package liquidmechanics.api; import net.minecraftforge.common.ForgeDirection; // mechanical public interface IForce { /** * * @param side the rpm is coming from * @return rpm that the block is running at */ public int getForceSide(ForgeDirection side); public int getForce(); /** * * @param side * @return if mechanical force can be outputed from this side */ public boolean canOutputSide(ForgeDirection side); /** * * @param side * @return if mechanical force can be inputed from this side */ public boolean canInputSide(ForgeDirection side); /** * * @param RPM being applied to this machine * @return the rpm after the load has been applied */ public int applyForce(int force); /** * not required but is handy to get animation position of some mechanical block * * @return int between 0 -7 */ public int getAnimationPos(); }