resonant-induction/minecraft/liquidmechanics/common/LiquidMechanics.java
Rseifert 77de6e6353 Making Changes for the better
Starting down the long road of making my mod even more compatable with
other mod's liquids. This will take some time, patience, and pain
killers.

Plan of action
*Release Valve will not store any liquids but rather direction output to
pipes from other TileEntities
*Release Valve will have a gui to restrict it to outputing one or more
types of Liquids that are predefined
*Pipes will go from being fully liquid restricted to color based(0-15)
and have a universal uncolor pipe that can accept all liquids
*Once a pipe is place a tool can be used to change its color just like
in other mods.
*Some colors will be restricted to select liquids for example Blue is
water, Red is Lava, Black is oil, Yellow Fuel, White Milk,
*Steam will have its own pipe made out of bronze to fit the machines it
goes too.
*Tanks will go in the same direction
*Pumps will still be liquid restricted but come with unique textures,
models, and animation per liquid type

Current issues to resolve that are broken with push
*Release valve doesn't work at all due to changes in progress
*back compatable must be added for pipes and old release valves
2013-01-04 19:03:34 -05:00

275 lines
13 KiB
Java

package liquidmechanics.common;
import java.io.File;
import liquidmechanics.common.block.BlockGenerator;
import liquidmechanics.common.block.BlockLiquidMachine;
import liquidmechanics.common.block.BlockPipe;
import liquidmechanics.common.block.BlockReleaseValve;
import liquidmechanics.common.block.BlockRod;
import liquidmechanics.common.block.BlockSteam;
import liquidmechanics.common.handlers.LiquidHandler;
import liquidmechanics.common.item.ItemGuage;
import liquidmechanics.common.item.ItemParts;
import liquidmechanics.common.item.ItemParts.Parts;
import liquidmechanics.common.item.ItemPipe;
import liquidmechanics.common.item.ItemTank;
import liquidmechanics.common.tileentity.TileEntityGenerator;
import liquidmechanics.common.tileentity.TileEntityPipe;
import liquidmechanics.common.tileentity.TileEntityPump;
import liquidmechanics.common.tileentity.TileEntityReleaseValve;
import liquidmechanics.common.tileentity.TileEntityRod;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidDictionary;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapedOreRecipe;
import universalelectricity.prefab.TranslationHelper;
import universalelectricity.prefab.network.PacketManager;
import cpw.mods.fml.common.DummyModContainer;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
/**
* Used in the creation of a new mod class
*
* @author Rseifert
*
*/
@Mod(modid = LiquidMechanics.NAME, name = LiquidMechanics.NAME, version = LiquidMechanics.VERSION, dependencies = "after:BasicComponents")
@NetworkMod(channels = { LiquidMechanics.CHANNEL }, clientSideRequired = true, serverSideRequired = false, packetHandler = PacketManager.class)
public class LiquidMechanics extends DummyModContainer
{
// TODO Change in Version Release
public static final String VERSION = "0.2.4";
// Constants
public static final String NAME = "Liquid Mechanics";
public static final String CHANNEL = "liquidMech";
public static final String PATH = "/liquidmechanics/";
public static final String RESOURCE_PATH = PATH + "resource/";
public static final String BLOCK_TEXTURE_FILE = RESOURCE_PATH + "blocks.png";
public static final String ITEM_TEXTURE_FILE = RESOURCE_PATH + "items.png";
public static final String LANGUAGE_PATH = RESOURCE_PATH + "lang/";
private static final String[] LANGUAGES_SUPPORTED = new String[] { "en_US"};
public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir() + "/UniversalElectricity/", NAME + ".cfg"));
public final static int BLOCK_ID_PREFIX = 3100;
public final static int LIQUID_ID_PREFIX = 200;
public final static int ITEM_ID_PREFIX = 13200;
public static Block blockPipe;
public static Block blockMachine;
public static Block blockRod;
public static Block blockGenerator;
public static Block blockReleaseValve;
public static Block blockSteamBlock;
public static LiquidStack liquidSteam;
public static Item itemParts;
public static Item itemPipes;
public static Item itemGauge;
public static Item itemOilBucket;
public static Item itemTank;
@SidedProxy(clientSide = "liquidmechanics.client.ClientProxy", serverSide = "liquidmechanics.common.CommonProxy")
public static CommonProxy proxy;
@Instance(NAME)
public static LiquidMechanics instance;
@PreInit
public void preInit(FMLPreInitializationEvent event)
{
instance = this;
CONFIGURATION.load();
// Blocks
blockPipe = new BlockPipe(this.CONFIGURATION.getBlock("Pipes", BLOCK_ID_PREFIX).getInt());
blockMachine = new BlockLiquidMachine(this.CONFIGURATION.getBlock("Machines", BLOCK_ID_PREFIX + 1).getInt());
blockRod = new BlockRod(this.CONFIGURATION.getBlock("Mechanical Rod", BLOCK_ID_PREFIX + 3).getInt());
blockGenerator = new BlockGenerator((this.CONFIGURATION.getBlock("Generator", BLOCK_ID_PREFIX + 4).getInt()));
blockReleaseValve = new BlockReleaseValve((this.CONFIGURATION.getBlock("Release Valve", BLOCK_ID_PREFIX + 5).getInt()));
// Liquid Blocks
blockSteamBlock = new BlockSteam(this.CONFIGURATION.getBlock("SteamBlock", LIQUID_ID_PREFIX).getInt());
// Items
itemParts = new ItemParts(this.CONFIGURATION.getItem("Parts", ITEM_ID_PREFIX).getInt());
itemPipes = new ItemPipe(this.CONFIGURATION.getItem("PipeItem", ITEM_ID_PREFIX + 1).getInt());
// Valve item
itemGauge = new ItemGuage(this.CONFIGURATION.getItem("PipeGuage", ITEM_ID_PREFIX + 3).getInt());
itemTank = new ItemTank(this.CONFIGURATION.getItem("TankItem", ITEM_ID_PREFIX + 5).getInt());
// Liquid Registry
liquidSteam = LiquidDictionary.getOrCreateLiquid("Steam", new LiquidStack(blockSteamBlock, LiquidContainerRegistry.BUCKET_VOLUME));
CONFIGURATION.save();
proxy.preInit();
// block registry
GameRegistry.registerBlock(blockPipe, "Pipe");
GameRegistry.registerBlock(blockReleaseValve,"eValve");
GameRegistry.registerBlock(blockRod, "mechRod");
GameRegistry.registerBlock(blockGenerator, "Generator");
GameRegistry.registerBlock(blockMachine, "lmMachines");
GameRegistry.registerBlock(blockSteamBlock, "Steam");
}
@Init
public void Init(FMLInitializationEvent event)
{
proxy.Init();
// TileEntities
GameRegistry.registerTileEntity(TileEntityPipe.class, "Pipe");
GameRegistry.registerTileEntity(TileEntityPump.class, "Pump");
GameRegistry.registerTileEntity(TileEntityRod.class, "Rod");
GameRegistry.registerTileEntity(TileEntityReleaseValve.class, "Valve");
GameRegistry.registerTileEntity(TileEntityTank.class, "Tank");
GameRegistry.registerTileEntity(TileEntityGenerator.class, "Generator");
System.out.println("Fluid Mechanics Loaded: " + TranslationHelper.loadLanguages(LANGUAGE_PATH, LANGUAGES_SUPPORTED) + " Languages.");
}
@PostInit
public void PostInit(FMLPostInitializationEvent event)
{
proxy.postInit();
TabLiquidMechanics.setItemStack(new ItemStack(itemPipes, 1, 1));
// generator
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(this.blockGenerator, 1), new Object[] {
"@T@", "OVO", "@T@",
'T', new ItemStack(LiquidMechanics.blockRod, 1),
'@', "plateSteel",
'O', "basicCircuit",
'V', "motor" }));
// pipe gauge
GameRegistry.addRecipe(new ItemStack(this.itemGauge, 1, 0), new Object[] {
"TVT", " T ",
'V', new ItemStack(itemParts, 1, 7),
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// iron tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Iron.ordinal()), new Object[] {
"@@@",
'@', Item.ingotIron });
// bronze tube
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(itemParts, 2, Parts.Bronze.ordinal()), new Object[] {
"@@@",
'@', "ingotBronze" }));
// obby tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Obby.ordinal()), new Object[] {
"@@@",
'@', Block.obsidian });
// nether tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Nether.ordinal()), new Object[] {
"N@N",
'N', Block.netherrack,
'@', new ItemStack(itemParts, 2, Parts.Obby.ordinal()) });
// seal
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Seal.ordinal()), new Object[] {
"@@", "@@",
'@', Item.leather });
// slime steal
GameRegistry.addShapelessRecipe(new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()), new Object[] {
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.slimeBall, 1) });
// part valve
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Valve.ordinal()), new Object[] {
"T@T",
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
'@', Block.lever });
// unfinished tank
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Tank.ordinal()), new Object[] {
" @ ", "@ @", " @ ",
'@', Item.ingotIron });
// mechanical rod
GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] {
"I@I",
'I', Item.ingotIron,
'@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// steam pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 0), new Object[] {
new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
// water pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 1), new Object[] {
new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 4) });
// lava pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 2), new Object[] {
new ItemStack(itemParts, 1, Parts.Obby.ordinal()),
new ItemStack(Item.dyePowder, 1, 1) });
// steam tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 0), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 15) });
// water tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 1), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 4) });
// lava tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 2), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()), Block.obsidian, Block.obsidian, Block.obsidian, Block.obsidian });
// pump
GameRegistry.addRecipe(new ItemStack(blockMachine, 1, 0), new Object[] {
"@T@", "BPB", "@P@",
'@', new ItemStack(Item.ingotIron, 2),
'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()),
'P', new ItemStack(Block.pistonBase),
'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()) });
// eVavles
for (int i = 0; i < LiquidHandler.allowedLiquids.size() - 1; i++)
{
GameRegistry.addRecipe(new ItemStack(blockMachine, 1, i), new Object[] {
" P ", "PVP", " P ",
'P', new ItemStack(itemPipes, 1, i),
'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), });
}
//reg ore directory for parts
OreDictionary.registerOre("bronzeTube", new ItemStack(itemParts, 1, Parts.Bronze.ordinal()));
OreDictionary.registerOre("ironTube", new ItemStack(itemParts, 1, Parts.Iron.ordinal()));
OreDictionary.registerOre("netherTube", new ItemStack(itemParts, 1, Parts.Nether.ordinal()));
OreDictionary.registerOre("obbyTube", new ItemStack(itemParts, 1, Parts.Obby.ordinal()));
OreDictionary.registerOre("leatherSeal", new ItemStack(itemParts, 1, Parts.Seal.ordinal()));
OreDictionary.registerOre("leatherSlimeSeal", new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()));
OreDictionary.registerOre("valvePart", new ItemStack(itemParts, 1, Parts.Valve.ordinal()));
OreDictionary.registerOre("bronzeTube", new ItemStack(itemParts, 1, Parts.Bronze.ordinal()));
OreDictionary.registerOre("unfinishedTank", new ItemStack(itemParts, 1, Parts.Tank.ordinal()));
//add Default Liquids to current list, done last to let other mods use there liquid data first if used
LiquidHandler.addDefaultLiquids();
}
}