package liquidmechanics.common; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class CommonProxy implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { // TODO Auto-generated method stub return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { // TODO Auto-generated method stub return null; } public void preInit() { } public void Init() { } public void postInit() { } }