package resonantinduction.old.transport.imprinter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import dark.lib.prefab.invgui.ISlotWatcher; import dark.lib.prefab.invgui.SlotCraftingResult; import dark.lib.prefab.invgui.SlotSpecific; import dark.lib.prefab.invgui.WatchedSlot; public class ContainerImprinter extends Container implements ISlotWatcher { public InventoryPlayer inventoryPlayer; public TileEntityImprinter tileEntity; public ContainerImprinter(InventoryPlayer inventoryPlayer, TileEntityImprinter tileEntity) { this.tileEntity = tileEntity; this.tileEntity.container = this; this.inventoryPlayer = inventoryPlayer; /** Crafting Matrix */ for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { this.addSlotToContainer(new WatchedSlot(this.tileEntity, y + x * 3, 9 + y * 18, 16 + x * 18, this)); } } // Imprint Input for Imprinting this.addSlotToContainer(new SlotSpecific(this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START, 68, 34, ItemImprinter.class)); // Item to be imprinted this.addSlotToContainer(new WatchedSlot(this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START + 1, 92, 34, this)); // Result of Crafting/Imprinting this.addSlotToContainer(new SlotCraftingResult(this.tileEntity, this, this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START + 2, 148, 34)); // Imprinter Inventory for (int ii = 0; ii < 2; ii++) { for (int i = 0; i < 9; i++) { this.addSlotToContainer(new WatchedSlot(this.tileEntity, (i + ii * 9) + TileEntityImprinter.INVENTORY_START, 8 + i * 18, 80 + ii * 18, this)); } } // Player Inventory int var3; for (var3 = 0; var3 < 3; ++var3) { for (int var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 120 + var3 * 18, this)); } } for (var3 = 0; var3 < 9; ++var3) { this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var3, 8 + var3 * 18, 178, this)); } this.tileEntity.openChest(); } @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); this.tileEntity.closeChest(); } @Override public boolean canInteractWith(EntityPlayer player) { return this.tileEntity.isUseableByPlayer(player); } /** Called to transfer a stack from one inventory to the other eg. when shift clicking. */ @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot) { ItemStack copyStack = null; Slot slotObj = (Slot) this.inventorySlots.get(slot); if (slotObj != null && slotObj.getHasStack()) { ItemStack slotStack = slotObj.getStack(); copyStack = slotStack.copy(); if (slot == TileEntityImprinter.INVENTORY_START - 1) { // Prevents filter from being duplicated this.tileEntity.setInventorySlotContents(TileEntityImprinter.INVENTORY_START - 1, null); } if (slot > this.tileEntity.getSizeInventory() - 1) { if (this.getSlot(TileEntityImprinter.IMPRINTER_MATRIX_START).isItemValid(slotStack)) { if (!this.mergeItemStack(slotStack, TileEntityImprinter.IMPRINTER_MATRIX_START, TileEntityImprinter.IMPRINTER_MATRIX_START + 1, true)) { return null; } } else if (!this.mergeItemStack(slotStack, TileEntityImprinter.INVENTORY_START, this.tileEntity.getSizeInventory(), false)) { return null; } } else if (!this.mergeItemStack(slotStack, this.tileEntity.getSizeInventory(), this.tileEntity.getSizeInventory() + 36, false)) { return null; } if (slotStack.stackSize == 0) { slotObj.putStack(null); } else { slotObj.onSlotChanged(); } if (slotStack.stackSize == copyStack.stackSize) { return null; } slotObj.onPickupFromSlot(player, slotStack); } this.slotContentsChanged(slot); return copyStack; } @Override public void slotContentsChanged(int slot) { this.tileEntity.onInventoryChanged(); this.detectAndSendChanges(); } }