package liquidmechanics.client.render; import liquidmechanics.api.helpers.LiquidData; import liquidmechanics.api.helpers.LiquidHandler; import liquidmechanics.client.model.ModelPump; import liquidmechanics.common.LiquidMechanics; import liquidmechanics.common.tileentity.TileEntityPump; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; public class RenderPump extends TileEntitySpecialRenderer { int type = 0; private ModelPump model; public RenderPump() { model = new ModelPump(); } public void renderAModelAt(TileEntityPump te, double d, double d1, double d2, float f) { int meta = te.worldObj.getBlockMetadata(te.xCoord, te.yCoord, te.zCoord); switch (te.color.ordinal()) { case 4: bindTextureByName(LiquidMechanics.RESOURCE_PATH + "pumps/WaterPump.png"); break;// water case 1: bindTextureByName(LiquidMechanics.RESOURCE_PATH + "pumps/LavaPump.png"); break;// lava case 0: bindTextureByName(LiquidMechanics.RESOURCE_PATH + "pumps/OilPump.png"); break; default: bindTextureByName(LiquidMechanics.RESOURCE_PATH + "pumps/Pump.png"); break; } GL11.glPushMatrix(); GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F); GL11.glScalef(1.0F, -1F, -1F); switch (meta) { case 1: GL11.glRotatef(0f, 0f, 1f, 0f); break; case 2: GL11.glRotatef(90f, 0f, 1f, 0f); break; case 3: GL11.glRotatef(180f, 0f, 1f, 0f); break; case 0: GL11.glRotatef(270f, 0f, 1f, 0f); break; } model.renderMain(0.0625F); model.renderC1(0.0625F); model.renderC2(0.0625F); model.renderC3(0.0625F); GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8) { this.renderAModelAt((TileEntityPump) tileEntity, var2, var4, var6, var8); } }