package dark.lib.recipes; import net.minecraft.item.ItemStack; /** Processor Recipe output Container. Input is controlled by the processor recipes class. */ public class ProcessorRecipe { /** Output of the recipe */ public ItemStack output; /** Chance per item after the stack size has been calculated from min and max size */ public float chancePerItem = 1.0f; /** Min the recipe can output */ public int minItemsOut = -1; /** Max the recipe can output */ public int maxItemsOut = -1; public ProcessorRecipe(ItemStack output, int min, int max) { this.output = output; this.minItemsOut = min; this.maxItemsOut = max; } }