No description
67454a0a29
I was doing it wrong just to be short. Long story though when calling for the addon to render you can't do any of the normal GL11 call for changing the location, scale, etc., or at least not the way i was doing it. Only thing the addon creator should need to do is call for the part of the model to render connected to the pipe core. |
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resources | ||
src/minecraft | ||
.gitattributes | ||
.gitignore | ||
buildnumber.txt | ||
Include.bat | ||
info.txt | ||
info1.5.0.txt | ||
modversion.txt | ||
README.md | ||
recommendedversion.txt |
Fluid-Mechanics
AKA BasicPipes, a simple support mod for pipes, pumps, storage tanks, mechanical rod, etc