package universalelectricity.prefab.ore; import java.util.Random; import net.minecraft.item.ItemStack; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.ChunkProviderEnd; import net.minecraft.world.gen.ChunkProviderGenerate; import net.minecraft.world.gen.ChunkProviderHell; /** * This class is used for storing ore generation data. If you are too lazy to generate your own * ores, you can do {@link #OreGenerator.ORES_TO_GENERATE.add()} to add your ore to the list of ores * to generate. * * @author Calclavia * */ public class OreGenReplace extends OreGenBase { public int minGenerateLevel; public int maxGenerateLevel; public int amountPerChunk; public int amountPerBranch; public int replaceID; /** * Dimensions to ignore ore generation */ public boolean ignoreSurface = false; public boolean ignoreNether = true; public boolean ignoreEnd = true; /** * @param name - The name of the ore for display * @param textureFile - The 16x16 png texture of your ore to override * @param minGenerateLevel - The highest generation level of your ore * @param maxGenerateLevel - The lowest generation level of your ore * @param amountPerChunk - The amount of ores to generate per chunk * @param amountPerBranch - The amount of ores to generate in a clutter. E.g coal generates with * a lot of other coal next to it. How much do you want? */ public OreGenReplace(String name, String oreDiectionaryName, ItemStack stack, int replaceID, int minGenerateLevel, int maxGenerateLevel, int amountPerChunk, int amountPerBranch, String harvestTool, int harvestLevel) { super(name, oreDiectionaryName, stack, harvestTool, harvestLevel); this.minGenerateLevel = minGenerateLevel; this.maxGenerateLevel = maxGenerateLevel; this.amountPerChunk = amountPerChunk; this.amountPerBranch = amountPerBranch; this.replaceID = replaceID; } @Override public void generate(World world, Random random, int varX, int varZ) { try { for (int i = 0; i < this.amountPerChunk; i++) { int x = varX + random.nextInt(16); int z = varZ + random.nextInt(16); int y = random.nextInt(Math.max(this.maxGenerateLevel - this.minGenerateLevel, 0)) + this.minGenerateLevel; this.generateReplace(world, random, x, y, z); } } catch (Exception e) { System.out.println("Error generating ore: " + this.name); e.printStackTrace(); } } public boolean generateReplace(World par1World, Random par2Random, int par3, int par4, int par5) { float var6 = par2Random.nextFloat() * (float) Math.PI; double var7 = par3 + 8 + MathHelper.sin(var6) * this.amountPerBranch / 8.0F; double var9 = par3 + 8 - MathHelper.sin(var6) * this.amountPerBranch / 8.0F; double var11 = par5 + 8 + MathHelper.cos(var6) * this.amountPerBranch / 8.0F; double var13 = par5 + 8 - MathHelper.cos(var6) * this.amountPerBranch / 8.0F; double var15 = par4 + par2Random.nextInt(3) - 2; double var17 = par4 + par2Random.nextInt(3) - 2; for (int var19 = 0; var19 <= this.amountPerBranch; ++var19) { double var20 = var7 + (var9 - var7) * var19 / this.amountPerBranch; double var22 = var15 + (var17 - var15) * var19 / this.amountPerBranch; double var24 = var11 + (var13 - var11) * var19 / this.amountPerBranch; double var26 = par2Random.nextDouble() * this.amountPerBranch / 16.0D; double var28 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerBranch) + 1.0F) * var26 + 1.0D; double var30 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerBranch) + 1.0F) * var26 + 1.0D; int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); for (int var38 = var32; var38 <= var35; ++var38) { double var39 = (var38 + 0.5D - var20) / (var28 / 2.0D); if (var39 * var39 < 1.0D) { for (int var41 = var33; var41 <= var36; ++var41) { double var42 = (var41 + 0.5D - var22) / (var30 / 2.0D); if (var39 * var39 + var42 * var42 < 1.0D) { for (int var44 = var34; var44 <= var37; ++var44) { double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D); int block = par1World.getBlockId(var38, var41, var44); if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (this.replaceID == 0 || block == this.replaceID)) { par1World.setBlock(var38, var41, var44, this.oreID, this.oreMeta, 2); } } } } } } } return true; } @Override public boolean isOreGeneratedInWorld(World world, IChunkProvider chunkGenerator) { if (!this.shouldGenerate) { return false; } if (this.ignoreSurface && chunkGenerator instanceof ChunkProviderGenerate) { return false; } if (this.ignoreNether && chunkGenerator instanceof ChunkProviderHell) { return false; } if (this.ignoreEnd && chunkGenerator instanceof ChunkProviderEnd) { return false; } return true; } }