resonant-induction/mechanical/src/main/scala/resonantinduction/mechanical/fluid/pipe/PartPipe.java

275 lines
7.6 KiB
Java

package resonantinduction.mechanical.fluid.pipe;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import resonant.api.grid.INode;
import resonant.core.ResonantEngine;
import resonant.lib.type.EvictingList;
import resonant.lib.utility.WorldUtility;
import resonantinduction.core.ResonantInduction;
import resonantinduction.core.grid.fluid.FluidPressureNode;
import resonantinduction.core.grid.fluid.IPressureNodeProvider;
import resonantinduction.core.prefab.part.PartFramedNode;
import resonantinduction.mechanical.Mechanical;
import resonantinduction.mechanical.energy.grid.MechanicalNodeFrame;
import codechicken.lib.data.MCDataInput;
import codechicken.lib.render.CCRenderState;
import codechicken.lib.render.IconTransformation;
import codechicken.lib.render.RenderUtils;
import codechicken.lib.vec.Translation;
import codechicken.microblock.IHollowConnect;
import codechicken.multipart.ControlKeyModifer;
import codechicken.multipart.JNormalOcclusion;
import codechicken.multipart.TSlottedPart;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Fluid transport pipe
*
* @author Calclavia, Darkguardsman */
public class PartPipe extends PartFramedNode<EnumPipeMaterial, FluidPressureNode, IPressureNodeProvider> implements IPressureNodeProvider, TSlottedPart, JNormalOcclusion, IHollowConnect
{
protected final FluidTank tank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME);
/** Computes the average fluid for client to render. */
private EvictingList<Integer> averageTankData = new EvictingList<Integer>(20);
private boolean markPacket = true;
private PipeNodeFrame frame = null;
public PartPipe()
{
super(null);
material = EnumPipeMaterial.values()[0];
requiresInsulation = false;
node = new PipePressureNode(this);
}
@Override
public void setMaterial(int i)
{
setMaterial(EnumPipeMaterial.values()[i]);
}
@Override
public void setMaterial(EnumPipeMaterial material)
{
this.material = material;
node.maxFlowRate = getMaterial().maxFlowRate;
node.maxPressure = getMaterial().maxPressure;
tank.setCapacity(node.maxFlowRate);
}
@Override
public String getType()
{
return "resonant_induction_pipe";
}
@Override
public void update()
{
super.update();
averageTankData.add(tank.getFluidAmount());
if (!world().isRemote && markPacket)
{
sendFluidUpdate();
markPacket = false;
}
if (frame != null)
{
frame.update();
}
}
/** Sends fluid level to the client to be used in the renderer */
public void sendFluidUpdate()
{
NBTTagCompound nbt = new NBTTagCompound();
int averageAmount = 0;
if (averageTankData.size() > 0)
{
for (int i = 0; i < averageTankData.size(); i++)
{
averageAmount += averageTankData.get(i);
}
averageAmount /= averageTankData.size();
}
FluidTank tempTank = tank.getFluid() != null ? new FluidTank(tank.getFluid().getFluid(), averageAmount, tank.getCapacity()) : new FluidTank(tank.getCapacity());
tempTank.writeToNBT(nbt);
tile().getWriteStream(this).writeByte(3).writeInt(tank.getCapacity()).writeNBTTagCompound(nbt);
}
@Override
public void read(MCDataInput packet, int packetID)
{
if (packetID == 3)
{
tank.setCapacity(packet.readInt());
tank.readFromNBT(packet.readNBTTagCompound());
}
else
{
super.read(packet, packetID);
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderDynamic(codechicken.lib.vec.Vector3 pos, float frame, int pass)
{
RenderPipe.INSTANCE.render(this, pos.x, pos.y, pos.z, frame);
}
@Override
protected ItemStack getItem()
{
return new ItemStack(Mechanical.itemPipe, 1, getMaterialID());
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
{
if (!world().isRemote)
{
if (doFill)
{
markPacket = true;
}
return tank.fill(resource, doFill);
}
return 0;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
{
return drain(from, resource.amount, doDrain);
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
if (!world().isRemote)
{
if (doDrain)
{
markPacket = true;
}
return tank.drain(maxDrain, doDrain);
}
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
{
return true;
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
{
return true;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
return new FluidTankInfo[] { tank.getInfo() };
}
@Override
public FluidTank getPressureTank()
{
return tank;
}
@Override
public void drawBreaking(RenderBlocks renderBlocks)
{
CCRenderState.reset();
RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(ResonantInduction.blockIndustrialStone.getIcon(0, 0)), null);
}
@Override
public void save(NBTTagCompound nbt)
{
super.save(nbt);
tank.writeToNBT(nbt);
}
@Override
public void load(NBTTagCompound nbt)
{
super.load(nbt);
tank.readFromNBT(nbt);
node.maxFlowRate = getMaterial().maxFlowRate;
node.maxPressure = getMaterial().maxPressure;
}
@Override
public void onFluidChanged()
{
}
@Override
public boolean activate(EntityPlayer player, MovingObjectPosition hit, ItemStack itemStack)
{
if (ResonantEngine.runningAsDev)
{
if (itemStack != null && !world().isRemote)
{
if (itemStack.getItem().itemID == Item.stick.itemID)
{
//Set the nodes debug mode
if (ControlKeyModifer.isControlDown(player))
{
//Opens a debug GUI
if (frame == null)
{
frame = new PipeNodeFrame(this);
frame.showDebugFrame();
} //Closes the debug GUI
else
{
frame.closeDebugFrame();
frame = null;
}
}
}
}
}
return super.activate(player, hit, itemStack);
}
@Override
public void onWorldSeparate()
{
super.onWorldSeparate();
if (frame != null)
{
frame.closeDebugFrame();
}
}
}