package resonantinduction.old.client.render; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import resonantinduction.old.client.model.ModelGearRod; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderGearRod extends TileEntitySpecialRenderer { private ModelGearRod model; public RenderGearRod() { model = new ModelGearRod(); } public void renderAModelAt(TileEntity tileEntity, double d, double d1, double d2, float f) { // bindTextureByName(FluidMech.MODEL_TEXTURE_DIRECTORY + "mechanical/GearRod.png"); GL11.glPushMatrix(); int meta = tileEntity.worldObj.getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord); if (meta == 0) { GL11.glTranslatef((float) d + 0.5F, (float) d1 + 0.5F, (float) d2 + 1.5F); } else if (meta == 1) { GL11.glTranslatef((float) d + 0.5F, (float) d1 + 0.5F, (float) d2 - 0.5F); } else { GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F); } GL11.glScalef(1.0F, -1F, -1F); switch (meta) { case 0: GL11.glRotatef(90f, 1f, 0f, 0f); break; case 1: GL11.glRotatef(-90f, 1f, 0f, 0f); break; case 2: GL11.glRotatef(0f, 0f, 1f, 0f); break; case 5: GL11.glRotatef(90f, 0f, 1f, 0f); break; case 3: GL11.glRotatef(180f, 0f, 1f, 0f); break; case 4: GL11.glRotatef(270f, 0f, 1f, 0f); break; } model.render(0.0625F, 0); GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8) { this.renderAModelAt(tileEntity, var2, var4, var6, var8); } }