package dark.lib.interfaces; import net.minecraft.entity.player.EntityPlayer; /** * Applied to objects that can be control by the player using the keyboard * * @author DarkGuardsman */ public interface IControlReceiver { /** * Called when the player presses a key * * @param player - client player * @param character - character code * @param keycode - keyboard code */ public boolean keyTyped(EntityPlayer player, int keycode); }