resonant-induction/minecraft/dark/BasicUtilities/Blocks/BlockEValve.java
Rseifert 5787f65148 Reformating, and rebalance of tanks, Final 1.4.5
Did some file changes to make finding things easier
Added: Custom creative tab
Changed: File root system, :p to many files
Changed: Tank liquid trade method to balance out instead of full trade
Changed: the packet update rate of the Tank to try to fix Render Lag
Fixed: Tank Render so Liquid levels can be seen
BugIgnorable: uneven levels of liquid will not show up on tank render
but are present
BugIgnorable: eValve names sometime glitch and call all instances Empty
XXX
TODO: Fix Textures, and add model for eValve
TODO: Finish One way valve
TODO: Finish OIL,STEAM,FUEL liquid/gas blocks
2012-12-23 05:28:26 -05:00

111 lines
2.8 KiB
Java

package dark.BasicUtilities.Blocks;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import universalelectricity.prefab.implement.IRedstoneReceptor;
import dark.BasicUtilities.BasicUtilitiesMain;
import dark.BasicUtilities.PipeTab;
import dark.BasicUtilities.Tile.TileEntityEValve;
public class BlockEValve extends BlockContainer
{
public BlockEValve(int par1)
{
super(par1, Material.iron);
this.setCreativeTab(PipeTab.INSTANCE);
this.setHardness(1f);
this.setResistance(5f);
}
@Override
public TileEntity createNewTileEntity(World var1)
{
return new TileEntityEValve();
}
@Override
public void onBlockAdded(World par1World, int x, int y, int z)
{
this.checkForPower(par1World, x, y, z);
}
@Override
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int side)
{
return true;
}
public boolean isOpaqueCube()
{
return false;
}
@Override
public String getTextureFile()
{
return BasicUtilitiesMain.BlOCK_PNG;
}
@Override
public int getBlockTextureFromSideAndMetadata(int side, int meta)
{
return meta;
}
public boolean renderAsNormalBlock()
{
return true;
}
public int getRenderType()
{
return 0;
}
public int damageDropped(int meta)
{
return meta;
}
@Override
public int quantityDropped(Random par1Random)
{
return 1;
}
@Override
public void onNeighborBlockChange(World par1World, int x, int y, int z, int side)
{
super.onNeighborBlockChange(par1World, x, y, z, side);
this.checkForPower(par1World, x, y, z);
}
public static void checkForPower(World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileEntityEValve)
{
boolean powered = ((TileEntityEValve) tileEntity).isPowered;
boolean beingPowered = world.isBlockIndirectlyGettingPowered(x, y, z) || world.isBlockGettingPowered(x, y, z);
if (powered && !beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOff();
}
else if (!powered && beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOn();
}
}
}
}