resonant-induction/archive/java/resonantinduction/old/core/misc/EntityTurkey.java
2014-01-11 17:44:07 +08:00

182 lines
4.7 KiB
Java

package resonantinduction.old.core.misc;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemSeeds;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class EntityTurkey extends EntityAnimal
{
public float field_70886_e;
public float destPos;
public float field_70884_g;
public float field_70888_h;
public float field_70889_i = 1.0F;
/** The time until the next egg is spawned. */
public int timeUntilNextEgg;
public EntityTurkey(World world)
{
super(world);
this.setSize(0.8F, 1.2F);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Item.seeds.itemID, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
}
@Override
public boolean isAIEnabled()
{
return true;
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(6.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.25D);
}
@Override
public void onLivingUpdate()
{
super.onLivingUpdate();
this.field_70888_h = this.field_70886_e;
this.field_70884_g = this.destPos;
this.destPos = (float) (this.destPos + (this.onGround ? -1 : 4) * 0.3D);
if (this.destPos < 0.0F)
{
this.destPos = 0.0F;
}
if (this.destPos > 1.0F)
{
this.destPos = 1.0F;
}
if (!this.onGround && this.field_70889_i < 1.0F)
{
this.field_70889_i = 1.0F;
}
this.field_70889_i = (float) (this.field_70889_i * 0.9D);
if (!this.onGround && this.motionY < 0.0D)
{
this.motionY *= 0.6D;
}
this.field_70886_e += this.field_70889_i * 2.0F;
if (!this.isChild() && !this.worldObj.isRemote && --this.timeUntilNextEgg <= 0)
{
this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
this.dropItem(Item.egg.itemID, 1);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
}
}
/** Called when the mob is falling. Calculates and applies fall damage. */
@Override
protected void fall(float par1)
{
}
/** Returns the sound this mob makes while it's alive. */
@Override
protected String getLivingSound()
{
return "mob.chicken.say";
}
/** Returns the sound this mob makes when it is hurt. */
@Override
protected String getHurtSound()
{
return "mob.chicken.hurt";
}
/** Returns the sound this mob makes on death. */
@Override
protected String getDeathSound()
{
return "mob.chicken.hurt";
}
/** Plays step sound at given x, y, z for the entity */
@Override
protected void playStepSound(int par1, int par2, int par3, int par4)
{
this.playSound("mob.chicken.step", 0.15F, 1.0F);
}
/** Returns the item ID for the item the mob drops on death. */
@Override
protected int getDropItemId()
{
return Item.feather.itemID;
}
/**
* Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit
* by a player. @param par2 - Level of Looting used to kill this mob.
*/
@Override
protected void dropFewItems(boolean par1, int par2)
{
int j = this.rand.nextInt(3) + this.rand.nextInt(1 + par2);
for (int k = 0; k < j; ++k)
{
this.dropItem(Item.feather.itemID, 1);
}
if (this.isBurning())
{
this.dropItem(Item.chickenCooked.itemID, 1);
}
else
{
this.dropItem(Item.chickenRaw.itemID, 1);
}
}
/**
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots
* or seeds depending on the animal type)
*/
@Override
public boolean isBreedingItem(ItemStack par1ItemStack)
{
return par1ItemStack != null && par1ItemStack.getItem() instanceof ItemSeeds;
}
@Override
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
{
return new EntityTurkey(this.worldObj);
}
}