resonant-induction/src/main/java/resonantinduction/CommonProxy.java
2013-12-26 22:55:47 +08:00

93 lines
2.3 KiB
Java

/**
*
*/
package resonantinduction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import resonantinduction.multimeter.ContainerMultimeter;
import resonantinduction.multimeter.PartMultimeter;
import universalelectricity.api.vector.Vector3;
import codechicken.lib.colour.ColourRGBA;
import codechicken.multipart.TMultiPart;
import codechicken.multipart.TileMultipart;
import cpw.mods.fml.common.network.IGuiHandler;
/**
* @author Calclavia
*
*/
public class CommonProxy implements IGuiHandler
{
public void registerRenderers()
{
}
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileMultipart)
{
TMultiPart part = ((TileMultipart) tileEntity).partMap(id);
if (part instanceof PartMultimeter)
{
return new ContainerMultimeter(player.inventory, ((PartMultimeter) part));
}
}
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
return null;
}
public boolean isPaused()
{
return false;
}
public void renderElectricShock(World world, Vector3 start, Vector3 target, float r, float g, float b, boolean split)
{
}
public void renderElectricShock(World world, Vector3 start, Vector3 target, float r, float g, float b)
{
this.renderElectricShock(world, start, target, r, g, b, true);
}
public void renderElectricShock(World world, Vector3 start, Vector3 target, ColourRGBA color)
{
this.renderElectricShock(world, start, target, (float) color.r / 255f, (float) color.g / 255f, (float) color.b / 255f);
}
public void renderElectricShock(World world, Vector3 start, Vector3 target, ColourRGBA color, boolean split)
{
this.renderElectricShock(world, start, target, (float) color.r / 255f, (float) color.g / 255f, (float) color.b / 255f, split);
}
public void renderElectricShock(World world, Vector3 start, Vector3 target)
{
this.renderElectricShock(world, start, target, true);
}
public void renderElectricShock(World world, Vector3 start, Vector3 target, boolean b)
{
this.renderElectricShock(world, start, target, 0.55f, 0.7f, 1f, b);
}
public boolean isFancy()
{
return false;
}
}