package dark.assembly.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; public class ModelDropBox extends ModelBase { // fields ModelRenderer Left; ModelRenderer Top; ModelRenderer Front; ModelRenderer LeftB; ModelRenderer Back; ModelRenderer Right; ModelRenderer RightB; ModelRenderer Bottom; ModelRenderer Back3; ModelRenderer Back2; public ModelDropBox() { textureWidth = 128; textureHeight = 128; Left = new ModelRenderer(this, 33, 43); Left.addBox(7F, -10F, -8F, 1, 7, 15); Left.setRotationPoint(0F, 19F, 0F); Left.setTextureSize(128, 128); Left.mirror = true; setRotation(Left, 0F, 0F, 0F); Top = new ModelRenderer(this, 0, 65); Top.addBox(-7F, -11F, -7F, 14, 1, 14); Top.setRotationPoint(0F, 19F, 0F); Top.setTextureSize(128, 128); Top.mirror = true; setRotation(Top, 0F, 0F, 0F); Front = new ModelRenderer(this, 0, 33); Front.addBox(-8F, -4F, -7.5F, 16, 5, 1); Front.setRotationPoint(0F, 19F, 0F); Front.setTextureSize(128, 128); Front.mirror = true; setRotation(Front, 0.5235988F, 0F, 0F); LeftB = new ModelRenderer(this, 36, 21); LeftB.addBox(7F, -3F, -6F, 1, 8, 13); LeftB.setRotationPoint(0F, 19F, 0F); LeftB.setTextureSize(128, 128); LeftB.mirror = true; setRotation(LeftB, 0F, 0F, 0F); Back = new ModelRenderer(this, 0, 96); Back.addBox(-5F, -8F, 4F, 10, 10, 4); Back.setRotationPoint(0F, 19F, 0F); Back.setTextureSize(128, 128); Back.mirror = true; setRotation(Back, 0F, 0F, 0F); Right = new ModelRenderer(this, 0, 42); Right.addBox(-8F, -10F, -8F, 1, 7, 15); Right.setRotationPoint(0F, 19F, 0F); Right.setTextureSize(128, 128); Right.mirror = true; setRotation(Right, 0F, 0F, 0F); RightB = new ModelRenderer(this, 36, 0); RightB.addBox(-8F, -3F, -6F, 1, 8, 13); RightB.setRotationPoint(0F, 19F, 0F); RightB.setTextureSize(128, 128); RightB.mirror = true; setRotation(RightB, 0F, 0F, 0F); Bottom = new ModelRenderer(this, 0, 81); Bottom.addBox(-7F, 4F, -6F, 14, 1, 13); Bottom.setRotationPoint(0F, 19F, 0F); Bottom.setTextureSize(128, 128); Bottom.mirror = true; setRotation(Bottom, 0F, 0F, 0F); Back3 = new ModelRenderer(this, 0, 23); Back3.addBox(-7F, -10F, -9F, 14, 8, 1); Back3.setRotationPoint(0F, 19F, 0F); Back3.setTextureSize(128, 128); Back3.mirror = true; setRotation(Back3, -0.1919862F, 0F, 0F); Back2 = new ModelRenderer(this, 0, 7); Back2.addBox(-7F, -10F, 3F, 14, 14, 1); Back2.setRotationPoint(0F, 19F, 0F); Back2.setTextureSize(128, 128); Back2.mirror = true; setRotation(Back2, 0F, 0F, 0F); } public void render(float f5) { Left.render(f5); Top.render(f5); Front.render(f5); LeftB.render(f5); Back.render(f5); Right.render(f5); RightB.render(f5); Bottom.render(f5); Back.render(f5); Back.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }