No description
519fcb62c3
Honestly shouldn't act to different from how its was seeing as nothing really changed. Only thing that happened was that the load and write part of BalanceCollectiveTank was split into two different methods. Will need some testing though to check if everything works. Also for NetworkFluidContainers its balance method was changed a bit to maybe fix errors with fluid remaining in the tank that shouldn't have fluid in them. Render will still need to be changed to fix this a little better. |
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models | ||
resources/assets/fm | ||
src/minecraft/dark | ||
tools/blockSorterTest | ||
LICENSE.txt | ||
README.md |
Fluid Mechanics
Brief
Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.
Leaders and Developers
- Darkguardsman - Lead
License
This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt
Translations
Please submit a pull request if you would be willing to translate this mod into another language.
Contact
Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.