resonant-induction/minecraft/liquidmechanics/common/LiquidMechanics.java
Rseifert 1e5c47ad3f nothing much
Moved some stuff around, and made LiquidHandler able to be used in the
api folder to help other people work with this mod. The api is not
actual needed to work with this mod but it contains helpers to make life
easier.

Also added a method to LiquidHandler to get the name of a LiquidStack
which for some reason can't be directly gotten from the liquidStack
itself. Too get it i had to iterate over the hashMap used to store
liquids. If the LiquidStack is linked to a LiquidData it will use the
LiquidData name first.

Also removed PipeInstance since its not actual needed anymore now that
PipeColor is directly linked the pipe as well as the PipeBlock metadata.
2013-01-06 23:15:21 -05:00

262 lines
12 KiB
Java

package liquidmechanics.common;
import java.io.File;
import liquidmechanics.api.helpers.LiquidData;
import liquidmechanics.api.helpers.LiquidHandler;
import liquidmechanics.api.helpers.PipeColor;
import liquidmechanics.common.block.BlockGenerator;
import liquidmechanics.common.block.BlockPumpMachine;
import liquidmechanics.common.block.BlockPipe;
import liquidmechanics.common.block.BlockReleaseValve;
import liquidmechanics.common.block.BlockRod;
import liquidmechanics.common.block.BlockTank;
import liquidmechanics.common.block.BlockWasteLiquid;
import liquidmechanics.common.item.ItemGuage;
import liquidmechanics.common.item.ItemLiquidMachine;
import liquidmechanics.common.item.ItemParts;
import liquidmechanics.common.item.ItemParts.Parts;
import liquidmechanics.common.item.ItemPipe;
import liquidmechanics.common.item.ItemTank;
import liquidmechanics.common.tileentity.TileEntityGenerator;
import liquidmechanics.common.tileentity.TileEntityPipe;
import liquidmechanics.common.tileentity.TileEntityPump;
import liquidmechanics.common.tileentity.TileEntityReleaseValve;
import liquidmechanics.common.tileentity.TileEntityRod;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.liquids.LiquidDictionary;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapedOreRecipe;
import universalelectricity.prefab.TranslationHelper;
import universalelectricity.prefab.network.PacketManager;
import cpw.mods.fml.common.DummyModContainer;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
/**
* Used in the creation of a new mod class
*
* @author Rseifert
*
*/
@Mod(modid = LiquidMechanics.NAME, name = LiquidMechanics.NAME, version = LiquidMechanics.VERSION, dependencies = "after:BasicComponents")
@NetworkMod(channels = { LiquidMechanics.CHANNEL }, clientSideRequired = true, serverSideRequired = false, packetHandler = PacketManager.class)
public class LiquidMechanics extends DummyModContainer
{
// TODO Change in Version Release
public static final String VERSION = "0.2.4";
// Constants
public static final String NAME = "Liquid Mechanics";
public static final String CHANNEL = "liquidMech";
public static final String PATH = "/liquidmechanics/";
public static final String RESOURCE_PATH = PATH + "resource/";
public static final String BLOCK_TEXTURE_FILE = RESOURCE_PATH + "blocks.png";
public static final String ITEM_TEXTURE_FILE = RESOURCE_PATH + "items.png";
public static final String LANGUAGE_PATH = RESOURCE_PATH + "lang/";
private static final String[] LANGUAGES_SUPPORTED = new String[] { "en_US" };
public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir() + "/UniversalElectricity/", NAME + ".cfg"));
public final static int BLOCK_ID_PREFIX = 3100;
public final static int LIQUID_ID_PREFIX = 200;
public final static int ITEM_ID_PREFIX = 13200;
public static Block blockPipe;
public static Block blockTank;
public static Block blockMachine;
public static Block blockRod;
public static Block blockGenerator;
public static Block blockReleaseValve;
public static Block blockWasteLiquid;
public static LiquidStack liquidSteam;
public static Item itemParts;
// public static Item itemPipes;
public static Item itemGauge;
@SidedProxy(clientSide = "liquidmechanics.client.ClientProxy", serverSide = "liquidmechanics.common.CommonProxy")
public static CommonProxy proxy;
@Instance(NAME)
public static LiquidMechanics instance;
@PreInit
public void preInit(FMLPreInitializationEvent event)
{
instance = this;
CONFIGURATION.load();
// Blocks
blockPipe = new BlockPipe(this.CONFIGURATION.getBlock("Pipes", BLOCK_ID_PREFIX).getInt());
blockMachine = new BlockPumpMachine(this.CONFIGURATION.getBlock("Machines", BLOCK_ID_PREFIX + 1).getInt());
blockRod = new BlockRod(this.CONFIGURATION.getBlock("Mechanical Rod", BLOCK_ID_PREFIX + 3).getInt());
blockGenerator = new BlockGenerator((this.CONFIGURATION.getBlock("Generator", BLOCK_ID_PREFIX + 4).getInt()));
blockReleaseValve = new BlockReleaseValve((this.CONFIGURATION.getBlock("Release Valve", BLOCK_ID_PREFIX + 5).getInt()));
blockTank = new BlockTank(this.CONFIGURATION.getBlock("Tank", BLOCK_ID_PREFIX + 6).getInt());
// Items
itemParts = new ItemParts(this.CONFIGURATION.getItem("Parts", ITEM_ID_PREFIX).getInt());
// itemPipes = new ItemPipe(this.CONFIGURATION.getItem("PipeItem",
// ITEM_ID_PREFIX + 1).getInt());
// Valve item
itemGauge = new ItemGuage(this.CONFIGURATION.getItem("PipeGuage", ITEM_ID_PREFIX + 3).getInt());
// Liquid Registry
blockWasteLiquid = new BlockWasteLiquid(this.CONFIGURATION.getBlock("WasteLiquid", LIQUID_ID_PREFIX).getInt());
CONFIGURATION.save();
proxy.preInit();
// block registry
GameRegistry.registerBlock(blockPipe, ItemPipe.class, "lmPipe");
GameRegistry.registerBlock(blockReleaseValve, "eValve");
GameRegistry.registerBlock(blockRod, "mechRod");
GameRegistry.registerBlock(blockGenerator, "lmGen");
GameRegistry.registerBlock(blockMachine, ItemLiquidMachine.class, "lmMachines");
GameRegistry.registerBlock(blockTank,ItemTank.class, "lmTank");
}
@Init
public void Init(FMLInitializationEvent event)
{
proxy.Init();
// TileEntities
GameRegistry.registerTileEntity(TileEntityPipe.class, "lmPipeTile");
GameRegistry.registerTileEntity(TileEntityPump.class, "lmPumpTile");
GameRegistry.registerTileEntity(TileEntityRod.class, "lmRodTile");
GameRegistry.registerTileEntity(TileEntityReleaseValve.class, "lmeValve");
GameRegistry.registerTileEntity(TileEntityTank.class, "lmTank");
GameRegistry.registerTileEntity(TileEntityGenerator.class, "lmGen");
System.out.println("Fluid Mechanics Loaded: " + TranslationHelper.loadLanguages(LANGUAGE_PATH, LANGUAGES_SUPPORTED) + " Languages.");
}
@PostInit
public void PostInit(FMLPostInitializationEvent event)
{
proxy.postInit();
TabLiquidMechanics.setItemStack(new ItemStack(blockPipe, 1, 4));
// generator
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(this.blockGenerator, 1), new Object[] {
"@T@", "OVO", "@T@",
'T', new ItemStack(LiquidMechanics.blockRod, 1),
'@', "plateSteel",
'O', "basicCircuit",
'V', "motor" }));
// pipe gauge
GameRegistry.addRecipe(new ItemStack(this.itemGauge, 1, 0), new Object[] {
"TVT", " T ",
'V', new ItemStack(itemParts, 1, 7),
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// iron tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Iron.ordinal()), new Object[] {
"@@@",
'@', Item.ingotIron });
// bronze tube
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(itemParts, 2, Parts.Bronze.ordinal()), new Object[] {
"@@@",
'@', "ingotBronze" }));
// obby tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Obby.ordinal()), new Object[] {
"@@@",
'@', Block.obsidian });
// nether tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Nether.ordinal()), new Object[] {
"N@N",
'N', Block.netherrack,
'@', new ItemStack(itemParts, 2, Parts.Obby.ordinal()) });
// seal
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Seal.ordinal()), new Object[] {
"@@", "@@",
'@', Item.leather });
// slime steal
GameRegistry.addShapelessRecipe(new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()), new Object[] {
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.slimeBall, 1) });
// part valve
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Valve.ordinal()), new Object[] {
"T@T",
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
'@', Block.lever });
// unfinished tank
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Tank.ordinal()), new Object[] {
" @ ", "@ @", " @ ",
'@', Item.ingotIron });
// mechanical rod
GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] {
"I@I",
'I', Item.ingotIron,
'@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// Iron Pipe
GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, 15), new Object[] {
new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
// steam tank
GameRegistry.addShapelessRecipe(new ItemStack(blockTank, 1, PipeColor.ORANGE.ordinal()), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, PipeColor.ORANGE.ordinal()) });
// lava tank
GameRegistry.addRecipe(new ItemStack(blockTank, 1, PipeColor.RED.ordinal()), new Object[] {
" @ ", "@T@", " @ ",
'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
'@', Block.obsidian, });
// pump
GameRegistry.addRecipe(new ItemStack(blockMachine, 1, 0), new Object[] {
"@T@", "BPB", "@P@",
'@', new ItemStack(Item.ingotIron, 2),
'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()),
'P', new ItemStack(Block.pistonBase),
'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()) });
// release valve
GameRegistry.addRecipe(new ItemStack(blockMachine, 1), new Object[] {
"RPR", "PVP", "RPR", " P ",
'P', new ItemStack(blockPipe, 1, 15),
'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()),
'R', Item.redstone });
// reg ore directory for parts
OreDictionary.registerOre("bronzeTube", new ItemStack(itemParts, 1, Parts.Bronze.ordinal()));
OreDictionary.registerOre("ironTube", new ItemStack(itemParts, 1, Parts.Iron.ordinal()));
OreDictionary.registerOre("netherTube", new ItemStack(itemParts, 1, Parts.Nether.ordinal()));
OreDictionary.registerOre("obbyTube", new ItemStack(itemParts, 1, Parts.Obby.ordinal()));
OreDictionary.registerOre("leatherSeal", new ItemStack(itemParts, 1, Parts.Seal.ordinal()));
OreDictionary.registerOre("leatherSlimeSeal", new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()));
OreDictionary.registerOre("valvePart", new ItemStack(itemParts, 1, Parts.Valve.ordinal()));
OreDictionary.registerOre("bronzeTube", new ItemStack(itemParts, 1, Parts.Bronze.ordinal()));
OreDictionary.registerOre("unfinishedTank", new ItemStack(itemParts, 1, Parts.Tank.ordinal()));
// add Default Liquids to current list, done last to let other mods use
// there liquid data first if used
LiquidHandler.addDefaultLiquids();
LiquidStack waste = LiquidDictionary.getOrCreateLiquid("Waste", new LiquidStack(LiquidMechanics.blockWasteLiquid, 1));
}
}