28f62284a0
got around to moving this so Calc could help me with the clean up of it. So far i havn't changed much but will soon. The main focus for the next week on the mod will be just cleanup and bug fixing. I will also be moving the motor from steam power to here. The mod has alos been renamed since now it contains more than just pipes.
33 lines
1,012 B
Java
33 lines
1,012 B
Java
package dark.BasicUtilities;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import dark.BasicUtilities.machines.TileEntityPump;
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import dark.BasicUtilities.mechanical.TileEntityRod;
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import dark.BasicUtilities.pipes.TileEntityPipe;
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import dark.BasicUtilities.renders.RenderGearRod;
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import dark.BasicUtilities.renders.RenderLTank;
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import dark.BasicUtilities.renders.RenderPipe;
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import dark.BasicUtilities.renders.RenderPump;
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import dark.BasicUtilities.tanks.TileEntityLTank;
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public class BPClientProxy extends BPCommonProxy
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{
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@Override
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public void preInit()
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{
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}
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@Override
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public void Init()
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{
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityPipe.class, new RenderPipe());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityPump.class, new RenderPump());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRod.class, new RenderGearRod());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLTank.class, new RenderLTank());
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}
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@Override
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public void postInit()
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{
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}
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}
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