182 lines
4.7 KiB
Java
182 lines
4.7 KiB
Java
package resonantinduction.old.core.misc;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIFollowParent;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIMate;
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import net.minecraft.entity.ai.EntityAIPanic;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAITempt;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemSeeds;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public class EntityTurkey extends EntityAnimal
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{
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public float field_70886_e;
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public float destPos;
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public float field_70884_g;
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public float field_70888_h;
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public float field_70889_i = 1.0F;
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/** The time until the next egg is spawned. */
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public int timeUntilNextEgg;
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public EntityTurkey(World world)
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{
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super(world);
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this.setSize(0.8F, 1.2F);
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this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
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this.tasks.addTask(0, new EntityAISwimming(this));
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this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
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this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
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this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Item.seeds.itemID, false));
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this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
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this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
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this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
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this.tasks.addTask(7, new EntityAILookIdle(this));
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}
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@Override
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public boolean isAIEnabled()
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{
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return true;
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}
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@Override
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protected void applyEntityAttributes()
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{
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super.applyEntityAttributes();
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(6.0D);
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this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.25D);
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}
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@Override
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public void onLivingUpdate()
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{
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super.onLivingUpdate();
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this.field_70888_h = this.field_70886_e;
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this.field_70884_g = this.destPos;
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this.destPos = (float) (this.destPos + (this.onGround ? -1 : 4) * 0.3D);
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if (this.destPos < 0.0F)
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{
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this.destPos = 0.0F;
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}
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if (this.destPos > 1.0F)
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{
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this.destPos = 1.0F;
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}
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if (!this.onGround && this.field_70889_i < 1.0F)
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{
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this.field_70889_i = 1.0F;
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}
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this.field_70889_i = (float) (this.field_70889_i * 0.9D);
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if (!this.onGround && this.motionY < 0.0D)
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{
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this.motionY *= 0.6D;
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}
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this.field_70886_e += this.field_70889_i * 2.0F;
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if (!this.isChild() && !this.worldObj.isRemote && --this.timeUntilNextEgg <= 0)
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{
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this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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this.dropItem(Item.egg.itemID, 1);
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this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
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}
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}
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/** Called when the mob is falling. Calculates and applies fall damage. */
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@Override
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protected void fall(float par1)
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{
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}
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/** Returns the sound this mob makes while it's alive. */
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@Override
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protected String getLivingSound()
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{
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return "mob.chicken.say";
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}
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/** Returns the sound this mob makes when it is hurt. */
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@Override
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protected String getHurtSound()
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{
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return "mob.chicken.hurt";
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}
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/** Returns the sound this mob makes on death. */
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@Override
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protected String getDeathSound()
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{
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return "mob.chicken.hurt";
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}
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/** Plays step sound at given x, y, z for the entity */
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@Override
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protected void playStepSound(int par1, int par2, int par3, int par4)
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{
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this.playSound("mob.chicken.step", 0.15F, 1.0F);
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}
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/** Returns the item ID for the item the mob drops on death. */
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@Override
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protected int getDropItemId()
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{
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return Item.feather.itemID;
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}
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/**
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* Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit
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* by a player. @param par2 - Level of Looting used to kill this mob.
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*/
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@Override
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protected void dropFewItems(boolean par1, int par2)
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{
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int j = this.rand.nextInt(3) + this.rand.nextInt(1 + par2);
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for (int k = 0; k < j; ++k)
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{
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this.dropItem(Item.feather.itemID, 1);
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}
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if (this.isBurning())
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{
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this.dropItem(Item.chickenCooked.itemID, 1);
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}
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else
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{
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this.dropItem(Item.chickenRaw.itemID, 1);
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}
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}
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/**
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* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots
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* or seeds depending on the animal type)
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*/
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@Override
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public boolean isBreedingItem(ItemStack par1ItemStack)
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{
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return par1ItemStack != null && par1ItemStack.getItem() instanceof ItemSeeds;
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}
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@Override
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public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
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{
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return new EntityTurkey(this.worldObj);
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}
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}
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