package dark.BasicUtilities.renders; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import dark.BasicUtilities.BasicUtilitiesMain; import dark.BasicUtilities.mechanical.TileEntityRod; public class RenderGearRod extends TileEntitySpecialRenderer { private ModelGearRod model; public RenderGearRod() { model = new ModelGearRod(); } public void renderAModelAt(TileEntityRod tileEntity, double d, double d1, double d2, float f) { bindTextureByName(BasicUtilitiesMain.textureFile+"mechanical/GearRod.png"); GL11.glPushMatrix(); GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F); GL11.glScalef(1.0F, -1F, -1F); int meta = tileEntity.worldObj.getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord); switch(meta) { case 0: GL11.glRotatef(90f, 1f, 0f, 0f);break; case 1: GL11.glRotatef(-90f, 1f, 0f, 0f);break; case 2:GL11.glRotatef(0f, 0f, 1f, 0f);break; case 5:GL11.glRotatef(90f, 0f, 1f, 0f);break; case 3:GL11.glRotatef(180f, 0f, 1f, 0f);break; case 4:GL11.glRotatef(270f, 0f, 1f, 0f);break; } model.render(0.0625F,tileEntity.pos); GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8) { this.renderAModelAt((TileEntityRod)tileEntity, var2, var4, var6, var8); } }