package liquidmechanics.common.block; import java.util.List; import liquidmechanics.client.render.BlockRenderHelper; import liquidmechanics.common.LiquidMechanics; import liquidmechanics.common.TabLiquidMechanics; import liquidmechanics.common.tileentity.TileEntityPipe; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import universalelectricity.prefab.BlockMachine; public class BlockPipe extends BlockMachine { public BlockPipe(int id) { super("Pipe", id, Material.iron, TabLiquidMechanics.INSTANCE); this.setBlockBounds(0.30F, 0.30F, 0.30F, 0.70F, 0.70F, 0.70F); this.setHardness(1f); this.setBlockName("lmPipe"); this.setResistance(3f); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public int getRenderType() { return -1; } /** * Lets the block know when one of its neighbor changes. Doesn't know which * neighbor changed (coordinates passed are their own) Args: x, y, z, * neighbor blockID */ @Override public void onNeighborBlockChange(World world, int x, int y, int z, int blockID) { super.onNeighborBlockChange(world, x, y, z, blockID); } @Override public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { int var5 = par1World.getBlockId(par2, par3, par4); return var5 == 0 || blocksList[var5].blockMaterial.isReplaceable(); } @Override public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5) { return true; } @Override public TileEntity createNewTileEntity(World var1) { return new TileEntityPipe(); } @Override public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); return new ItemStack(LiquidMechanics.blockPipe, 1, meta); } @Override public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) { for (int i = 0; i < 16; i++) { par3List.add(new ItemStack(par1, 1, i)); } } }