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DarkGuardsman 11c9bcad7a Set fluid accept blocks to use helper for items
Both tank and sink now use FluidHelper methods to handle FluidContainer
items. As well this should solve the sink not being able to accept
fluids. Unsure at this moment if it solved issues with tank draining.
More testing will be conducted. However, error correction will show up
in CoreMachine due to it containing the helper methods.
2013-09-16 12:05:29 -04:00
models Removed Calc's Modding Library 2013-06-14 12:36:54 -04:00
resources/assets Update de_DE.properties 2013-09-08 14:10:29 +02:00
src/dark Set fluid accept blocks to use helper for items 2013-09-16 12:05:29 -04:00
tools/blockSorterTest Created a tool to test the drain collection sorter 2013-07-26 17:10:13 -04:00
LICENSE.txt removed files to allow merge 2013-08-28 14:03:34 -04:00
README.md removed files to allow merge 2013-08-28 14:03:34 -04:00

Fluid Mechanics

Brief

Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.

Leaders and Developers

  • Darkguardsman - Lead

License

This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt

Translations

Please submit a pull request if you would be willing to translate this mod into another language.

Contact

Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.