package dark.lib.prefab.invgui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; /** TileEntities that wish to do something if an item is removed from a slot */ public interface ISlotPickResult { /** * If the slot in the gui does something if the item is removed * * @param entityPlayer - player who removed the item, will pass null from automation * @param slot - slot in the container class the item came from * @param itemStack - item stack pulled from the slot */ public void onPickUpFromSlot(EntityPlayer entityPlayer, int slot, ItemStack itemStack); }