resonant-induction/minecraft/liquidmechanics/client/render/RenderTank.java
Rseifert 183dc35c47 more Changes
*added Name to the color Enum
*added a new liquid call Waste liquid
*added effect for mixing liquids in pipes
*stored+filling=outcome
*lava+water = obby
*water+lava=cobble
*other+other=waste liquid
*Improve pipe render and create 14 new pipe textures
*Improved Tank render and creates some new textures
*Fixed lang file for all Blocks, items still don't work
*Fixed save issue using Compent Tags to save liquids
*Fixed Universal Pipe working with pumps
*Removed: Some crafting recipes plus fixed others
*Removed: Item version of pipe,tank, though a similar version is used
just for naming as a BlockItem
*Bug: Tanks don't work at all
2013-01-06 00:13:09 -05:00

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3.6 KiB
Java

package liquidmechanics.client.render;
import liquidmechanics.api.helpers.connectionHelper;
import liquidmechanics.client.model.ModelLiquidTank;
import liquidmechanics.client.model.ModelLiquidTankCorner;
import liquidmechanics.common.LiquidMechanics;
import liquidmechanics.common.handlers.LiquidData;
import liquidmechanics.common.handlers.LiquidHandler;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import org.lwjgl.opengl.GL11;
public class RenderTank extends TileEntitySpecialRenderer
{
private LiquidData type = LiquidHandler.unkown;
private ModelLiquidTank model;
private ModelLiquidTankCorner modelC;
private int pos = 0;
public RenderTank()
{
model = new ModelLiquidTank();
modelC = new ModelLiquidTankCorner();
}
public void renderAModelAt(TileEntityTank te, double d, double d1, double d2, float f)
{
int meta = te.getBlockMetadata();
pos = Math.min((te.volume / LiquidContainerRegistry.BUCKET_VOLUME), 4);
GL11.glPushMatrix();
GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
if (connectionHelper.corner(te) > 0)
{
bindTextureByName(this.getCornerTexture(meta));
int corner = connectionHelper.corner(te);
switch (corner)
{
case 2:
GL11.glRotatef(270f, 0f, 1f, 0f);
break;
case 3:
GL11.glRotatef(0f, 0f, 1f, 0f);
break;
case 4:
GL11.glRotatef(90f, 0f, 1f, 0f);
break;
case 1:
GL11.glRotatef(180f, 0f, 1f, 0f);
break;
}
modelC.render(0.0625F);
}
else
{
bindTextureByName(this.getTankTexture(meta));
model.renderMain(0.0625F);
bindTextureByName(this.getGuageTexture(meta, pos));
model.renderMeter(te, 0.0625F);
}
GL11.glPopMatrix();
}
public static String getTankTexture(int meta)
{
String type = "";
switch (meta)
{
case 1:type = "Red";break;
case 14:type = "Orange";break;
default:type = "";break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/" + type + "Tank.png";
}
public static String getGuageTexture(int meta, int pos)
{
String type = "";
switch (meta)
{
case 1:type = "Lava";break;
case 12:type = "Fuel";break;
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/guage/" + pos + type + ".png";
}
public static String getCornerTexture(int meta)
{
String type = "";
switch (meta)
{
case 1:
type = "Red";
break;
case 4:
type = "Water";
break;
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/Corner" + type + "png";
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8)
{
this.renderAModelAt((TileEntityTank) tileEntity, var2, var4, var6, var8);
}
}