// Date: 6/3/2013 6:47:54 AM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package resonantinduction.old.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class ModelTankSide extends ModelBase { ModelRenderer botSiding; ModelRenderer botRightOut; ModelRenderer botLeftOut; ModelRenderer topSiding; ModelRenderer topRightOut; ModelRenderer topLeftOut; ModelRenderer leftSiding; ModelRenderer leftBotSide; ModelRenderer leftTopSide; ModelRenderer leftSide; ModelRenderer rightSiding; ModelRenderer rightBotSide; ModelRenderer rightTopSide; ModelRenderer rightSide; public ModelTankSide() { textureWidth = 128; textureHeight = 128; rightSiding = new ModelRenderer(this, 0, 19); rightSiding.addBox(-7F, 11F, 7F, 2, 10, 1); rightSiding.setRotationPoint(0F, 0F, 0F); rightSiding.setTextureSize(128, 128); rightSiding.mirror = true; setRotation(rightSiding, 0F, 0F, 0F); leftSiding = new ModelRenderer(this, 0, 19); leftSiding.addBox(5F, 11F, 7F, 2, 10, 1); leftSiding.setRotationPoint(0F, 0F, 0F); leftSiding.setTextureSize(128, 128); leftSiding.mirror = true; setRotation(leftSiding, 0F, 0F, 0F); topSiding = new ModelRenderer(this, 7, 8); topSiding.addBox(-5F, 8F, 7F, 10, 3, 1); topSiding.setRotationPoint(0F, 0F, 0F); topSiding.setTextureSize(128, 128); topSiding.mirror = true; setRotation(topSiding, 0F, 0F, 0F); botSiding = new ModelRenderer(this, 7, 8); botSiding.addBox(-5F, 21F, 7F, 10, 3, 1); botSiding.setRotationPoint(0F, 0F, 0F); botSiding.setTextureSize(128, 128); botSiding.mirror = true; setRotation(botSiding, 0F, 0F, 0F); botRightOut = new ModelRenderer(this, 0, 0); botRightOut.addBox(-7F, 21F, 7F, 2, 3, 1); botRightOut.setRotationPoint(0F, 0F, 0F); botRightOut.setTextureSize(128, 128); botRightOut.mirror = true; setRotation(botRightOut, 0F, 0F, 0F); botLeftOut = new ModelRenderer(this, 0, 0); botLeftOut.addBox(5F, 21F, 7F, 2, 3, 1); botLeftOut.setRotationPoint(0F, 0F, 0F); botLeftOut.setTextureSize(128, 128); botLeftOut.mirror = true; setRotation(botLeftOut, 0F, 0F, 0F); topRightOut = new ModelRenderer(this, 0, 0); topRightOut.addBox(-7F, 8F, 7F, 2, 3, 1); topRightOut.setRotationPoint(0F, 0F, 0F); topRightOut.setTextureSize(128, 128); topRightOut.mirror = true; setRotation(topRightOut, 0F, 0F, 0F); topLeftOut = new ModelRenderer(this, 0, 0); topLeftOut.addBox(5F, 8F, 7F, 2, 3, 1); topLeftOut.setRotationPoint(0F, 0F, 0F); topLeftOut.setTextureSize(128, 128); topLeftOut.mirror = true; setRotation(topLeftOut, 0F, 0F, 0F); leftSide = new ModelRenderer(this, 0, 19); leftSide.addBox(7F, 11F, 7F, 1, 10, 1); leftSide.setRotationPoint(0F, 0F, 0F); leftSide.setTextureSize(128, 128); leftSide.mirror = true; setRotation(leftSide, 0F, 0F, 0F); leftTopSide = new ModelRenderer(this, 0, 0); leftTopSide.addBox(7F, 8F, 7F, 1, 3, 1); leftTopSide.setRotationPoint(0F, 0F, 0F); leftTopSide.setTextureSize(128, 128); leftTopSide.mirror = true; setRotation(leftTopSide, 0F, 0F, 0F); leftBotSide = new ModelRenderer(this, 0, 0); leftBotSide.addBox(7F, 21F, 7F, 1, 3, 1); leftBotSide.setRotationPoint(0F, 0F, 0F); leftBotSide.setTextureSize(128, 128); leftBotSide.mirror = true; setRotation(leftBotSide, 0F, 0F, 0F); rightBotSide = new ModelRenderer(this, 0, 0); rightBotSide.addBox(-8F, 21F, 7F, 1, 3, 1); rightBotSide.setRotationPoint(0F, 0F, 0F); rightBotSide.setTextureSize(128, 128); rightBotSide.mirror = true; setRotation(rightBotSide, 0F, 0F, 0F); rightSide = new ModelRenderer(this, 0, 19); rightSide.addBox(-8F, 11F, 7F, 1, 10, 1); rightSide.setRotationPoint(0F, 0F, 0F); rightSide.setTextureSize(128, 128); rightSide.mirror = true; setRotation(rightSide, 0F, 0F, 0F); rightTopSide = new ModelRenderer(this, 0, 0); rightTopSide.addBox(-8F, 8F, 7F, 1, 3, 1); rightTopSide.setRotationPoint(0F, 0F, 0F); rightTopSide.setTextureSize(128, 128); rightTopSide.mirror = true; setRotation(rightTopSide, 0F, 0F, 0F); } /** * @param size - render size normal is 0.0625F * @param left - is the an instance of this to the left * @param right - "" to the right * @param bot - "" to the bot * @param top - "" to the top * * Not this only renders one side of the block. You will need to rotate it to face another * direction then render it. If rotating up or down you will need to translate it a bit */ public void render(float size, boolean left, boolean right, boolean bot, boolean top) { if (!top) { topSiding.render(size); topRightOut.render(size); topLeftOut.render(size); if (right) { rightTopSide.render(size); } if (left) { leftTopSide.render(size); } } if (!bot) { botSiding.render(size); botRightOut.render(size); botLeftOut.render(size); if (right) { rightBotSide.render(size); } if (left) { leftBotSide.render(size); } } if (!right) { rightSiding.render(size); rightBotSide.render(size); rightTopSide.render(size); rightSide.render(size); if (top) { topRightOut.render(size); } if (bot) { botRightOut.render(size); } } if (!left) { leftSiding.render(size); leftBotSide.render(size); leftTopSide.render(size); leftSide.render(size); if (top) { topLeftOut.render(size); } if (bot) { botLeftOut.render(size); } } } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }