resonant-induction/minecraft/liquidmechanics/client/render/RenderTank.java
Rseifert 064ef38db9 changes/fixed stuff
*Finished basic version of new release valve
*Fixed a tank render issue
*Changed PipeColor to ColorCode
2013-01-07 11:37:13 -05:00

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4.1 KiB
Java

package liquidmechanics.client.render;
import liquidmechanics.api.helpers.LiquidData;
import liquidmechanics.api.helpers.LiquidHandler;
import liquidmechanics.api.helpers.ColorCode;
import liquidmechanics.api.helpers.connectionHelper;
import liquidmechanics.client.model.ModelLiquidTank;
import liquidmechanics.client.model.ModelLiquidTankCorner;
import liquidmechanics.common.LiquidMechanics;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidStack;
import org.lwjgl.opengl.GL11;
public class RenderTank extends TileEntitySpecialRenderer
{
private ModelLiquidTank model;
private ModelLiquidTankCorner modelC;
public RenderTank()
{
model = new ModelLiquidTank();
modelC = new ModelLiquidTankCorner();
}
public void renderAModelAt(TileEntityTank te, double d, double d1, double d2, float f)
{
int meta = te.getBlockMetadata();
int guageMeta = meta;
LiquidStack stack = te.getStack();
int pos = 0;
if(stack != null)
{
pos = Math.min((stack.amount / LiquidContainerRegistry.BUCKET_VOLUME), 4);
if(meta == ColorCode.NONE.ordinal())
{
guageMeta = ColorCode.get(stack).ordinal();
}
}
GL11.glPushMatrix();
GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
if (connectionHelper.corner(te) > 0)
{
bindTextureByName(this.getCornerTexture(meta));
int corner = connectionHelper.corner(te);
switch (corner)
{
case 2:
GL11.glRotatef(270f, 0f, 1f, 0f);
break;
case 3:
GL11.glRotatef(0f, 0f, 1f, 0f);
break;
case 4:
GL11.glRotatef(90f, 0f, 1f, 0f);
break;
case 1:
GL11.glRotatef(180f, 0f, 1f, 0f);
break;
}
modelC.render(0.0625F);
}
else
{
bindTextureByName(this.getTankTexture(meta));
model.renderMain(0.0625F);
bindTextureByName(this.getGuageTexture(guageMeta, pos));
model.renderMeter(te, 0.0625F);
}
GL11.glPopMatrix();
}
public static String getTankTexture(int meta)
{
String type = "";
switch (meta)
{
case 1:
type = "Lava";
break;
case 4:
type = "Water";
break;
case 14:
type = "Steam";
break;
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/" + type + "Tank.png";
}
public static String getGuageTexture(int meta, int pos)
{
String type = "";
switch (meta)
{
case 1:
type = "Lava";
break;
case 12:
type = "Fuel";
break;
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/guage/" + pos + type + ".png";
}
public static String getCornerTexture(int meta)
{
String type = "";
switch (meta)
{
case 1:
type = "Red";
break;
case 4:
type = "Water";
break;
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/Corner" + type + "png";
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8)
{
this.renderAModelAt((TileEntityTank) tileEntity, var2, var4, var6, var8);
}
}