// Date: 12/23/2012 8:44:55 PM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package liquidmechanics.client.model; import liquidmechanics.common.tileentity.TileEntityGenerator; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.tileentity.TileEntity; public class ModelGenerator extends ModelBase { // fields ModelRenderer Bottom; ModelRenderer Left; ModelRenderer CenterRod; ModelRenderer Right; ModelRenderer RightTopCorner; ModelRenderer LeftTopCorner; ModelRenderer LeftBottomCorner; ModelRenderer RightBottomCorner; ModelRenderer BottomCase; ModelRenderer TopCase; ModelRenderer LeftBrace; ModelRenderer RightBrace; ModelRenderer BackBracer; ModelRenderer FrontBracer; ModelRenderer FrontDisc; ModelRenderer FrontDisc2; ModelRenderer BackDisc; ModelRenderer BackDisc2; public ModelGenerator() { textureWidth = 128; textureHeight = 128; Bottom = new ModelRenderer(this, 0, 74); Bottom.addBox(-7F, -1F, -7F, 14, 2, 14); Bottom.setRotationPoint(0F, 23F, 0F); Bottom.setTextureSize(128, 128); Bottom.mirror = true; setRotation(Bottom, 0F, 0F, 0F); Left = new ModelRenderer(this, 17, 49); Left.addBox(-1F, -4F, -3F, 2, 8, 6); Left.setRotationPoint(7F, 15F, 0F); Left.setTextureSize(128, 128); Left.mirror = true; setRotation(Left, 0F, 0F, 0F); CenterRod = new ModelRenderer(this, 62, 0); CenterRod.addBox(-1.5F, -1.5F, -8F, 3, 3, 16); CenterRod.setRotationPoint(0F, 15F, 0F); CenterRod.setTextureSize(128, 128); CenterRod.mirror = true; setRotation(CenterRod, 0F, 0F, 0F); Right = new ModelRenderer(this, 0, 49); Right.addBox(-1F, -4F, -3F, 2, 8, 6); Right.setRotationPoint(-7F, 15F, 0F); Right.setTextureSize(128, 128); Right.mirror = true; setRotation(Right, 0F, 0F, 0F); RightTopCorner = new ModelRenderer(this, 0, 35); RightTopCorner.addBox(-2F, -6F, -3F, 2, 6, 6); RightTopCorner.setRotationPoint(-7F, 13F, 0F); RightTopCorner.setTextureSize(128, 128); RightTopCorner.mirror = true; setRotation(RightTopCorner, 0F, 0F, 1.047198F); LeftTopCorner = new ModelRenderer(this, 17, 35); LeftTopCorner.addBox(0F, -6F, -3F, 2, 6, 6); LeftTopCorner.setRotationPoint(7F, 13F, 0F); LeftTopCorner.setTextureSize(128, 128); LeftTopCorner.mirror = true; setRotation(LeftTopCorner, 0F, 0F, -1.047198F); LeftBottomCorner = new ModelRenderer(this, 17, 91); LeftBottomCorner.addBox(0F, 0F, -3F, 2, 6, 6); LeftBottomCorner.setRotationPoint(7F, 17F, 0F); LeftBottomCorner.setTextureSize(128, 128); LeftBottomCorner.mirror = true; setRotation(LeftBottomCorner, 0F, 0F, 1.047198F); RightBottomCorner = new ModelRenderer(this, 0, 91); RightBottomCorner.addBox(-2F, 0F, -3F, 2, 6, 6); RightBottomCorner.setRotationPoint(-7F, 17F, 0F); RightBottomCorner.setTextureSize(128, 128); RightBottomCorner.mirror = true; setRotation(RightBottomCorner, 0F, 0F, -1.047198F); BottomCase = new ModelRenderer(this, 3, 64); BottomCase.addBox(0F, 0F, -3F, 6, 2, 6); BottomCase.setRotationPoint(-3F, 20F, 0F); BottomCase.setTextureSize(128, 128); BottomCase.mirror = true; setRotation(BottomCase, 0F, 0F, 0F); TopCase = new ModelRenderer(this, 3, 26); TopCase.addBox(0F, 0F, -3F, 6, 2, 6); TopCase.setRotationPoint(-3F, 8F, 0F); TopCase.setTextureSize(128, 128); TopCase.mirror = true; setRotation(TopCase, 0F, 0F, 0F); LeftBrace = new ModelRenderer(this, 44, 64); LeftBrace.addBox(0F, 0F, -1.5F, 3, 6, 3); LeftBrace.setRotationPoint(3F, 17F, 0F); LeftBrace.setTextureSize(128, 128); LeftBrace.mirror = true; setRotation(LeftBrace, 0F, 0F, 0F); RightBrace = new ModelRenderer(this, 31, 64); RightBrace.addBox(0F, 0F, -1.5F, 3, 6, 3); RightBrace.setRotationPoint(-6F, 17F, 0F); RightBrace.setTextureSize(128, 128); RightBrace.mirror = true; setRotation(RightBrace, 0F, 0F, 0F); BackBracer = new ModelRenderer(this, 50, 0); BackBracer.addBox(-2F, -3F, 5F, 4, 10, 1); BackBracer.setRotationPoint(0F, 15F, 0F); BackBracer.setTextureSize(128, 128); BackBracer.mirror = true; setRotation(BackBracer, 0F, 0F, 0F); FrontBracer = new ModelRenderer(this, 50, 0); FrontBracer.addBox(-2F, -3F, -6F, 4, 10, 1); FrontBracer.setRotationPoint(0F, 15F, 0F); FrontBracer.setTextureSize(128, 128); FrontBracer.mirror = true; setRotation(FrontBracer, 0F, 0F, 0F); FrontDisc = new ModelRenderer(this, 65, 25); FrontDisc.addBox(-5F, -5F, -5F, 10, 10, 2); FrontDisc.setRotationPoint(0F, 15F, 0F); FrontDisc.setTextureSize(128, 128); FrontDisc.mirror = true; setRotation(FrontDisc, 0F, 0F, 0.7853982F); FrontDisc2 = new ModelRenderer(this, 65, 25); FrontDisc2.addBox(-5F, -5F, -5F, 10, 10, 2); FrontDisc2.setRotationPoint(0F, 15F, 0F); FrontDisc2.setTextureSize(128, 128); FrontDisc2.mirror = true; setRotation(FrontDisc2, 0F, 0F, 0F); BackDisc = new ModelRenderer(this, 65, 25); BackDisc.addBox(-5F, -5F, 3F, 10, 10, 2); BackDisc.setRotationPoint(0F, 15F, 0F); BackDisc.setTextureSize(128, 128); BackDisc.mirror = true; setRotation(BackDisc, 0F, 0F, 0.7853982F); BackDisc2 = new ModelRenderer(this, 65, 25); BackDisc2.addBox(-5F, -5F, 3F, 10, 10, 2); BackDisc2.setRotationPoint(0F, 15F, 0F); BackDisc2.setTextureSize(128, 128); BackDisc2.mirror = true; setRotation(BackDisc2, 0F, 0F, 0F); } public void render(TileEntity ent) { float f5 = 0.0625F; // noMoving renderParts Bottom.render(f5); Left.render(f5); CenterRod.render(f5); Right.render(f5); RightTopCorner.render(f5); LeftTopCorner.render(f5); LeftBottomCorner.render(f5); RightBottomCorner.render(f5); BottomCase.render(f5); TopCase.render(f5); LeftBrace.render(f5); RightBrace.render(f5); BackBracer.render(f5); FrontBracer.render(f5); // Moving parts float pos = 0; if (ent instanceof TileEntityGenerator) pos = 45 * ((TileEntityGenerator) ent).getAnimationPos(); // change FrontDisc.rotateAngleZ = (float) Math.toRadians(pos); FrontDisc2.rotateAngleZ = (float) Math.toRadians(pos + 45); BackDisc.rotateAngleZ = (float) Math.toRadians(pos); BackDisc2.rotateAngleZ = (float) Math.toRadians(pos + 45); FrontDisc.render(f5); FrontDisc2.render(f5); BackDisc.render(f5); BackDisc2.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }