2013-06-27 13:12:36 -04:00
DarkGuardsman
c479ce22ac
changed base block file
2013-06-27 13:08:05 -04:00
DarkGuardsman
4e9da6a76f
wrote a pathfinder to see if the tile has power
...
This path finder will track back to see if it can find a power source in
range to power it.
2013-06-25 23:29:31 -04:00
DarkGuardsman
f23892e224
Reworking assembly network
...
Changing the fake network like power system for the belts into a better
network. This way i can start to do more with the network and manage it
better.
2013-06-25 22:30:27 -04:00
DarkGuardsman
fe90843d44
updated subs
2013-06-25 15:37:24 -04:00
DarkGuardsman
b5bb3e6316
Worked on Manipulator
...
This has not fixed issue with mekanism interaction yet. However, i am
still working on this though i don't think it just the manipulator
causing the issue.
Changes:
*Fixed: Filter not resetting for inventory helper
*Fixed: Manipulator consume items
*Fixed: Manipulator taking more items than existed
*General: Cleanup, docs, and minor corrections
2013-06-25 14:52:23 -04:00
DarkGuardsman
50c1f30793
Fixed spaces in config file
2013-06-24 16:10:32 -04:00
DarkGuardsman
934814cfbf
Fixed an error with give stack being null
...
All though this caused no crash it was still an issue
2013-06-22 23:00:23 -04:00
Calclavia
43f54a3d5d
Fixed Buildcraft energy issue
2013-06-21 19:41:13 -04:00
DarkGuardsman
0b64248a5a
updated dark lib
2013-06-19 06:25:22 -04:00
DarkGuardsman
dcac13647a
updated dark lib
2013-06-19 06:24:08 -04:00
DarkGuardsman
84ae6e0118
imported classes from dark-library
2013-06-19 06:23:36 -04:00
DarkGuardsman
cf1d9f4598
cleaned up and reduced library
...
@calclavia update submodules as i'm still working on getting Bitbucket
to clone ICBM threw sourceTree. Something about modding-lib will not
cloning... if you moved it to bitbucket might want to give me access.
2013-06-19 06:22:33 -04:00
DarkGuardsman
465a3093fe
Made the give and take command use manipulator methods
2013-06-18 06:28:53 -04:00
Robert Seifert
9184ec9414
updated subs
2013-06-16 21:38:46 -04:00
Robert Seifert
3fa2c5e83f
updated subs
2013-06-16 21:36:01 -04:00
Robert Seifert
ed2868d981
Fixed orbit manager radius
2013-06-15 11:38:18 -04:00
Robert Seifert
10f4384c5d
updated build script
2013-06-14 12:45:24 -04:00
Robert Seifert
e758a930ef
updated build script
2013-06-14 12:44:13 -04:00
Robert Seifert
9c97d98980
Add API-Bank Sumbmodule
2013-06-14 12:37:56 -04:00
Robert Seifert
af3b799161
Removed Calc's Modding Library
2013-06-14 12:36:54 -04:00
Robert Seifert
b561b90a3b
Add API-Bank submodule
2013-06-14 12:35:22 -04:00
Robert Seifert
f8c50fa573
removed Calc's Modding Library
2013-06-14 12:33:03 -04:00
Robert Seifert
14d3054e5b
Changed runnableMachine to not rely on Calc's code
...
Sorry @Calclavia if this looks like copying but i want to use this class
in all my mods without including your library. This way i can allow
other modders to work on my code without asking for your code.
2013-06-14 12:32:21 -04:00
Robert Seifert
46061e2b10
Updates for Dark-Library
2013-06-11 20:48:21 -04:00
Robert Seifert
ba534b0e3e
Updated for Dark-Library
2013-06-11 20:46:15 -04:00
Robert Seifert
6feb886340
Massive package and class rework
2013-06-11 20:45:04 -04:00
Robert Seifert
92a0c5248f
Worked on Factions and factions prefabs
2013-06-11 19:43:28 -04:00
Robert Seifert
4535ccb2ba
updated subs
2013-06-11 00:53:45 -04:00
Robert Seifert
86ad98a2fb
Possible fix to smp sentry issue
2013-06-11 00:48:33 -04:00
Robert Seifert
1fdbf217af
updated subs
2013-06-10 20:05:00 -04:00
Robert Seifert
ee91848b48
updated subs
2013-06-10 20:03:32 -04:00
Robert Seifert
edfa4739e8
Changes to FakeEntityTile
2013-06-09 21:57:34 -04:00
Robert Seifert
41c1032226
Small change to damage entity
...
Still will need to be corrected later to pass the question to the tile
2013-06-09 10:29:30 -04:00
Robert Seifert
e4327c7cc2
Changed EntityTileDamage to extend entityLiving
...
This allow for entities to target this entity if it was an attack source
2013-06-09 07:49:11 -04:00
Robert Seifert
0c6b9153ca
Passed right clicks onto the tile
2013-06-09 06:13:39 -04:00