package resonantinduction.mechanical.process.grinder; import net.minecraftforge.common.ForgeDirection; import resonantinduction.core.interfaces.IMechanicalNode; import resonantinduction.mechanical.energy.grid.MechanicalNode; /** Node just for the grinder * * @author Darkguardsman */ public class GrinderNode extends MechanicalNode { public GrinderNode(TileGrindingWheel parent) { super(parent); } public TileGrindingWheel grider() { return (TileGrindingWheel) getParent(); } @Override public boolean canConnect(ForgeDirection from, Object source) { if(grider().getDirection() == ForgeDirection.UP || grider().getDirection() == ForgeDirection.DOWN) { return grider().getDirection() == from || grider().getDirection().getOpposite() == from; } return grider().getDirection() != from && grider().getDirection().getOpposite() != from; } @Override public boolean inverseRotation(ForgeDirection dir, IMechanicalNode with) { return !(dir.offsetX > 0 || dir.offsetZ < 0 || dir.offsetY < 0); } }