resonant-induction/archive/java/resonantinduction/archaic/blocks/BlockTurntable.java

261 lines
7.2 KiB
Java

package resonantinduction.archaic.blocks;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.prefab.block.BlockMachine;
import resonantinduction.old.transport.ResonantInductionTransport;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.prefab.tile.IRotatable;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.lib.interfaces.IRotatableBlock;
public class BlockTurntable extends BlockMachine
{
private Icon top;
public BlockTurntable()
{
super("turntable", Material.piston);
this.setTickRandomly(true);
}
@Override
public int tickRate(World par1World)
{
return 5;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconReg)
{
super.registerIcons(iconReg);
this.top = iconReg.registerIcon(ResonantInductionTransport.PREFIX + "turntable");
}
@Override
public void updateTick(World world, int x, int y, int z, Random par5Random)
{
this.updateTurntableState(world, x, y, z);
}
@Override
@SideOnly(Side.CLIENT)
public Icon getIcon(int side, int meta)
{
if (side == meta)
{
return this.top;
}
return this.blockIcon;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack stack)
{
int angle = MathHelper.floor_double((entityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
int change = 3;
switch (angle)
{
case 0:
change = 2;
break;
case 1:
change = 5;
break;
case 2:
change = 3;
break;
case 3:
change = 4;
break;
}
world.setBlockMetadataWithNotify(x, y, z, change, 3);
world.scheduleBlockUpdate(x, y, z, this.blockID, 20);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int side)
{
world.scheduleBlockUpdate(x, y, z, this.blockID, 20);
}
private void updateTurntableState(World world, int x, int y, int z)
{
if (world.isBlockIndirectlyGettingPowered(x, y, z))
{
try
{
ForgeDirection direction = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));
ForgeDirection blockRotation = null;
Vector3 position = new Vector3(x, y, z).modifyPositionFromSide(direction);
TileEntity tileEntity = position.getTileEntity(world);
int blockID = position.getBlockID(world);
if (tileEntity instanceof IRotatable)
{
blockRotation = ((IRotatable) tileEntity).getDirection();
}
else if (Block.blocksList[blockID] instanceof IRotatableBlock)
{
blockRotation = ((IRotatableBlock) Block.blocksList[blockID]).getDirection(world, position.intX(), position.intY(), position.intZ());
}
else if (Block.blocksList[blockID] != null)
{
Block.blocksList[blockID].rotateBlock(world, position.intX(), position.intY(), position.intZ(), direction.getOpposite());
}
if (direction != null)
{
if (direction == ForgeDirection.UP || direction == ForgeDirection.DOWN)
{
if (blockRotation == ForgeDirection.NORTH)
{
blockRotation = ForgeDirection.EAST;
}
else if (blockRotation == ForgeDirection.EAST)
{
blockRotation = ForgeDirection.SOUTH;
}
else if (blockRotation == ForgeDirection.SOUTH)
{
blockRotation = ForgeDirection.WEST;
}
else if (blockRotation == ForgeDirection.WEST)
{
blockRotation = ForgeDirection.NORTH;
}
}
else if (direction == ForgeDirection.EAST || direction == ForgeDirection.WEST)
{
if (blockRotation == ForgeDirection.NORTH)
{
blockRotation = ForgeDirection.UP;
}
else if (blockRotation == ForgeDirection.UP)
{
blockRotation = ForgeDirection.SOUTH;
}
else if (blockRotation == ForgeDirection.SOUTH)
{
blockRotation = ForgeDirection.DOWN;
}
else if (blockRotation == ForgeDirection.DOWN)
{
blockRotation = ForgeDirection.NORTH;
}
}
else if (direction == ForgeDirection.NORTH || direction == ForgeDirection.SOUTH)
{
if (blockRotation == ForgeDirection.EAST)
{
blockRotation = ForgeDirection.UP;
}
else if (blockRotation == ForgeDirection.UP)
{
blockRotation = ForgeDirection.WEST;
}
else if (blockRotation == ForgeDirection.WEST)
{
blockRotation = ForgeDirection.DOWN;
}
else if (blockRotation == ForgeDirection.DOWN)
{
blockRotation = ForgeDirection.EAST;
}
}
world.markBlockForUpdate(position.intX(), position.intY(), position.intZ());
world.playSoundEffect(x + 0.5D, y + 0.5D, z + 0.5D, "tile.piston.in", 0.5F, world.rand.nextFloat() * 0.15F + 0.6F);
if (tileEntity instanceof IRotatable)
{
((IRotatable) tileEntity).setDirection(blockRotation);
world.scheduleBlockUpdate(position.intX(), position.intY(), position.intZ(), this.blockID, 20);
}
else if (Block.blocksList[blockID] instanceof IRotatableBlock)
{
((IRotatableBlock) Block.blocksList[blockID]).setDirection(world, position.intX(), position.intY(), position.intZ(), blockRotation);
world.scheduleBlockUpdate(position.intX(), position.intY(), position.intZ(), this.blockID, 20);
}
}
}
catch (Exception e)
{
System.out.println("Error while rotating a block near " + x + "x " + y + "y " + z + "z " + (world != null && world.provider != null ? world.provider.dimensionId + "d" : "null:world"));
e.printStackTrace();
}
}
}
@Override
public boolean onSneakMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
{
return true;
}
world.setBlockMetadataWithNotify(x, y, z, side, 3);
return true;
}
@Override
public boolean onUseWrench(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
{
return true;
}
ForgeDirection currentDirection = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));
if (currentDirection == ForgeDirection.NORTH)
{
currentDirection = ForgeDirection.UP;
}
else if (currentDirection == ForgeDirection.UP)
{
currentDirection = ForgeDirection.DOWN;
}
else if (currentDirection == ForgeDirection.DOWN)
{
currentDirection = ForgeDirection.EAST;
}
else if (currentDirection == ForgeDirection.EAST)
{
currentDirection = ForgeDirection.SOUTH;
}
else if (currentDirection == ForgeDirection.SOUTH)
{
currentDirection = ForgeDirection.WEST;
}
else if (currentDirection == ForgeDirection.WEST)
{
currentDirection = ForgeDirection.NORTH;
}
world.setBlockMetadataWithNotify(x, y, z, currentDirection.ordinal(), 3);
return true;
}
@Override
public TileEntity createNewTileEntity(World world)
{
// TODO Auto-generated method stub
return null;
}
}