package resonantinduction.mechanical.fluid.network; /** * Use this if you want to take advantage of the {@link #FluidCraftingHandler} 's auto crafting * methods to do as little as work as possible to create recipe results * * @author DarkGuardsman */ public interface IFluidRecipeCrafter { /** * After calling {@link #FluidCraftingHandler} 's crafting method this will be called to setup * the end result of all 3 objects. That is if crafting was not called for calculations only */ public void setRecipeObjectContent(Object receivingObject, int usedReceivingVolume, Object inputObject, int usedInputVolume, Object resultObject, int resultCreatedVolume); /** Stack that is receiving the input object (ItemStack & FluidStack are best) */ public Object getReceivingObjectStack(); /** Stack that will be received by the receiving object (ItemStack & FluidStack are best) */ public Object getInputObjectStack(); }