183dc35c47
*added Name to the color Enum *added a new liquid call Waste liquid *added effect for mixing liquids in pipes *stored+filling=outcome *lava+water = obby *water+lava=cobble *other+other=waste liquid *Improve pipe render and create 14 new pipe textures *Improved Tank render and creates some new textures *Fixed lang file for all Blocks, items still don't work *Fixed save issue using Compent Tags to save liquids *Fixed Universal Pipe working with pumps *Removed: Some crafting recipes plus fixed others *Removed: Item version of pipe,tank, though a similar version is used just for naming as a BlockItem *Bug: Tanks don't work at all
33 lines
679 B
Java
33 lines
679 B
Java
package liquidmechanics.common.block;
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import net.minecraft.block.BlockFluid;
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import net.minecraft.block.material.Material;
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import net.minecraftforge.liquids.ILiquid;
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public class BlockWasteLiquid extends BlockFluid implements ILiquid
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{
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//TODO turn into a lava type liquid with chance of corrupting connected water blocks
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public BlockWasteLiquid(int par1)
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{
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super(par1, Material.water);
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}
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@Override
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public int stillLiquidId()
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{
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return this.blockID;
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}
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@Override
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public boolean isMetaSensitive()
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{
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return false;
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}
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@Override
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public int stillLiquidMeta()
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{
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return this.blockID;
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}
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}
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