66 lines
1.7 KiB
Java
66 lines
1.7 KiB
Java
package resonantinduction.core.debug;
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import java.util.HashMap;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTank;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.IFluidHandler;
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/**
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* Designed to debug fluid devices by draining everything that comes in at one time
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*
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* @author DarkGuardsman
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*/
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public class TileEntityVoid extends TileEntity implements IFluidHandler
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{
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// TODO later add to this to make it actually have an ingame use other than debug
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public static HashMap<FluidStack, Long> storage = new HashMap<FluidStack, Long>();
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FluidTank tank = new FluidTank(1000000);
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@Override
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public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
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{
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// TODO add wrench toggle options to change amount actually drained
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return resource != null && this.canFill(from, resource.getFluid()) ? resource.amount : 0;
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}
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@Override
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public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public boolean canFill(ForgeDirection from, Fluid fluid)
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{
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// TODO add wrench settings to close off sides for testing
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return true;
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}
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@Override
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public boolean canDrain(ForgeDirection from, Fluid fluid)
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{
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// TODO Auto-generated method stub
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return false;
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}
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@Override
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public FluidTankInfo[] getTankInfo(ForgeDirection from)
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{
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return new FluidTankInfo[] { this.tank.getInfo() };
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}
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}
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